Commit Graph

24 Commits

Author SHA1 Message Date
Adam Frisby
76d8eaa406 * Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't. 2008-05-01 18:50:44 +00:00
Adam Frisby
01f31fd933 * Breaking all the code, breaking all the code..!
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby
5231903778 * In ur code. Making it static.
* Converted a bunch of functions to static functions.
2008-05-01 16:03:53 +00:00
Adam Frisby
fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 2008-04-21 07:09:17 +00:00
Sean Dague
86cf07f1c4 changing more references to OpenSim.Data 2008-04-02 15:38:44 +00:00
mingchen
71ca162821 *Moved LandManagement into its own region module (spiffy!) 2008-03-22 23:10:22 +00:00
Jeff Ames
47180080f0 Formatting cleanup. 2008-03-18 05:16:43 +00:00
Jeff Ames
a8cfbbe963 Minor cleanup. 2008-02-20 18:38:20 +00:00
Jeff Ames
e207284fef Clean up logging calls using String.Format explicitly 2008-02-10 01:57:59 +00:00
Jeff Ames
6ed5283bc0 Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
Justin Clarke Casey
46fe6e2f97 * Scripts edited within a prim will now be persisted correctly
* On restart the latest save will be restored rather than the very first dragged in scripts
* Also add previously missed out database commits to separate prim inventory commit path (sigh)
2008-01-21 16:42:53 +00:00
Justin Clarke Casey
504ae63669 * Make object persistence more granular by separating prim and prim inventory persistence 2008-01-21 15:06:49 +00:00
Justin Clarke Casey
57519b6dba * Store task inventory when an object is taken into agent inventory
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact.
* As for earlier, at this stage only scripts can be placed in inventory
* This isn't an efficient implementation, a better one will probably need to come along soonish
2008-01-16 18:35:34 +00:00
Adam Frisby
b25f9f322c * Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-15 02:09:55 +00:00
lbsa71
8cd72beb86 * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
* Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-28 08:34:38 +00:00
lbsa71
efd90b56b7 * Optimized usings
* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Teravus Ovares
d82ed9a8c5 * Fixed MonoSQLite Update Table routine
* Charles, this will fix the red issue.
* Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected.
2007-12-27 18:49:16 +00:00
lbsa71
87e2a694e2 * AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility.
* Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
2007-12-27 14:00:30 +00:00
Teravus Ovares
cbf5ff4a93 * Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.
* SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE
* The first time you run OpenSim after updating past this revision, you'll see a lot of Errors.   Be calm, shutdown the simulator, and start it again and your prims table will be updated.
* MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist.
2007-12-27 05:37:48 +00:00
Justin Clarke Casey
54d9fbc0fe Prim inventory persistence phase 1: Creation of preliminary table in sqlite.
No user functionality yet.  This code is not turned on, so there is no possibility 
of disruption to existing databases.
2007-12-27 00:53:13 +00:00
mingchen
43b82099ca *Fixed MySQLDataStore bug causing errors on startup 2007-12-18 22:20:42 +00:00
mingchen
128f2b1e1b *Parcels and their access lists now store over multiple sessions when the datastore is sqlite 2007-12-18 17:42:02 +00:00
mingchen
d845da215f *Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects. 2007-12-17 03:49:13 +00:00
Teravus Ovares
71fd737a66 * Applied MSSQL Patch from akokko, Thanks! akokko
* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite
2007-12-05 15:53:58 +00:00