Commit Graph

27 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
36c4e94ef7 Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters.
Default remains true.
OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18 23:22:04 +01:00
BlueWall
40bf417da7 Add ColladaMesh switch 2011-04-14 21:15:42 -04:00
Justin Clark-Casey (justincc)
4f7cf491e6 Comment out texture CAPS 'texture not found' message for now 2011-02-02 20:02:10 +00:00
Justin Clark-Casey (justincc)
ab1ec3c3cc minor: remove a few mono compiler warnings 2011-01-28 21:51:25 +00:00
Justin Clark-Casey (justincc)
41105948bd remove some mono compiler warnings 2011-01-21 23:19:52 +00:00
Justin Clark-Casey (justincc)
a42faca5b9 With mic's permission, adjust long call time info messages to 500ms from 200ms 2011-01-19 01:13:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5 Prune some of the excess logging for client logins.
Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Diva Canto
ab980fc927 Fixed wrong comment 2010-12-08 19:47:05 -08:00
Diva Canto
90bcfefe09 Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase yet... 2010-12-08 19:37:35 -08:00
Diva Canto
1070cffcf9 Added ability for GetTexture to serve multiple formats. The format may come as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>. 2010-12-08 18:53:15 -08:00
Teravus Ovares (Dan Olivares)
486eede9be Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-10-14 12:24:07 -04:00
Teravus Ovares (Dan Olivares)
c148ef25a9 * Replacing Magic numbers with Enums 2010-10-14 12:23:41 -04:00
Melanie
ba247f729d Kill some magic numbers in the mesh upload module and change the mesh asset
type from 45 to 49 to match OMV trunk
2010-10-14 16:28:51 +01:00
Teravus Ovares (Dan Olivares)
05c4e27a30 * A few additional cleanup elements
* At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong.
* Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
2010-10-14 09:57:42 -04:00
Teravus Ovares (Dan Olivares)
6d99f0c627 * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'
* At this point.   Visually, Mesh works OK.   Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side.   There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed.    Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional.   More work will be done on that.
2010-10-14 09:34:37 -04:00
Teravus Ovares (Dan Olivares)
7e363b79c7 * Tweaked the upload response and now at least uploading the mesh works.
* Binary error on downloading the mesh though..   so still not yet working.
2010-10-14 09:24:15 -04:00
Teravus Ovares (Dan Olivares)
b4a5ce148c Rename file + more testing and tweaking 2010-10-14 03:22:44 -04:00
Teravus Ovares (Dan Olivares)
3384f643eb * Partially complete stuff for Mesh support that Melanie wanted to see before it was done.
* Shouldn't break the build.
* Doesn't work yet either.
2010-10-14 02:19:42 -04:00
Latif Khalifa
0dd4071156 Fix a typo in previouis commit: start must not pass the end of the file 2010-10-09 18:22:21 +02:00
Teravus Ovares (Dan Olivares)
3454dfbcb3 weird line endings fix commit 2010-10-09 12:07:58 -04:00
Latif Khalifa
5e381ec67c Return error code instead of the last byte of the file if range is not satisfiable 2010-10-09 18:01:11 +02:00
Latif Khalifa
06d3a529a9 In case when 1 single byte is requested (yes viewer does this)
start of the ranges gets clamped with a wrong value. In case of a texture with
601 byte long texture the viewer request range 0-599 first, then 600- in which case
both start and end should be 600.

End can also be 0, valid request for the firt byte of the file is 0-0.

Thanks to Thickbrick for explaining how HTTP range header works.
2010-10-09 17:46:09 +02:00
John Hurliman
5ef2da39d8 * Fixing length calculations for HTTP texture downloads (the end byte is inclusive in Range: headers) 2010-09-13 11:23:45 -07:00
Justin Clark-Casey (justincc)
8326f36cda minor: comment out high volume texture serving module debug message 2010-06-30 22:07:28 +01:00
Melanie Thielker
854a8b9172 Security fix: Allow only textures to be fetched using HTTP texture cap 2010-06-22 23:39:25 +01:00
Diva Canto
b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
John Hurliman
3f6c4c150e * Adds IAssetService.GetCached() to allow asset fetching from the local cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00