Commit Graph

1817 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo()
Avatar moves and stops.  However, will stop in mid stride.
And if the move to position is in the air, avatar will continue to make vain and quite hilarious attempts to take off (but never doing so).
Clearly more work is needed.
2011-08-03 04:19:19 +01:00
Robert Adams
74b23210a7 Fix Flotsam cache so it will use the disk cache if the memory cache is enabled 2011-08-02 23:44:40 +01:00
Justin Clark-Casey (justincc)
d2220da205 remove ancient late 2008 cruft that handles the situation where the GetRegionsByName used to not be implemented/returned null.
It's impossible that anybody is still running this since the infrastructure has changed massively since that time.
2011-08-02 00:58:08 +01:00
Justin Clark-Casey (justincc)
17e9d61f43 Change GridService.GetRegionByName() to only return info if there is an exact region name match, unlike GetRegionsByName()
This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605.
Thanks to Melanie for helping with this.
2011-08-02 00:52:48 +01:00
Justin Clark-Casey (justincc)
59f548cda8 Get osNpcCreate appearance working with avatars that are currently in the scene.
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Justin Clark-Casey (justincc)
7791c1fd1e Replace the generic exception logging in flotsam asset cache with more specific stuff to return more information. 2011-07-30 01:35:22 +01:00
Justin Clark-Casey (justincc)
c4c6b457c3 correct misleading "fcache status" text - deep scans are not performed when this command is invoked. 2011-07-30 01:16:10 +01:00
Justin Clark-Casey (justincc)
84c68c61bd When we start the appearance saving thread, make sure we set the culture to En_US so that a different culture doesn't save values with commas as decimal points, etc.
This will hopefully stop giants stalking the grid.
See http://opensimulator.org/mantis/view.php?id=5614
2011-07-29 22:27:04 +01:00
Melanie
4cdc8806fb Fix LLTextBox to work with the updated libOMV 2011-07-23 11:40:38 +01:00
Justin Clark-Casey (justincc)
504de8bc47 Pass the first name and last name from the agent circuit data to the authorization service rather than from the account.
This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account.
See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch
I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure.
It's up to the auth service to decide which data it actually uses.
Possibly we should be passing through other info such as agent circuit ip
2011-07-23 03:48:53 +01:00
Makopoppo
4eaca4884e Fixed serverside_object_permission default value confliction 2011-07-23 02:26:13 +01:00
Justin Clark-Casey (justincc)
be9b4ad23a For default everyone permissions on library items, make notecards and scripts non-modifiable (but still copyable, etc).
Users should not be given the impression that they can modify these items.
This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen.
Curiously, manually copying and pasting still appears to work.
On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once
Not sure what the exact problem is.
2011-07-23 02:18:23 +01:00
Justin Clark-Casey (justincc)
f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead.
Some items had completely wrong permissions - this is easier than correcting them all.
The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
2011-07-23 02:13:11 +01:00
Justin Clark-Casey (justincc)
fcaa4f6012 Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)."
There actually are uses for this.  I will correct the perms instead since some entries appear to be wrong.

This reverts commit 667b54f5a2.
2011-07-23 02:05:51 +01:00
Justin Clark-Casey (justincc)
667b54f5a2 Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
Library items always need the same permissions, so it doesn't make sense to load them from the xml files.  This just opens the door to permissions mistakes.
2011-07-23 01:59:14 +01:00
Oren Hurvitz
02e54c57c4 Generate the initial maptile asynchronously
Signed-off-by: Melanie <melanie@t-data.com>
2011-07-22 09:52:21 +01:00
Oren Hurvitz
56830bfe07 When handling SetAppearance packet, always save the appearance; not only if the texture was changed 2011-07-21 20:18:36 +01:00
Oren Hurvitz
f97278610c Fixed updating avatar appearance
Signed-off-by: root <root@grid00001.t-data.com>
2011-07-21 20:13:32 +01:00
Justin Clark-Casey (justincc)
aec3b58a57 use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
remove OpenSim.Framework.UndoStack
2011-07-18 02:06:06 +01:00
Justin Clark-Casey (justincc)
2b339b7d2b minor: remove mono compiler warnings 2011-07-16 02:56:54 +01:00
Justin Clark-Casey (justincc)
0ee7a5ee81 If object is an attachment, make llGetVel() return the avatar's speed rather than the object's own zero speed.
As per http://opensimulator.org/mantis/view.php?id=5575
2011-07-15 23:36:32 +01:00
Justin Clark-Casey (justincc)
3e5b2d52ff minor: method doc for baked texture uploading 2011-07-15 22:58:29 +01:00
Justin Clark-Casey (justincc)
08dc07dc76 refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest() 2011-07-13 00:48:36 +01:00
Justin Clark-Casey (justincc)
bf1b8397bb Add a warning to URI config in GridCommon.ini.example not to add a slash to the end.
Tidy up GridCommon.ini.example
2011-07-12 23:35:06 +01:00
Justin Clark-Casey (justincc)
457ba9d1a2 refactor: slightly simplify test 2011-07-09 02:27:47 +01:00
Justin Clark-Casey (justincc)
59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object 2011-07-09 02:25:40 +01:00
Justin Clark-Casey (justincc)
f99b89990c Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance()
Baked texture set not yet checked, nor persistence of data in avatar service
This is a foundation for later npc related tests.
2011-07-09 02:21:56 +01:00
Justin Clark-Casey (justincc)
a048ec3f95 stop the local inventory services connector from logging an error when an item id isn't found.
making this query is legitimate and so the log line can cause false positivies.  It is up to callers to log an error if appropriate.
2011-07-08 22:34:03 +01:00
Justin Clark-Casey (justincc)
192bd1057e fix bug where opening a library script would fail 2011-07-08 22:32:19 +01:00
Justin Clark-Casey (justincc)
5700c582ba refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInventoryItem() to improve code readability 2011-07-08 22:28:17 +01:00
Mic Bowman
e91861fff2 Ensure that the max transfer distance is initialized correctly. 2011-07-07 09:12:57 -07:00
Justin Clark-Casey (justincc)
af8773d6d0 Add TestClearCache() 2011-07-04 23:05:31 +01:00
Justin Clark-Casey (justincc)
cb02fc44f5 add TestExpireAsset() 2011-07-04 23:03:05 +01:00
Justin Clark-Casey (justincc)
f58de55c84 refactor: Move test setup code into setup method 2011-07-04 22:59:36 +01:00
Justin Clark-Casey (justincc)
bebc51a6e0 Make it possible to disable the file part of the flotsam asset cache
This matches the ability to disable the memory part
This is controlled through the FileCacheEnabled parameter in FlotsamCache.ini
Default is true, so existing installations are not affected.
Improved fcache command feedback when various caches are disabled.
Re-enabled test for flotsam cache with file caching disabled.
2011-07-04 22:51:47 +01:00
Justin Clark-Casey (justincc)
5dc785bbf2 refactor: Split file cache manipulation code into separate methods, as has already been done for the memory cache 2011-07-04 22:30:18 +01:00
Justin Clark-Casey (justincc)
46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Justin Clark-Casey (justincc)
b8e7258051 If a user has the rights to edit a parcel's properties, then also allow them always to enter that parcel.
This is patch http://opensimulator.org/mantis/view.php?id=5567
Thanks Snoopy!
2011-07-02 01:14:29 +01:00
Justin Clark-Casey (justincc)
513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Justin Clark-Casey (justincc)
fba961c63f Make default serverside_object_permissions = true since this better matches user expectations.
It also matches the default setting in the OpenSim.ini.example file
2011-07-01 23:06:46 +01:00
Justin Clark-Casey (justincc)
22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again.
This now creates an avatar but appearance is always cloudy.
Move doesn't work.
Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-29 00:28:22 +01:00
Justin Clark-Casey (justincc)
36e2054760 minor: temporarily comment out the local status notify friends messages seen on login/logout, since it's a bit noisy on the console.
Please uncomment if/when this is still needed.
2011-06-27 23:12:54 +01:00
Justin Clark-Casey (justincc)
de20f0603f Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit.  It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Diva Canto
7819b4a794 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-06-16 17:15:12 -07:00
Diva Canto
409738726d Added a couple of guards and warnings to the MapImage/MapImageServiceModule. 2011-06-16 17:14:41 -07:00
Mic Bowman
7a4fbdac7c Added an expiring cache for region information to the
RemoteGridService connector. Timeout is currently set at five
minutes. Negative results are not cached.

The result is that operations like send an instant message do
not have to go through the grid service every time.
2011-06-15 11:22:51 -07:00
Justin Clark-Casey (justincc)
603dbea190 tweak messages. Make verbose inventory item save message give the item name as well as item id and asset id 2011-06-14 00:51:18 +01:00
Michael Cerquoni aka Nebadon Izumi
dc978d02a7 match water color for warp3d map tiler and adjust lighting 2011-06-13 12:37:43 +01:00
Diva Canto
78c16da544 A few bug fixes on map V2. Zoom level weirdness still there. 2011-06-12 17:05:45 -07:00
Diva Canto
fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. 2011-06-12 15:37:42 -07:00