Charles Krinke
6942eaed5b
Thank you kindly, Snowdrop, for a patch that solves:
...
The current API for MRM is quite sparse, this patch
supplies basic support for accessing the task
inventory of object.
2009-06-29 21:47:47 +00:00
Charles Krinke
7bb070be55
Thank you kindly, Snowdrop/Snowcrash for a patch that:
...
This patch makes the worn attachments accessible to MRM scripting
2009-06-29 18:07:30 +00:00
Adam Frisby
dc15190365
* Adds MRM scripting commands, World.Objects.Create(Vector3 position) and World.Objects.Create(Vector3 position, Quaternion rotation). These rez a 'default box' object at the specified coordinates, and return the associated IObject.
2009-05-31 12:53:05 +00:00
Adam Frisby
c30b5ee014
* Adds World.Audio.* to MRM
...
* This includes methods such as PlaySound which take a Position as an argument, allowing you to trigger sounds arbitrarily across the scene without needing a parent object in the position.
2009-05-29 23:49:48 +00:00
Adam Frisby
78bec42225
* Implements Sound on Objects for IObject in MRM
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* Method: IObject.Sound.Play(UUID sound, double volume)
* More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)
2009-05-29 22:44:49 +00:00
Jeff Ames
8dbcfc70bf
Add copyright headers. Formatting cleanup.
2009-04-27 05:22:44 +00:00
Jeff Ames
6077bbda30
Update svn properties.
2009-04-27 03:22:31 +00:00
Adam Frisby
883f7dde38
* Implements Microthreading for MRM scripting.
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* This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
...
relax;
...
}
2009-04-24 05:33:23 +00:00
Jeff Ames
6aa5d3904d
Add copyright headers. Formatting cleanup.
2009-04-22 00:48:56 +00:00
Jeff Ames
13f5dd5f35
Update svn properties.
2009-04-21 15:30:03 +00:00
Adam Frisby
594c7c3eb1
* Implements Extensions to MRM. This allows Region Modules to insert new classes into OpenSim MRM's.
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* Example in region module:
Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this);
* In the MRM:
//@DEPENDS:MyExtensionModule.dll
...
Host.Extensions<IMyInterface>.DoStuff();
2009-04-21 04:55:53 +00:00
Adam Frisby
b2a7c1468e
* Adds IObject.Shape to MRM
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* Implements Sculpty modification support to MRM
* Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
2009-04-18 05:43:40 +00:00
Jeff Ames
6e19fb8593
Add copyright headers.
2009-04-14 10:56:24 +00:00
Jeff Ames
fa29cf5c50
Update svn properties.
2009-04-14 10:00:13 +00:00
Adam Frisby
b8619386eb
* Minor MRM Cleanup
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* Interfaces now live in Interfaces subdirectory.
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-11 10:21:04 +00:00