Commit Graph

471 Commits

Author SHA1 Message Date
Melanie
7dad1ded2e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-29 00:27:35 +01:00
Diva Canto
6bf4d88397 HG 2.0 Suitcase inventory: proof of concept now working properly with the heavy SendBulkInventoryUpdate message. Waiting for Melanie to finish the light-weight version of that message. 2012-03-28 15:32:19 -07:00
Diva Canto
51dc1e709c HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hack away from ScenePresence. This is better but it still doesn't restore the inventory upon arrival. 2012-03-28 15:01:37 -07:00
Diva Canto
4007f62158 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-27 19:09:03 -07:00
Diva Canto
300968e933 HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarded by an obscure config that no one but me should be using at this point. 2012-03-27 19:08:29 -07:00
Justin Clark-Casey (justincc)
12d3ea3029 Add "friends show cache <first-name> <last-name>" command for debugging purposes.
This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly.
2012-03-28 02:51:34 +01:00
Melanie
300488f862 Merge branch 'master' into careminster 2012-03-28 02:46:54 +01:00
Melanie
b18b1b1d70 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-27 23:14:43 +01:00
Snoopy Pfeffer
7223b63563 User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. 2012-03-27 22:09:58 +02:00
Melanie
a619621c60 Merge branch 'master' into careminster 2012-03-27 20:03:41 +01:00
Diva Canto
de242a29ca HG: beginning of a more restrictive inventory access procedure (optional). Experimental: we'll try switching the root folder from under the viewer. 2012-03-27 11:54:13 -07:00
Melanie
ee9210f656 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-21 00:26:02 +00:00
Diva Canto
d08ad6459a HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY. 2012-03-20 17:14:19 -07:00
Melanie
c7e302864a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-18 20:44:56 +00:00
Diva Canto
d1256536b5 Added GetUUID(first, last) on UserAgentsService so that we can finally make direct user connections. 2012-03-17 21:27:28 -07:00
Diva Canto
441ef301a3 Amend to previous commit: normalize strings ToLower. 2012-03-17 19:41:47 -07:00
Diva Canto
7dfa0309c6 More on HG access control. This commit splits the UserManagementModule into the Basic one and the HG one, so that we can do everything that needs to be done for HG ACLs to work without interfering with the vanilla opensim. For the moment, it finds foreign users who have left a trace in the region, e.g. an object. This makes it possible to ban/IM/etc these users using the regular avatar picker. TODO: contact the UAS directly given a name of the form First.Last @foo.com. 2012-03-17 15:36:20 -07:00
Diva Canto
1a4fdd2666 Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the UserManagementModule where it belongs. No functional changes. 2012-03-17 10:48:22 -07:00
Melanie
c0f70d17fc Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-03-14 11:33:51 +00:00
Diva Canto
479dd65a63 Teleports: bounce off repeated requests of teleporting the same agent. Some scripts do that, and that fails the whole thing. 2012-03-13 20:15:38 -07:00
Diva Canto
81869c4a3f More on HG inventory transfers. Move the FireAndForget higher up. 2012-03-09 09:48:12 -08:00
Diva Canto
7db5ba7702 More on the freeze on HG inventory transfers: spawn a threadlet on the functional asset posts so that the client threads doesn't freeze (but the network posts are serialized). 2012-03-08 19:31:53 -08:00
Melanie
b0fc96c17d Merge branch 'master' into careminster 2012-03-08 19:10:22 +00:00
Justin Clark-Casey (justincc)
749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules.
2012-03-08 01:51:37 +00:00
Melanie
182f5efbe9 Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-03-04 16:23:46 +00:00
Melanie
1f32730798 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/VersionInfo.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-03-03 09:58:57 +00:00
Melanie
e5e5b94cbe Make llSetKeyframedMotion prims waut at the borders of down sims and try again
periodically.
2012-02-26 21:16:24 +01:00
Melanie
fca8c82232 Move KeyframeMotion from SOG to SOP because we can't persist it any
other way because SOG doesn't technically exist in the DB
2012-02-26 18:11:38 +01:00
Diva Canto
142f8a4aec HG: Remove async in posting assets to foreign grid. Mono hates concurrency there. 2012-02-25 21:00:19 -08:00
Melanie
edc78defed Zero force and torque on take so that items don't run away when rezzed 2012-02-26 02:52:08 +01:00
Melanie
c82709c0d6 Implement llSetKeyframedMotion. No persistence, no region crossing. Yet. 2012-02-26 02:36:34 +01:00
Melanie
f1a76195ea Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2012-02-23 01:49:14 +00:00
Melanie
1dfc990264 Add a position parameter to region crossing of objects. This avoids the
potential bad update that places an object at the opposite side of the
origin sim for a moment before actually crossing it. Especially important in
grids like OSG where lag between sims is high.
2012-02-23 01:40:30 +00:00
Melanie
3b2900e884 Merge branch 'master' into careminster 2012-02-20 19:48:28 +00:00
Diva Canto
1c3ee5d1ce One more tweak related to the previous 2 commits. 2012-02-19 16:42:01 -08:00
Diva Canto
20c65ac438 A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours. 2012-02-19 12:28:07 -08:00
Melanie
77575ec51b Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2012-02-19 20:36:26 +01:00
Melanie
756baff86a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2012-02-19 21:14:18 +00:00
Melanie
185bf55804 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2012-02-19 14:20:53 +01:00
Melanie
985526b662 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
Justin Clark-Casey (justincc)
912aac3447 minor formatting changes from last commit (4486n7d) 2012-02-16 03:37:40 +00:00
PixelTomsen
4486b7d8e8 Fix: Object owned by the group does not return to the last owner http://opensimulator.org/mantis/view.php?id=5404 2012-02-16 03:35:18 +00:00
UbitUmarov
f6f0d884bd try to make crossings work better. chode no longer prevents crossings i hope 2012-02-15 16:44:15 +01:00
Melanie
2d3381b795 Implement region crossing of sitting avatars. Edit mode and llSetPos work
but unscripted default sit anim is lost. Still some Gfx glitching. Physical
crossing doesn't work yet.
2012-02-14 23:16:20 +01:00
Melanie
e321306517 Prevent object loss and positioning outside the region with failed object sim
crossings
2012-02-14 00:02:53 +01:00
Melanie
acfe7e555e Merge branch 'master' into careminster 2012-02-10 23:59:10 +00:00
Justin Clark-Casey (justincc)
44d84bc277 Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.
Addresses http://opensimulator.org/mantis/view.php?id=5825
2012-02-10 19:58:34 +00:00
Melanie
215acbcc96 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
2012-02-10 10:20:51 +00:00
Justin Clark-Casey (justincc)
ddca5347c3 When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh.  Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651
2012-02-10 02:13:15 +00:00
Melanie
6fe4b6fbe8 Fix remembering attachment point and position when an item is rezzed in world.
Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script
in the root.
2012-02-02 02:51:59 +01:00