Melanie
df866fd300
Merge branch 'avination' into careminster
2012-07-20 09:35:22 +01:00
Melanie
7da744566d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-20 09:31:06 +01:00
Justin Clark-Casey (justincc)
ccc7e75ce4
minor: remove some mono compiler warnings
2012-07-19 22:37:48 +01:00
Melanie
ce8b9e6c57
Fix slow loading of task inventory
2012-07-19 12:27:36 +02:00
Melanie
36d744e2a5
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-07-19 09:47:51 +01:00
Justin Clark-Casey (justincc)
6dda7c65ae
Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.
...
This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled
and was affected by a bug where it would never fire if the region started with logins disabled.
2012-07-19 00:09:22 +01:00
Justin Clark-Casey (justincc)
528004d349
Perform other region ready actions even if simulator is configured to leave logins disabled on startup.
2012-07-18 23:35:05 +01:00
Justin Clark-Casey (justincc)
d97e27434c
Fix bug where region ready would be triggered a second time if a script was rezzed on a previously script-free region.
...
There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
2012-07-18 22:17:39 +01:00
Justin Clark-Casey (justincc)
4973fddc51
Establish EventManager.OnRegionReady event. This will only be triggerred once when the region is ready.
...
Switch MapImageServiceModule to use this.
2012-07-18 21:52:07 +01:00
Justin Clark-Casey (justincc)
6460e587c4
Pass entire scene object in OnLoginsEnabled event rather than just the region name.
...
This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
2012-07-18 21:29:12 +01:00
Justin Clark-Casey (justincc)
cd6d7429f8
Only listen to LoginsEnabled event in RegionReadyModule if it has been asked to disable logins until all scripts have been compiled
2012-07-18 21:03:35 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
dda999a22c
Remove IClientIPEndpoint client interface for now.
...
This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor.
Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
2012-07-12 23:43:02 +01:00
Justin Clark-Casey (justincc)
3b3d9967b1
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
2012-07-12 23:29:57 +01:00
Melanie
d632fd7124
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc)
916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
...
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Melanie
0bc8238a6c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Watchdog.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
Justin Clark-Casey (justincc)
112cddc9ca
minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init is only complete for a particular region at a time
2012-07-07 00:53:17 +01:00
Justin Clark-Casey (justincc)
3bd134474b
minor: Get RegionReady module to shout initialization complete status to draw the eye
2012-07-07 00:09:33 +01:00
Talun
ae1f2114f5
Mantis 6077 trim NPC chat on channel zero.
...
This patch trims leading and trailing spaces from NPC chat and
suppresses the sending of empty chat strings on open chat channel 0.
2012-07-06 22:49:18 +01:00
Talun
1b1f841c6a
Mantis 6063 osNpcTouch.
...
Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Melanie
5776351f6a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Justin Clark-Casey (justincc)
951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
...
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Melanie
d893e54f4b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-14 00:10:52 +01:00
Justin Clark-Casey (justincc)
cf080a68d6
Remove long obsolete and unused IClientAPI.KillEndDone()
2012-06-13 23:42:22 +01:00
Melanie
e733fb32cf
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2012-06-06 13:07:05 +01:00
Justin Clark-Casey (justincc)
abf94627f6
Ensure closure of bitmap and memory stream with using() statements in WorldViewModule.
...
If this has any effect then it will only be to the map images returned via requests to the /worldview simulator HTTP path (not enabled by default)
2012-06-06 02:45:36 +01:00
Melanie
884c0e7bb1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-27 19:24:30 +01:00
Justin Clark-Casey (justincc)
8f88c17df9
refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn
2012-05-23 03:23:37 +01:00
Justin Clark-Casey (justincc)
2222d979cc
refactor: rename ConsoleTable -> ConsoleDisplayTable for clarity
2012-05-23 02:37:38 +01:00
Melanie
fe029cf4e8
Merge branch 'avination' into careminster
2012-05-13 01:25:03 +01:00
Melanie
e2dc04586a
Merge branch 'master' into careminster
2012-05-13 01:24:01 +01:00
UbitUmarov
7461fe4554
TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-12 15:27:37 +01:00
Justin Clark-Casey (justincc)
903cff9264
Add ConsoleTable framework class for future uniform formatting of console output tables.
...
Still subject to change - if you use this be prepared to change your output code if/when the methods change.
Make new "attachments show" command use this.
2012-05-10 23:47:39 +01:00
Justin Clark-Casey (justincc)
bce3e7cb06
Add "attachments" show console command that will show the server's record of which attachments an in-scene avatar has.
...
For debugging purposes.
2012-05-10 22:48:03 +01:00
Melanie
df7abbb367
Merge branch 'master' into careminster
2012-05-07 12:07:47 +01:00
dahlia
4186fa10f0
remove default values from prior commit since mono cant deal with them
2012-05-07 00:08:56 -07:00
dahlia
b697d0e895
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for moving NPCs
2012-05-06 23:54:50 -07:00
Melanie
31ab8b2fe0
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-05-05 10:32:04 +01:00
Justin Clark-Casey (justincc)
231a3bf147
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
...
This is most useful for capabilities where the url is not self-describing.
2012-05-03 01:45:49 +01:00
Melanie
ad12b5df49
Merge branch 'master' into careminster
2012-04-29 02:23:54 +01:00
Justin Clark-Casey (justincc)
cd755fe598
Remove mono compiler warning. Adjust message log to error from info
2012-04-28 00:31:11 +01:00
Melanie
90305001de
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Justin Clark-Casey (justincc)
07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
...
This involves a large amount of change in test scene setup code to allow test scenes to share shared modules
SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static
May split these out into separate classes in the future.
2012-04-27 00:58:54 +01:00
BlueWall
fba802bb03
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-04-26 16:13:47 -04:00
Talun
b8114d2b67
Add a version of osNpcSay that takes a channel number Mantis 5747
...
osNpcSay(UUID npc, string message) left untouched
New functions:-
osNpcSay(UUID npc, int channel, string message)
osNpcShout(UUID npc, int channel, string message)
osNpcWhisper(UUID npc, int channel, string message)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com >
2012-04-26 16:13:29 -04:00
Melanie
b62eee2f0b
Merge branch 'master' into careminster
2012-04-25 18:55:51 +01:00
Mic Bowman
1afae01311
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-25 09:52:44 -07:00
Mic Bowman
bec100a662
Add try/catch around Json script method registration to avoild some issues
...
with .NET 3.5 vs 4.0 differences.
See http://opensimulator.org/mantis/view.php?id=5971
2012-04-25 09:51:30 -07:00
Melanie
9a23501824
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-04-25 02:33:39 +01:00