Commit Graph

297 Commits

Author SHA1 Message Date
Tedd Hansen
5eff68e6bb Fix for error message during startup (shared thread started processing region queue before queue objects were fully operational) 2008-02-22 23:45:17 +00:00
Tedd Hansen
46cfc475aa ScriptEngine works again (startup-nully-error gone) 2008-02-22 22:53:19 +00:00
Tedd Hansen
f06a6573bb One more: Async LSL command thread is also shared now. 2008-02-22 22:24:12 +00:00
Tedd Hansen
0fc6b2a429 Bugfixes - Scripting works again 2008-02-22 20:58:25 +00:00
Tedd Hansen
e741dcde6a Some misplaced code made scripts never start :) 2008-02-22 20:06:44 +00:00
Tedd Hansen
0fb4374c1a Better timing of MaintenanceThread's tasks (uses less CPU)
Updated OpenSim.ini.example
2008-02-22 19:46:13 +00:00
Tedd Hansen
42bcd76b36 Bugfixes - wasn't counting threads right++ 2008-02-22 16:15:08 +00:00
Tedd Hansen
879a260498 Minor annoying Exception-bug fixed 2008-02-22 14:53:26 +00:00
Tedd Hansen
a43bb10000 Execution threads are now shared between regions too. Default thread count regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server.
But, this is totally completely untested. So it probably won't work for another patch or five.
2008-02-22 14:09:38 +00:00
Tedd Hansen
3bb0fe098f Maintenance thread in charge of loading/unloading of scripts. 1 thread less per region.
Total so far: 2 threads less per region
Note: Currently causes delay in load/unload of scripts
2008-02-22 13:23:45 +00:00
Tedd Hansen
9f7366210a Now last commit will compile too... The features just keep on coming! 2008-02-22 13:15:01 +00:00
Tedd Hansen
a040008cb9 From this commit and a few hours into the future ScriptEngine will be unstable:
* Speeding up ScriptEngine shutdown
* Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution)
You can choose more script exec threads if you want of course.
In this commit: Sharing maintenance thread between all regions.
2008-02-22 12:50:24 +00:00
Tedd Hansen
f75e418211 Fixes to ScriptEngine thread cleanup on destructor 2008-02-21 23:43:58 +00:00
Tedd Hansen
89665faeaf ScriptEngine changes in locking. Another step in direction of shared threads. 2008-02-21 11:28:34 +00:00
Tedd Hansen
7102ac7769 "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. 2008-02-21 10:43:24 +00:00
Tedd Hansen
684059afdf div+
threads console command will list all threads. This + yesterdays naming threads patch will give a good overview of what threads we have running.
2008-02-20 20:22:15 +00:00
Jeff Ames
a8cfbbe963 Minor cleanup. 2008-02-20 18:38:20 +00:00
Tedd Hansen
416d752829 llSetTimerEvent updated to use ticks instead of DateTime for internal timing. 2008-02-20 17:35:28 +00:00
Tedd Hansen
96edcea3ae llSetTimerEvent was setting seconds as milliseconds causing major problems in timed scripts... 2008-02-20 17:14:01 +00:00
Sean Dague
530cc24884 From: Michael Osias <mosias@us.ibm.com>
This patch implements the llSendRemoteData command and fixes mantis 552,
and possibly 586.
2008-02-19 19:16:21 +00:00
Sean Dague
f47bcb0f98 bring back some script engine debugging, hoping this will help track down the randoms segfaults 2008-02-18 14:17:09 +00:00
Justin Clarke Casey
1cbef0b908 Patch from Michael Osias IBM (jimbo2120)
In his own words: 
If a prim becomes a listener or remote channel and the script is deleted, it cannot become a listener or channel again with a new script.  
This patch fixes that.
2008-02-18 11:14:53 +00:00
Charles Krinke
3df36523cb Thank you very much, Hashbox for:
Changed the public IsAdministrator back to protected, 
now checks Config to see whether it is allowed to run or not. 
Defaults to false (not allowed).
To use add the following to OpenSim.ini
[LL-Functions]
AllowosConsoleCommand=true
2008-02-18 03:14:31 +00:00
Charles Krinke
e6a74344e7 Thank you Hashbox for adding the
osConsoleCommand Feature to ll-functions.
2008-02-17 21:15:43 +00:00
Jeff Ames
3b9d332f84 Added copyright notices. 2008-02-17 01:16:40 +00:00
Jeff Ames
e8225f2f81 Update svn properties. 2008-02-16 08:35:19 +00:00
Tedd Hansen
5e949d4700 Forgot one small but important line .. ;) 2008-02-16 08:22:29 +00:00
Tedd Hansen
169032b4a4 Fixed ScriptEngine config in OpenSim.ini.example that was out of place.
Added some info to failure on GridServices listening port so people can see what actually went wrong.
Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common.
+ some accumulated patches
2008-02-16 07:53:02 +00:00
Adam Frisby
f3afa68a2a * Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-14 12:16:33 +00:00
Tedd Hansen
44058f8ae6 state_entry is now executed on state change. 2008-02-10 22:36:01 +00:00
Tedd Hansen
9a04e0e1c4 We now support LSL state 2008-02-10 22:25:59 +00:00
Dalien Talbot
c935b308e6 The very beginnings of attachments (no detachments! :) 2008-02-10 22:23:11 +00:00
Tedd Hansen
78363c3bab Bugfix to state command:
"state default;" rewrite to "state ("default");"
2008-02-10 21:55:26 +00:00
Tedd Hansen
f5cf5ad134 Bugfix on that last Quaternion/Vector patch 2008-02-10 21:43:53 +00:00
Tedd Hansen
3b844cb756 Untested bugfix in state support
Replaced (?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ with (?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){
Lets see what happens now... :)
2008-02-10 21:37:19 +00:00
Tedd Hansen
801e95bbe1 Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0,0> Quaternion and Vector 2008-02-10 21:30:46 +00:00
alondria
758458121e Implements llListStatistics() and a bunch-o-LSL_Types.list statistical methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_* 2008-02-10 21:28:41 +00:00
alondria
c2632a2eb9 Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the RegionFlags are currently implemented within EstateSettings, thus this is always 0. 2008-02-10 18:08:02 +00:00
alondria
04a5a57b3d Implements llGetObjectMass() 2008-02-10 17:41:57 +00:00
Charles Krinke
cf284efcda Thank you very much, Hashbox for :
Add scene-debug command to Enable/Disable scripting, 
collision, and physics from console.
2008-02-10 16:03:58 +00:00
Jeff Ames
e207284fef Clean up logging calls using String.Format explicitly 2008-02-10 01:57:59 +00:00
Adam Frisby
a50a26f812 * Dun-dun-dun. JavaScript scripting now actually works. :) 2008-02-08 18:39:30 +00:00
Charles Krinke
dfca32b046 Missed one event message that needed to be
commented out.
2008-02-08 02:23:57 +00:00
Charles Krinke
2fb541cb2a Make timer events from scripts a little less chatty.
DEBUG is defined by default in the Linux build.
2008-02-08 01:42:56 +00:00
Tedd Hansen
97ec8cba62 Maybe VB.Net will compile now... who knows ;) 2008-02-07 16:37:28 +00:00
Tedd Hansen
ba846e62ef Same VB.Net patch done right. 2008-02-07 15:36:58 +00:00
Tedd Hansen
c997cc97bb VB.Net compiler might work on Windows now. 2008-02-07 15:31:22 +00:00
Adam Frisby
f93fdfa5af * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. 2008-02-06 15:30:02 +00:00
Jeff Ames
4ec4e2cb32 Cleaned up some unreachable code warnings. 2008-02-06 08:31:29 +00:00
Jeff Ames
b68d2bd09a Fixed typo in Mag() (Thanks lc_tuco for pointing this out) 2008-02-06 08:26:09 +00:00