Commit Graph

436 Commits

Author SHA1 Message Date
Charles Krinke
f8f93f4c48 Mantis#2860. Thank you kindly, Thomax for a patch that:
Improves map image representation.
2008-12-21 00:27:32 +00:00
Teravus Ovares
119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
Justin Clarke Casey
db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Justin Clarke Casey
aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey
eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Justin Clarke Casey
583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey
7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares
7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker
8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Melanie Thielker
98d0d728c2 Stop hacked godmode from being able to actually move other people's
attachments
2008-12-18 13:33:48 +00:00
Justin Clarke Casey
b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages
* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
Justin Clarke Casey
b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
MW
027ae58dc4 Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set. 2008-12-17 13:32:01 +00:00
MW
6c8f9078ef Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy 2008-12-17 12:53:47 +00:00
Melanie Thielker
1c30111c7a Stop owners from duplicating no-copy objects in-world 2008-12-17 12:12:23 +00:00
MW
a933ca842b Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile. 2008-12-15 12:47:16 +00:00
Melanie Thielker
008e1fe8df Plumb the TP-Sending packets 2008-12-14 05:49:07 +00:00
Jeff Ames
a8fff196f5 Update svn properties, minor formatting cleanup. 2008-12-11 02:35:51 +00:00
Justin Clarke Casey
9e02a639e5 * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being 
flipped on the y axis
* Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import
* More details on the mailing lists soon.
-This line, and those below, will be ignored--

M    OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
M    OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
M    OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-10 16:50:11 +00:00
Justin Clarke Casey
7c3bfdd8c9 * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315
* This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y)
* See terrain help from the command prompt
* This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability)
* Thanks jonc!
2008-12-09 17:00:42 +00:00
Justin Clarke Casey
557567dcf8 * minor: remove some old logging messages 2008-12-09 16:16:16 +00:00
Justin Clarke Casey
38ca31b37a * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-04 19:57:36 +00:00
Homer Horwitz
17a0474c5f Fixes Mantis#2744: Permissions returned false for resetting scripts in
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03 19:45:35 +00:00
Homer Horwitz
4480d5527b Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01 22:28:17 +00:00
Melanie Thielker
6c86823803 Mantis #2729
Add a check for script reset permissions to the permissions module
2008-12-01 03:40:41 +00:00
Melanie Thielker
1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to
prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
2008-11-29 13:17:21 +00:00
Charles Krinke
921692a15f Thank you kindly, Nlin for a patch that:
Adds a new method to IClientAPI to allow adding message handlers 
for GenericMessages (of which "autopilot" is one). Part 2 adds a 
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The 
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point 
towards the direction being walked. Currently this isn't working, 
though, so I removed the orientation code, which leaves just the 
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Adam Frisby
2a8ff937d5 * Removed more locks on Entities
* Entities should now in theory be lock-free externally.
* Other properties may cause blocking however[?].
* ScenePresence maintains separate locks so isn't fixed by this commit.
2008-11-24 15:14:33 +00:00
Adam Frisby
47829849d9 * Swaps Scene.Entities Dictionary for EntityManager.
* Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values').
* Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically.
2008-11-24 14:45:05 +00:00
Jeff Ames
25d6b18bcd Update svn properties, minor formatting cleanup. 2008-11-22 02:33:18 +00:00
Melanie Thielker
c71863d83e First stage group permissions plumbing 2008-11-22 01:58:36 +00:00
Melanie Thielker
691c4bc756 Mantis #2442
Attempt to reinstate the Object Entry flag in parcel settings
2008-11-22 00:23:48 +00:00
Melanie Thielker
ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
the internals of the permissions module adapter sane
2008-11-21 22:14:57 +00:00
Justin Clarke Casey
915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
2008-11-21 21:16:42 +00:00
Melanie Thielker
ee4d4d784e Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Melanie Thielker
46278b34b1 Allow selecting group objects and selecting objects by owner from the
parcel dialog.
2008-11-21 05:35:35 +00:00
Melanie Thielker
e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Justin Clarke Casey
14f3ac1440 * Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence) 2008-11-19 20:13:51 +00:00
Charles Krinke
164ed57ad3 Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Melanie Thielker
f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker
3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Melanie Thielker
2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Justin Clarke Casey
c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Justin Clarke Casey
6052ed4707 * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts.  This allows edit ability 
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
2008-11-17 19:55:32 +00:00
Justin Clarke Casey
de526d0274 * refactor: move user set permissions parsing code into a separate method ready for reuse 2008-11-17 17:59:10 +00:00
Melanie Thielker
bb936d8a2f Correct prim counts for group land. Correct MessageTransferModule startup 2008-11-17 08:15:43 +00:00
Melanie Thielker
4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker
5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Melanie Thielker
5aa10a8ab1 Add group prim count support to land properties 2008-11-16 04:57:37 +00:00
Justin Clarke Casey
00d6114525 * test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim 2008-11-14 21:06:40 +00:00