Commit Graph

5 Commits

Author SHA1 Message Date
MW
84c2a72140 Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved. 2007-03-25 20:23:06 +00:00
MW
40af8c2561 You want large textures, you shall have! - Xfer system now working for large asset uploads
Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
2007-03-25 17:34:58 +00:00
Adam Frisby
47c682075c Applying Randomskk's patches 2007-03-24 16:06:43 +00:00
MW
085c184c5c Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
Fixed the problem with sometimes Avatar Animations being updated every frame.
New Asset uploads should now appear in the inventory all the time.
Moved Animation names/ LLUUIDs to their own class (AvatarAnimations)
2007-03-23 16:05:32 +00:00
gareth
7daa3955bc brought zircon branch into trunk 2007-03-22 10:11:15 +00:00