Commit Graph

1855 Commits

Author SHA1 Message Date
Melanie
13aae75ad8 Prevent god users from being stopped logging into a region 2011-03-16 22:43:49 +01:00
Melanie
3dc877c59f Merge branch 'master' into careminster-presence-refactor 2011-03-14 14:48:00 +00:00
Justin Clark-Casey (justincc)
b821f748ac For objects loaded from an IAR, make sure the CreatorID points towards the OSP resolved ID if newer CreationData is not present.
This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account.
This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists.  This operation might be expensive for sculpties where the sculpt texture is inlined with the object data.  Will just have to see.
This relies on the IAR streaming inventory data before asset data (as is currently the case).  Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file).
This is for IAR loading only.  Tests updated to check this behaviour.
2011-03-10 21:56:15 +00:00
Melanie
9165a5207d Merge branch 'master' into careminster-presence-refactor 2011-03-10 07:14:03 +00:00
Justin Clark-Casey (justincc)
9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-09 23:25:24 +00:00
Melanie
cea47491de Fix a few little things 2011-02-27 19:49:23 +00:00
Melanie
9b277b372b Merge branch 'master' into careminster-presence-refactor 2011-02-27 19:47:37 +00:00
Melanie
11105d38bd Fix a few little things 2011-02-27 18:55:17 +01:00
Justin Clark-Casey (justincc)
2b04cab1ee change some log messages from info to debug 2011-02-25 02:15:06 +00:00
Justin Clark-Casey (justincc)
2f5394e70d Fix bug where avatars in other regions would not always show up on the mini-map 2011-02-24 22:33:54 +00:00
Melanie
9be1d2aef1 Merge branch 'master' into careminster-presence-refactor 2011-02-24 02:37:21 +00:00
Mic Bowman
5a16fa882c Parameterizes the view distance used to compute and manage
child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.

This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.

WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
2011-02-22 13:23:54 -08:00
Melanie
1a31f7b579 Allow modifying a no mod object through llGiveInventoryItem if the object
sets allowed drop. This makes breedables feasible.
2011-02-21 04:14:49 +01:00
Melanie
5a78161e74 Restore heartbeat thread 2011-02-19 01:32:20 +01:00
Melanie
4834b47679 Merge branch 'master' into careminster-presence-refactor 2011-02-19 01:59:49 +00:00
Justin Clark-Casey (justincc)
9e47018cfb Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway
This test was non-viable.  Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
2011-02-19 00:14:13 +00:00
Justin Clark-Casey (justincc)
60fe3d48ee Put some CapabilitiesModule null checks in Scene
Stop tests setting up a capabilities module by default
2011-02-18 23:50:54 +00:00
Justin Clark-Casey (justincc)
8249d77991 If GridService.GetNeighbours() could not find the region then log a warning rather than causing a null reference on the normal log line
This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
2011-02-18 23:25:59 +00:00
Justin Clark-Casey (justincc)
dd9efc1838 extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled. 2011-02-18 23:05:56 +00:00
Justin Clark-Casey (justincc)
eb699df5f6 On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Justin Clark-Casey (justincc)
023f953f39 remove another unused test teardown method 2011-02-18 22:25:45 +00:00
Justin Clark-Casey (justincc)
c155f57dbe remove unused test teardown method 2011-02-18 22:22:51 +00:00
Justin Clark-Casey (justincc)
c763edf56d separate attachment tests out into their own class 2011-02-18 22:20:08 +00:00
Justin Clark-Casey (justincc)
88da253c94 Add very basic test which invokes the scene update loop once and checks the frame number.
This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18 21:54:44 +00:00
Justin Clark-Casey (justincc)
e774679f62 minor: add method doc to a few ScenePresence methods 2011-02-18 21:19:16 +00:00
Justin Clark-Casey (justincc)
4725221435 Stop the avatar sometimes pausing for more than a second on the border when region crossing.
This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed.  Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-18 20:54:00 +00:00
Marck
4f9c3c73ad Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner. 2011-02-17 13:47:13 +01:00
Melanie
918c12c965 Change the QUERYACCESS method to eliminate spurious access denied messages 2011-02-16 08:06:11 +00:00
Melanie
3f93db8371 Streamline ban line processing. Remove remnants of old advisory messages.
Centralize ban checking and prepare for adding a "ban and eject" function.
2011-02-16 05:23:30 +01:00
Melanie
cfce0aa448 Change the QUERYACCESS method to eliminate spurious access denied messages 2011-02-16 05:22:05 +01:00
Melanie
ccd6e5d071 Merge branch 'master' into careminster-presence-refactor 2011-02-16 02:41:49 +00:00
BlueWall
c75e916ccf Set filter to send proper rotations for root part
This allows the root prim, alone or in a set, to send it's
	rotation. This fixes unsitting the avatar on sit-offsest
	type teleports where the sit target is in the root prim of
	a linkset.
2011-02-13 07:42:53 -08:00
Melanie
e2762a68b3 Merge branch 'master' into careminster-presence-refactor 2011-02-12 00:42:10 +00:00
Diva Canto
ac7bc78555 Added emergency monitoring of UDP Outgoing packets thread. Just type "emergency-monitoring on/off" 2011-02-08 12:06:14 -08:00
Melanie
076f2ac8db Merge branch 'master' into careminster-presence-refactor 2011-02-07 23:07:36 +00:00
Melanie
3889e68c54 Merge branch 'master' into careminster-presence-refactor
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
	OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs
	OpenSim/Services/GridService/HypergridLinker.cs
2011-02-07 22:08:53 +00:00
Diva Canto
98ea78fc77 New command: show pending-objects 2011-02-06 19:39:29 -08:00
Kevin Cozens
034327b51f Send object date to viewer in microseconds (Fixes mantis bug #3990) 2011-02-04 20:55:41 +00:00
Mic Bowman
cf24069227 Change UpdateAgent (for changes in agent position) to be sent
once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Melanie
ba39d9f0e6 Squash a nullref 2011-02-02 03:10:39 +01:00
Melanie
188d86998d Fix up QueryAccess to also check parcels 2011-01-28 04:09:04 +00:00
Melanie
3bce53b6e6 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2011-01-28 04:05:49 +01:00
Kitto Flora
9abaac4d60 Correct chat source location for Av seated on daughter prim. 2011-01-28 04:35:43 +00:00
Melanie
d90b0c53ec Fix bumping into sim borders and check estate bans for walking crossings 2011-01-28 02:38:14 +00:00
Melanie
3834000778 Change the way ban lines work 2011-01-28 03:35:59 +01:00
Melanie
657c14c5db Fix up QueryAccess to also check parcels 2011-01-28 03:07:25 +01:00
Melanie
7492131bb6 Fix bumping into sim borders and check estate bans for walking crossings 2011-01-28 01:37:37 +01:00
Melanie
b0f641fa15 Make it work 2011-01-27 06:41:07 +00:00
Melanie
b13eac9996 Make the estate setting "Allow direct teleport" override the constraint
of local tepeports to landing points like it is meant to
2011-01-27 07:07:33 +01:00
Melanie
2a9e712cb4 Let gods TP in wherever they like while in god mode 2011-01-27 07:03:43 +01:00