Commit Graph

866 Commits

Author SHA1 Message Date
Melanie Thielker
e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Justin Clarke Casey
b9c07730f5 * refactor: change some method names and doc in the physics plugin manager
* move the directory choice for plugins outside into RegionApplicationBase
2008-11-20 19:52:55 +00:00
Charles Krinke
164ed57ad3 Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Melanie Thielker
f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker
3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Adam Frisby
434afaf717 * Added and removed debug information relating to client connections
* Minor client fixes
* Added the ability for a client to login without a UserProfile, allowing certain alternate clients to connect to the region.
2008-11-18 00:47:30 +00:00
Melanie Thielker
2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Justin Clarke Casey
c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Melanie Thielker
0a01826843 Change some comments that have been superseded 2008-11-17 18:16:08 +00:00
Justin Clarke Casey
558704be8b * Remove the TransferRequest and hip debugging console output that crept in recently 2008-11-17 16:14:23 +00:00
Melanie Thielker
4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker
5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Melanie Thielker
27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
2008-11-16 00:47:21 +00:00
Justin Clarke Casey
2bb4b45626 * Move test scene construction infrastructure methods to a separate class for future common use 2008-11-14 20:06:44 +00:00
Melanie Thielker
d66f3993de Add group permissions to agent inventory.
Contains a migration. May contain nuts.
Please back up your inventory data store. This revision changes the interface
version!! No older regions can connect to these new UGAIM, and the new regions
can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss
Currently persisted on MySQL only.
2008-11-14 18:54:38 +00:00
Teravus Ovares
3e4b094921 * Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too?  Only time will tell!
2008-11-14 14:42:00 +00:00
Melanie Thielker
4f91da2488 More groups plumbing 2008-11-14 05:18:39 +00:00
Justin Clarke Casey
e2ab576572 * Stop locking the scene presences dictionary for the entire agent crossing part of the login sequence
* This may alleviate a little the freezing experienced by existing avatars when a new client logs in
* Race condition risks look minimal since one wouldn't expect another thread to start fiddling with that presence
2008-11-12 18:12:18 +00:00
Melanie Thielker
47a5d71b7e Prevent pieces from other people's HUDs from displaying at the center of
every user's HUD
2008-11-11 19:08:59 +00:00
Adam Frisby
1493f7349f * Minor typing fixes in AssetCache - now uses base types for nearly everything.
* Code Cleanliness Fixes in LLClientView
* Using field instead of local variable for handlerUpdatePrimGroupRotation (if you notice any new oddities with prim group rotation after this patch, please mantis)
2008-11-11 17:48:36 +00:00
Mike Mazur
32b9975468 If the proxy is on, we need to ignore the extra 6 bytes in the packet. 2008-11-11 03:41:28 +00:00
Melanie Thielker
302d65569f Allow gods to terraform without limits. Respect the Allow Others To
Terraform flag in land.
2008-11-11 01:47:40 +00:00
Jeff Ames
5276c4bdf8 Update svn properties, minor formatting cleanup. 2008-11-11 00:52:47 +00:00
Teravus Ovares
d145700115 * Commit allows downloading of the .raw terrain from the estate tools.
* Implements the SendInitiateDownload method in IClientAPI 
* Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list.
* It then tells the client to download the file and the client initiates an Xfer request.
2008-11-10 23:56:58 +00:00
Johan Berntsson
22b70495ab The region proxy for the load balancer module works again. The incoming proxy messages were not properly decoded. 2008-11-10 09:50:05 +00:00
Melanie Thielker
298ab2f9cb Prevent updates about other people's HUD objects being sent 2008-11-09 22:52:00 +00:00
Adam Frisby
c43e466301 * Enabled GTCache for AssetCache
* Items will now be locally cached for only 24 hours from last access. (Rather than until restart)
* Caveat: Implementing the new caching mechanism means statistics gathering on AssetCache is no longer functional. (Justin - you might want to take a look and see if you can somehow get that back and running if you still need it)
2008-11-09 15:00:26 +00:00
Jeff Ames
8da726c3a8 Update svn properties. Add copyright headers. Minor formatting cleanup. 2008-11-09 01:31:38 +00:00
Melanie Thielker
bdf9add8d1 Reintroduce transactionID to the parameter list for SendInstantMessage.
It is required by group IM and also for a proper implementation of item
give, group notice attachments and offline IM.
2008-11-09 01:16:42 +00:00
Adam Frisby
ddca72530d * Quick test for Dahlia, returns Packet Processing Loop to Infinite Loop. 2008-11-08 23:17:30 +00:00
Adam Frisby
7308f35a96 * Fixed issue where incorrect braces nesting resulted in a section of PacketQueue getting disabled.
* This means the recent memory fix should now be working correctly - so the current largest memory leak should be fixed. AssetCache still needs to be addressed however.
2008-11-08 21:08:01 +00:00
Adam Frisby
fb2a1a6b7c * Fixed a major memory leak in packet processing - PacketQueue.Close is never called, causing the PacketQueue for dead clients to be preserved (including it's contents).
* This patch is highly experimental and may cause clients to not be able to connect, if this is the case, it will be rolled back in approximately 5 minutes.
2008-11-08 20:52:48 +00:00
Adam Frisby
4e94989106 * Added IClientChat to IClientCore
* Updated LLClientView
* Removed defunct SendChatMessage(bytes[]...) method, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide
2008-11-08 19:29:35 +00:00
Adam Frisby
cf0a14bec9 * Added IClientIM to IClientCore interfaces
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting.
* Removed unused usings from Framework.*
2008-11-08 17:20:54 +00:00
Adam Frisby
b0a90642de * Made ClientLoop non-infinite, ClientLoop will now disengage when the client has logged out.
* Cleaned up a section of LLClientView
* Removed unused 'using' from HTTPServer 
* Please test this patch.
2008-11-08 16:22:36 +00:00
Adam Frisby
6d5248441d * Implementing first of the 0.6 IClientAPI Changes
* Introducing IClientCore - this will be the key replacement for IClientAPI in the long run, it has a very minimal set of methods designed to allow you to access specialist API's.
* See https://lists.berlios.de/pipermail/opensim-dev/2008-September/003049.html for the early discussion on this.
2008-11-08 16:09:15 +00:00
Justin Clarke Casey
bf9384d594 * Apply http://opensimulator.org/mantis/view.php?id=2582
* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb
2008-11-07 22:57:32 +00:00
Melanie Thielker
48c6d052d9 Attachments, attachments, and, did I say attachments?
Too many fixes to list.
2008-11-07 05:48:44 +00:00
Teravus Ovares
f0bf3df024 * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it.
* There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
2008-11-07 01:05:22 +00:00
Jeff Ames
486ac1e12f Update svn properties, minor formatting cleanup. 2008-11-06 22:24:34 +00:00
Justin Clarke Casey
c6dad833f5 * minor: remove some mono compiler warnings 2008-11-06 21:01:16 +00:00
Justin Clarke Casey
d31d02c373 * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive() 2008-11-06 20:10:39 +00:00
Justin Clarke Casey
5a852321e0 * Stop passing along epSender explicitly where we are really using the constantly reused ep sender field 2008-11-06 19:59:59 +00:00
Justin Clarke Casey
427a80bba5 * test: Add assert checking that the circuit which trigger the socket exception has been closed 2008-11-06 19:52:06 +00:00
Justin Clarke Casey
29691a3d36 * Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive 2008-11-06 19:35:57 +00:00
Justin Clarke Casey
8477aab8e0 * refactor: factor out test packet send method in client stack unit tests 2008-11-06 18:27:56 +00:00
Justin Clarke Casey
f7f448bc78 * Fix capitalization typoes in packet throttle that happened to be the name of existing fields
* This should (hopefully) allow TestClient and stuff built on top of it to work again
* Will probably come back later and change variable names to stop this happening again
2008-11-05 22:17:47 +00:00
Justin Clarke Casey
892e7bf9fb * Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
* Old behaviour was to throw an exception on startup
* Print out client stack setting temporarly for debug purposes
2008-11-05 20:42:37 +00:00
Justin Clarke Casey
fc36d7fdf2 * Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
* Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality
* This may improve one aspect of sim performance where there are many avatars.  However, there are still other performance problems that are unrelated to this change
* Value may be further tuned
* Removed temporary decals since the multipler setting will stick around now
2008-11-05 19:23:59 +00:00
MW
204ef95843 Moved a couple of more configuration fields to ConfigSettings 2008-11-05 18:00:45 +00:00