UbitUmarov
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775420c46a
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set object select on demand, not when it is created
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2020-06-05 01:57:17 +01:00 |
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UbitUmarov
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66eb8a2c2e
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let engines Suspend and resume scripts return false if script not on that engine
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2020-05-25 14:41:59 +01:00 |
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UbitUmarov
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8b77162020
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make sog, sop and sop inventory IDisposable
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2020-05-14 12:02:46 +01:00 |
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UbitUmarov
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8e6fc69a11
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let pseudoCRC (for objcache) be per part and not just per SOG
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2020-03-27 17:22:18 +00:00 |
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UbitUmarov
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248d56d3ad
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add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending
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2020-03-03 23:21:05 +00:00 |
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UbitUmarov
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c30cb8a9cf
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change root part physics type none to apply physics
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2020-03-02 04:05:18 +00:00 |
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UbitUmarov
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ad5aff2d17
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more on scripts *target* events
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2020-02-26 19:18:07 +00:00 |
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UbitUmarov
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6dd5ea0c96
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it is a good idea to actually change the respective source file...
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2020-02-26 03:28:23 +00:00 |
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UbitUmarov
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ca48bf4117
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those events are per script not per part
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2020-02-26 03:18:22 +00:00 |
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UbitUmarov
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c9137912c9
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missing file
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2020-02-25 23:08:17 +00:00 |
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UbitUmarov
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3196d2fa6f
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mantis 8547: allow volume detectors to tell detector prim link number. Note that this is not as spec, also that the name llDetectedLinkNumber should actually be llDetectorLinkNumber since it refers to the detector not detected object
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2020-02-03 13:25:00 +00:00 |
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UbitUmarov
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7adaede14a
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mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required!
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2020-01-22 18:23:35 +00:00 |
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UbitUmarov
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052e4a060c
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mantis 8632: stop trigering Changed on just scale checks
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2019-12-03 14:27:31 +00:00 |
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UbitUmarov
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5c5e4bd830
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a few changes on check targets for lsl
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2019-11-27 16:44:45 +00:00 |
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UbitUmarov
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0142f102ce
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remove redundant code
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2019-08-01 05:37:27 +01:00 |
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UbitUmarov
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027750e98f
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compact the trivial te case, a more complete one may be needed even beening heavy
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2019-03-24 00:35:30 +00:00 |
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UbitUmarov
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a9aba562b1
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pesty warning
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2019-03-23 02:24:32 +00:00 |
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UbitUmarov
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d0052c8174
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add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
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2019-03-23 02:18:32 +00:00 |
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UbitUmarov
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db191cd4e2
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oops send flag PrimFlags.InventoryEmpty but do not override others
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2019-03-21 07:13:39 +00:00 |
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UbitUmarov
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b1cf06796f
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do send flag PrimFlags.InventoryEmpty
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2019-03-21 06:21:57 +00:00 |
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UbitUmarov
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fe6317f009
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LSL update texture entry is heavy, set all parameters on same update
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2019-03-19 21:37:58 +00:00 |
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UbitUmarov
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af35882eda
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prevent spurius acceleration values
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2019-03-19 13:00:11 +00:00 |
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UbitUmarov
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7884278097
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try to avoid some useless full object updates
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2019-03-19 10:29:48 +00:00 |
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UbitUmarov
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fbd741ece3
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prims have at most 9 face textures
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2019-03-07 12:12:11 +00:00 |
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UbitUmarov
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ca1993c72d
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direct encode lludp terse object update, let contain texture entry
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2019-03-02 18:23:29 +00:00 |
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UbitUmarov
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ece3843798
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let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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2019-02-21 22:54:43 +00:00 |
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UbitUmarov
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175817fe55
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enforce prim size restrictions on physical state change; Place restrictions on ini values
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2019-02-05 01:45:04 +00:00 |
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UbitUmarov
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1e1d296ef4
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do update physics script events on link ( this does need another cleanup one day
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2019-01-31 10:27:21 +00:00 |
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UbitUmarov
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73e64c6597
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mantis 6702: fix collisions lldetectedlinknumber also on Yengine
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2019-01-30 12:27:03 +00:00 |
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UbitUmarov
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61fb39e49b
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cleanup
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2019-01-25 20:54:24 +00:00 |
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UbitUmarov
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237cf1ced6
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some cleanup
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2019-01-21 12:59:32 +00:00 |
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UbitUmarov
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33a062612f
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remove terraindata abstraction layer, since we only have heightmap type
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2019-01-21 06:05:21 +00:00 |
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UbitUmarov
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8bb644159e
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a few more changes to texturesentry handling on libomv and os
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2019-01-14 00:35:45 +00:00 |
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UbitUmarov
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ae00623b65
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lost in updates
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2018-12-31 13:33:00 +00:00 |
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UbitUmarov
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d841c593b9
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add a bit more persistence (still mysql only)
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2018-12-31 09:54:54 +00:00 |
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UbitUmarov
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ffca7de65d
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add some persistence (mysql only)
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2018-12-30 22:31:32 +00:00 |
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UbitUmarov
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b156378819
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changes on updates
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2018-12-29 19:04:39 +00:00 |
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UbitUmarov
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616fa8dbee
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sog GetLinkNumber() forget avatars that did standup
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2018-12-28 21:26:07 +00:00 |
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UbitUmarov
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4a73cc81dc
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now break several things at same time... sog/sop updates, threads options,...
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2018-12-28 13:52:59 +00:00 |
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UbitUmarov
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458fe42afd
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fix some cases in prim number of sides
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2018-05-27 01:54:05 +01:00 |
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UbitUmarov
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ca7bd13dee
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sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
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2018-04-10 21:45:11 +01:00 |
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UbitUmarov
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18914fae64
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make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api
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2018-03-05 16:36:39 +00:00 |
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UbitUmarov
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846f35d365
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a few more changes on tortured prims number of sides/faces
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2018-02-22 02:49:56 +00:00 |
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UbitUmarov
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25d6d99c6e
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fix a old issue on some tortured prims number of sides, and so textures set
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2018-02-21 15:28:34 +00:00 |
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UbitUmarov
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8eb9bc8b19
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mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before)
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2017-11-08 06:51:55 +00:00 |
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UbitUmarov
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8479658cd0
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remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event
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2017-11-08 01:53:36 +00:00 |
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UbitUmarov
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539c006cb8
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change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
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2017-08-19 22:44:18 +01:00 |
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UbitUmarov
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82e2e1e00c
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change locking on sop updates
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2017-08-13 06:04:39 +01:00 |
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UbitUmarov
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c1ab1289ab
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shape convex should not trigger complex cost (LI) alone
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2017-07-21 16:07:04 +01:00 |
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UbitUmarov
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4293b2cb3c
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fix object updates throttle for scripts doing motion by direct change of position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek.
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2017-07-18 14:09:30 +01:00 |
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