Commit Graph

1133 Commits

Author SHA1 Message Date
AliciaRaven
d49a5374c3 Make it more unlikely that a script teleport will be caught by default region landing point. 2016-12-10 18:03:05 +00:00
UbitUmarov
9042aa8968 add missing sp Intransit control 2016-12-07 04:56:35 +00:00
UbitUmarov
f1c6769ca5 set HasGridUserTried on usercache of NPCs 2016-12-07 02:14:26 +00:00
Mandarinka Tasty
7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32;
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-04 17:18:56 +00:00
UbitUmarov
6a8b8f3168 change a wrong error message and avoid a null ref (that may happen due to needed time delays) 2016-12-02 22:56:14 +00:00
UbitUmarov
f4745e5a35 full change ServiceThrottleModule. Let it still service RegionHandleRequest and UUIDNameRequest but this wrong since they are diferent services. Keeping gambling about not having 2 much overlaps of the 2 kind of requests. Remove double thottling of RegionHandleRequest 2016-11-22 22:24:54 +00:00
AliciaRaven
34d9596f9b Fix typo in a comment 2016-11-22 15:33:34 +00:00
AliciaRaven
94e48838d5 Include new Region.ini option for DefaultLandingPoint for teleports with no coords specified.
This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used.
2016-11-22 15:31:45 +00:00
UbitUmarov
b70e48c8a5 handle HG lm tp to large regions in another way 2016-11-20 22:09:33 +00:00
UbitUmarov
200183caf7 HG protocol is still broken for large regions. work around it on teleport via lm 2016-11-20 02:49:40 +00:00
UbitUmarov
1b7327800a fix GetUserUUI 2016-09-19 15:41:14 +01:00
UbitUmarov
386a13d5d6 mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong 2016-08-28 14:59:02 +01:00
UbitUmarov
fdea8fc96b potencial null ref 2016-08-24 02:00:50 +01:00
UbitUmarov
fedc689170 in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cache also information found by GridUserService 2016-08-18 04:16:20 +01:00
UbitUmarov
7dbc5803a6 in GetUsersNames(string[] ids) dont loose names HGFriends may have cached 2016-08-18 02:49:46 +01:00
UbitUmarov
04ea34f379 add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still 2016-08-17 06:00:42 +01:00
UbitUmarov
23578635df more changes relative to incorrect use of activegroupid 2016-08-05 15:19:42 +01:00
UbitUmarov
708d2cd413 replace DateTime.Now by utcNow in another place 2016-08-01 00:58:16 +01:00
UbitUmarov
8d5bc71a53 bug fix: use UtcNow in both places :) 2016-08-01 00:35:48 +01:00
UbitUmarov
159d722966 on 0.8 grids compatibility code just do a BIG range request. It whould be done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9 2016-07-31 23:12:09 +01:00
UbitUmarov
c0eae1f8f9 simply NotFoundLocationCache, comment out some debug messages 2016-07-31 22:39:01 +01:00
UbitUmarov
a4caedceae rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere) 2016-07-31 01:56:44 +01:00
UbitUmarov
19df2a2916 remove more code related to Mega regions 2016-07-28 01:00:56 +01:00
UbitUmarov
ec8101a24a remove references to RegionCombinerModule 2016-07-28 00:34:16 +01:00
UbitUmarov
2e4c8798ab a few more changes on avatar crossing 2016-07-27 03:50:47 +01:00
UbitUmarov
f4fa891928 waste another thread job on another thing that should be part of a more
unified service, and also not hidding on a so called event"
2016-07-27 02:54:49 +01:00
UbitUmarov
52decfcc16 reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change ) 2016-07-26 21:39:47 +01:00
UbitUmarov
504ee6e21c don't try to rez a object from a asset with empty data and Let user know about it 2016-07-22 16:41:41 +01:00
Melanie Thielker
ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to
be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
Diva Canto
cc9ff12988 Set culture also in object crossings. 2016-06-22 20:18:16 -07:00
Diva Canto
33efc91342 Mantis #7802: set culture to US English on the thread that does the agent crossing, not that it's async and needs to parse decimal numbers. 2016-06-22 18:10:12 -07:00
Diva Canto
f8bd3d2f2e Mantis #7935: regression on transferring attachments over the HG 2016-06-22 11:52:53 -07:00
Melanie Thielker
d2f61f5320 Also make the HGUserManagementModule more amenable to subclassing. 2016-06-16 01:47:52 +02:00
Melanie Thielker
f800f5ba57 Make the UserManagementModule inheritable 2016-06-15 16:51:02 +02:00
Diva Canto
7d6adeedf5 Fixed a merge issue 2016-06-06 08:41:08 -07:00
Diva Canto
c4c3163db9 Don't copy assets to foreign asset servers when the objects are being deleted
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
2016-06-06 08:37:15 -07:00
Diva Canto
057d1b2a6e Minor improvement over the previous commit -- make sure the code exists in the FolderType enum 2016-05-16 21:57:19 -07:00
Diva Canto
9e21647011 Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory 2016-05-16 19:36:20 -07:00
Melanie Thielker
59ed89769a Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.
This effectively removes the concept of "default permissions" from OpenSim
because all known modern viewers set the permissions flags on login.
Ancient abandoned viewers will now default to the SL defaults.
2016-04-29 22:36:56 +02:00
Melanie Thielker
d42de53dda Allow default permissions from the viewer to be applied to uploaded objects.
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-29 21:23:32 +02:00
UbitUmarov
109723dc2d add option MaxRegionsViewDistance to control the maximum range to tell viewer to connect to Neighbour regions, since that is diferent from view range 2016-01-26 20:39:37 +00:00
UbitUmarov
d5e21a0ad2 remove failed CreateAgent from agent child regions list 2015-12-02 04:40:06 +00:00
UbitUmarov
f1bbc4d386 stop some requests processing when module as no scenes (there must be a better way to fix this) 2015-11-27 14:39:11 +00:00
UbitUmarov
172bb05ec2 suspend the use of DisableSimulator, that is causing teleport and crossing issues 2015-11-25 04:13:13 +00:00
UbitUmarov
f45905851a at end of teleport disable the sending simulator, not destiny 2015-11-24 14:01:51 +00:00
UbitUmarov
c84334fc72 add a missing override 2015-11-21 19:53:14 +00:00
UbitUmarov
4a0531244a change a log message from error to just Debug 2015-11-20 00:45:12 +00:00
UbitUmarov
36f7e96392 clean code a bit 2015-11-19 15:02:12 +00:00
UbitUmarov
2e43343ca9 ClearPartAttachmentData before adding object to scene, not after 2015-11-19 14:45:39 +00:00
UbitUmarov
d1737de8d2 work around some 'tests' errors: Coalesced objects handling has changed 2015-11-17 03:10:59 +00:00