Commit Graph

974 Commits

Author SHA1 Message Date
Melanie Thielker
ee4d4d784e Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Melanie Thielker
46278b34b1 Allow selecting group objects and selecting objects by owner from the
parcel dialog.
2008-11-21 05:35:35 +00:00
Melanie Thielker
e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Melanie Thielker
0092ecbce7 Prevent a null reference when giving items. 2008-11-21 00:54:32 +00:00
Justin Clarke Casey
14f3ac1440 * Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence) 2008-11-19 20:13:51 +00:00
Charles Krinke
164ed57ad3 Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Melanie Thielker
f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker
3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Melanie Thielker
0abb762ecc Patch from jhurliman. Fixing the texture decoding issues in progressive
texture sending. Grain of salt not included.
2008-11-18 20:02:25 +00:00
Melanie Thielker
92517b48e9 Apply JHurliman's texture sender patch 2008-11-18 02:14:06 +00:00
Melanie Thielker
6fd8960064 Prevent the texture downloader from locking a null object when a download
hits bad data
2008-11-17 23:48:29 +00:00
Melanie Thielker
2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Melanie Thielker
ece27a3631 Make texture decode errors nonfatal. The texture send is simply dropped 2008-11-17 23:08:37 +00:00
Homer Horwitz
5972eb8848 Fix a few small issues with the progressive texture-download:
- The initial priority wasn't passed in, so a discardLevel of -1 in the first
  request automatically cancelled texture-download.
- One-packet textures weren't handled, as CurrentPacket starts at 1 and
  StopPacket == 0 in that case.
- Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads
  will cause more requests.
2008-11-17 22:15:02 +00:00
Justin Clarke Casey
f26f5f6eff * Apply http://opensimulator.org/mantis/view.php?id=2611
* Progressive texture delivery (ported from jhurliman's Simian code)
* Thanks jhurliman!
2008-11-17 21:10:08 +00:00
Justin Clarke Casey
c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Justin Clarke Casey
6052ed4707 * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts.  This allows edit ability 
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
2008-11-17 19:55:32 +00:00
Melanie Thielker
7ced8d136a Add a few comments 2008-11-17 19:42:21 +00:00
Justin Clarke Casey
de526d0274 * refactor: move user set permissions parsing code into a separate method ready for reuse 2008-11-17 17:59:10 +00:00
Justin Clarke Casey
dcfd343a1e minor: remove mono compiler warnings 2008-11-17 16:22:21 +00:00
Dr Scofield
bc72f0a9a5 commenting out unused variable. 2008-11-17 11:14:49 +00:00
Melanie Thielker
05fb40dc0b Use the message transfer module to pass items across the grid via the profile 2008-11-17 08:29:37 +00:00
Melanie Thielker
bb936d8a2f Correct prim counts for group land. Correct MessageTransferModule startup 2008-11-17 08:15:43 +00:00
Homer Horwitz
07afe9c137 Fix friends again. Friends-handling is now stateless and, thanks to
MessageTransferModule, much easier to understand (I hope).
2008-11-16 23:50:18 +00:00
Melanie Thielker
4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker
5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Melanie Thielker
3f818e001d First step tidy-up of IM packing/unpacking/repacking 2008-11-16 20:32:00 +00:00
Homer Horwitz
e1ccbed982 GridIMs don't have a (sending) client, which led to a NRE on access.
Doesn't use client now in that case.
2008-11-16 19:45:46 +00:00
Melanie Thielker
9e7d00c1e6 Add MessageTransferModule interface to all scenes, not only the first 2008-11-16 18:59:58 +00:00
Melanie Thielker
ca8a2cad53 Fix 2 bugs in the message transfer module, thanks, Homer Horwitz! 2008-11-16 18:53:17 +00:00
Melanie Thielker
5aa10a8ab1 Add group prim count support to land properties 2008-11-16 04:57:37 +00:00
Melanie Thielker
27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
2008-11-16 00:47:21 +00:00
Homer Horwitz
1f06532b82 Hack to temporarily fix friends-handling. This will be redone as soon as
Melanie's CommunicationModule is in.
Please note: imSession is a transaction-ID, *not* the agent's session.
2008-11-15 16:25:30 +00:00
Jeff Ames
e40fe2db26 Update svn properties, minor formatting cleanup. 2008-11-15 02:21:52 +00:00
Justin Clarke Casey
00d6114525 * test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim 2008-11-14 21:06:40 +00:00
Justin Clarke Casey
a760586f26 * minor: remove mono compiler warnings 2008-11-14 20:15:22 +00:00
Melanie Thielker
d66f3993de Add group permissions to agent inventory.
Contains a migration. May contain nuts.
Please back up your inventory data store. This revision changes the interface
version!! No older regions can connect to these new UGAIM, and the new regions
can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss
Currently persisted on MySQL only.
2008-11-14 18:54:38 +00:00
Justin Clarke Casey
e3770cfee6 * Allow new script creation to be locked down to only gods if specified in OpenSim.ini
* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment
* Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14 18:43:40 +00:00
Melanie Thielker
edee11ff87 Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to
OpenSim.ini to control that feature.
2008-11-14 17:24:56 +00:00
Justin Clarke Casey
165fcd1aac * Switch default permissions back to false (so they are not on) as they were two revisions ago, since it sounds like this was our agreed position from some time back
* Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14 15:48:34 +00:00
Justin Clarke Casey
8372880c75 * Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14 15:36:46 +00:00
Teravus Ovares
3e4b094921 * Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too?  Only time will tell!
2008-11-14 14:42:00 +00:00
Dr Scofield
5c21ec6d10 reverting #7295, as it still fails a test case (as pointed out very
kindly by sean) --- lesson learned: just running a "make test" is not
sufficient, you need to precede it by a "make clean".
2008-11-14 13:03:18 +00:00
Dr Scofield
5e20e32b69 From: Christopher Yeoh <cyeoh@au1.ibm.com>
This patch makes llAllowInventoryDrop work with the permissions module
enabled. Changes include:

- Enabled PropagatePermissions when permissions module serverside perms
  is on

- change ownership of item when item is dropped into an object.
  Ownership changes to the owner of the object the item is dropped into

- propagation of permissions if the permissions module enabled (eg
  next-owner mask applied)

- CHANGED_ALLOWED_DROP is now passed to the change script event if an
  item was allowed to be dropped into the object only because
  llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being
  passed).

- Sets object flags correctly when llAllowInventoryDrop is called so
  clients are notified immediately of the change in state. Am not
  sure that calling aggregateScriptEvents is the right way to do it,
  but it works and seems to be the only way without making further
  changes to update LocalFlags
2008-11-14 10:55:14 +00:00
Dr Scofield
62317ded9f From: Alan Webb (alan_webb@us.ibm.com)
Fixed the IRC code so that it deals with regions coming and
going.
2008-11-14 10:50:36 +00:00
Melanie Thielker
4e0a424f9f Some changes to the money module to allow a more flexible system of
applying charges
2008-11-14 07:56:34 +00:00
Melanie Thielker
4f91da2488 More groups plumbing 2008-11-14 05:18:39 +00:00
Sean Dague
c268a3c84e From: awebb@us.ibm.com
Fix the long-standing "lost clothing" bug by making AvatarFactory a non
shared module (which it should have been all along).
2008-11-13 21:31:03 +00:00
Justin Clarke Casey
1fd32a5ab2 * Rename all the previous methods to be User rather than Avatar (for extra bonus points)
public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13 20:52:06 +00:00
Justin Clarke Casey
bd61b946df * Add
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID)
to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks).
* opensim-dev e-mail to follow concerning this shortly
2008-11-13 20:29:41 +00:00