Justin Clark-Casey (justincc)
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74ef1ed36f
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add prim item and test asset save in save oar unit test
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2010-05-21 19:36:39 +01:00 |
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Justin Clark-Casey (justincc)
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2bf1761ad8
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When saving an oar/iar, don't attempt to write out the data byte array if it's empty
On Mono 2.6 (and probably before) this causes a non-obvious IOException
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2010-03-31 19:51:17 +01:00 |
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dr scofield (aka dirk husemann)
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2107b67f1b
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- cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
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2009-10-02 11:31:30 +02:00 |
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Jeff Ames
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840de6c036
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
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Justin Clarke Casey
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6277156044
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* When saving an oar, save assets when immediately received rather than storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
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2009-05-14 20:37:54 +00:00 |
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Mike Mazur
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f28886e26d
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Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Update using statements and prebuild.xml. Also trim trailing whitespace.
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2009-03-16 00:12:25 +00:00 |
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