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1,821 Commits 5 Branches 94 Tags
710b8375a98cf4dd96342eabc2eaaccc2fbd46f2
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6 Commits

Author SHA1 Message Date
Adam Frisby
4e01aa4879 * Added time dilation property to Scene
* Default Terrain algorithm now produces something slightly less mountainous.
* Fixed lolcat
2007-09-24 16:39:26 +00:00
Brian McBee
67d2571301 Here is your ocean back. You will probably need to delete your regionassets.yap, and will lose your uploaded assets. 2007-08-27 05:18:07 +00:00
Brian McBee
5ce230ccee Added texture set for the library. To enable, delete your regionassets.yap. WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED. 2007-08-25 19:29:30 +00:00
MW
a63fb0147b committed a test version of OpenSimAssetSet.xml in last commit, so fixing that. 2007-08-13 20:40:38 +00:00
MW
45fcbaae1b Added Scene.ConvertLocalIDToFullID() method. 2007-08-13 20:24:37 +00:00
MW
cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08 17:11:02 +00:00
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