Commit Graph

616 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
59f548cda8 Get osNpcCreate appearance working with avatars that are currently in the scene.
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Justin Clark-Casey (justincc)
84c68c61bd When we start the appearance saving thread, make sure we set the culture to En_US so that a different culture doesn't save values with commas as decimal points, etc.
This will hopefully stop giants stalking the grid.
See http://opensimulator.org/mantis/view.php?id=5614
2011-07-29 22:27:04 +01:00
Melanie
4cdc8806fb Fix LLTextBox to work with the updated libOMV 2011-07-23 11:40:38 +01:00
Oren Hurvitz
56830bfe07 When handling SetAppearance packet, always save the appearance; not only if the texture was changed 2011-07-21 20:18:36 +01:00
Oren Hurvitz
f97278610c Fixed updating avatar appearance
Signed-off-by: root <root@grid00001.t-data.com>
2011-07-21 20:13:32 +01:00
Justin Clark-Casey (justincc)
2b339b7d2b minor: remove mono compiler warnings 2011-07-16 02:56:54 +01:00
Justin Clark-Casey (justincc)
0ee7a5ee81 If object is an attachment, make llGetVel() return the avatar's speed rather than the object's own zero speed.
As per http://opensimulator.org/mantis/view.php?id=5575
2011-07-15 23:36:32 +01:00
Justin Clark-Casey (justincc)
3e5b2d52ff minor: method doc for baked texture uploading 2011-07-15 22:58:29 +01:00
Justin Clark-Casey (justincc)
08dc07dc76 refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest() 2011-07-13 00:48:36 +01:00
Justin Clark-Casey (justincc)
457ba9d1a2 refactor: slightly simplify test 2011-07-09 02:27:47 +01:00
Justin Clark-Casey (justincc)
59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object 2011-07-09 02:25:40 +01:00
Justin Clark-Casey (justincc)
f99b89990c Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance()
Baked texture set not yet checked, nor persistence of data in avatar service
This is a foundation for later npc related tests.
2011-07-09 02:21:56 +01:00
Justin Clark-Casey (justincc)
513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Justin Clark-Casey (justincc)
22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again.
This now creates an avatar but appearance is always cloudy.
Move doesn't work.
Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-29 00:28:22 +01:00
Justin Clark-Casey (justincc)
36e2054760 minor: temporarily comment out the local status notify friends messages seen on login/logout, since it's a bit noisy on the console.
Please uncomment if/when this is still needed.
2011-06-27 23:12:54 +01:00
Justin Clark-Casey (justincc)
603dbea190 tweak messages. Make verbose inventory item save message give the item name as well as item id and asset id 2011-06-14 00:51:18 +01:00
Diva Canto
06e254c392 A few more cleanups on the way to close http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array. 2011-06-11 17:48:19 -07:00
Diva Canto
e1ca77a0db Only send AgentOnline to the client if the friendsOnline list has elements. Also, increased the timeout on UserAgentServiceConnector, StatusNotification again. 2011-06-11 17:22:35 -07:00
Diva Canto
e07d71d298 Added a Sleep in between each site call, to slow the xml-rpc requests down. 2011-06-10 21:17:34 -07:00
Diva Canto
5f311c91c7 More tweaking on the UserAgentServiceConnector: add constructor that does not do DNS lookup, and use that for friends notification. 2011-06-10 21:07:50 -07:00
Diva Canto
3307db5d4a This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528 2011-06-07 19:36:04 -07:00
Diva Canto
f5d82350bb This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully. 2011-06-07 10:51:12 -07:00
Diva Canto
1a23d322ac More on the hunt for the slow down on HGFriendsModule. - Don't requests the online friends on foreign grids. If this works, there's another way of getting that info. 2011-06-06 19:52:50 -07:00
Diva Canto
dce0e46eaa Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends) 2011-06-06 18:20:02 -07:00
Diva Canto
e77ca65e57 This should make offline IMs work again. It should work for incoming foreign IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server. 2011-06-06 17:46:34 -07:00
Justin Clark-Casey (justincc)
12b1cbf8bf Fix give inventory tests to use different users rather than (accidentally) the same user. Extend TestGiveInventoryItem() to test giving back the same item. 2011-06-04 02:39:26 +01:00
Justin Clark-Casey (justincc)
fe890554fb insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items rather than just the first one 2011-06-04 01:37:01 +01:00
Justin Clark-Casey (justincc)
896f039513 create TestGetInventoryItem() 2011-06-04 00:51:49 +01:00
Diva Canto
4696a9c95e Bug fix on HG IM. 2011-06-02 08:13:54 -07:00
Diva Canto
46cdd442a8 [Profiles] --> [Profile] 2011-06-01 18:18:31 -07:00
Justin Clark-Casey (justincc)
8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Diva Canto
fcef4688a8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-27 13:07:39 -07:00
Diva Canto
76525be7b2 HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example 2011-05-27 13:07:18 -07:00
Justin Clark-Casey (justincc)
0af5bb239f When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)
This bug had no practical effect other than to make "save iar" misreport the number of missing assets
2011-05-27 19:39:03 +01:00
Diva Canto
36f9d55c36 Added a BasicProfilemodule so that the profile-based actions (like give inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations. 2011-05-27 07:00:36 -07:00
Diva Canto
b17afe43c4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-26 15:52:34 -07:00
Diva Canto
0c58a9e680 HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service. 2011-05-26 10:04:48 -07:00
Justin Clark-Casey (justincc)
3270f4353e Add --noassets option for "save iar"
Like "save oar", this saves an iar without assets
This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately).
This also bumps the iar format version to 0.3 and 1.2 respectively.
0.3 is backward compatible with previous opensim versions
1.2 is used if the --profile switch is specified.  It is only compatible with 0.7.1 presently.
2011-05-26 02:22:52 +01:00
Diva Canto
5c2168cae7 HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing. 2011-05-25 12:32:21 -07:00
Diva Canto
24f28d3534 HG friends: Status notifications working. Also initial logins get the online friends in other grids. 2011-05-23 19:45:39 -07:00
Diva Canto
336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
Diva Canto
58c53c41de Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. 2011-05-21 16:48:00 -07:00
Diva Canto
80457111e0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-21 14:07:30 -07:00
Justin Clark-Casey (justincc)
bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc)
94553d4753 rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency 2011-05-21 00:48:01 +01:00
Justin Clark-Casey (justincc)
534ee52a12 rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names 2011-05-21 00:11:52 +01:00
Diva Canto
d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
Diva Canto
301321c853 Instrument the heck out of offline messages. THIS IS VERY VERBOSE. 2011-05-12 19:56:59 -07:00
Justin Clark-Casey (justincc)
d4fcba08af Add module with "appearance show" command.
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt".
This is for debugging purposes
2011-05-07 01:06:55 +01:00
Diva Canto
c062138dad Moved several cap-based-service-providing modules from where they were into a newly created CoreModules/Caps. Not all. 2011-04-30 12:23:40 -07:00