Commit Graph

2534 Commits

Author SHA1 Message Date
Melanie
88d68e68c1 Return world rotation on llGetObjectDetails()'s OBJECT_ROT 2012-07-29 15:40:31 +02:00
Melanie
659be9dd50 When controls are released by script, don't drop the permission to
retake them.
2012-07-29 15:11:39 +02:00
Melanie
9f6236f5bf Implement the linefeed URL hack for ShoutCast and other services 2012-07-27 12:10:04 +02:00
UbitUmarov
0facebec40 Update ubitMesh primMesher with new Dahlia version on core ( reckick git
back)
2012-07-19 11:12:53 +01:00
UbitUmarov
5b68bff73b kick git 2012-07-19 11:10:23 +01:00
Melanie
4917637ce6 Fix llSameGroup to work according to specs 2012-07-18 14:30:40 +02:00
Melanie
8204976fb4 Merge branch 'master' into careminster 2012-07-16 23:34:52 +01:00
Melanie
1c3b0da74a Revert "Fix script "Running" behavior"
A better solution using the already present flags must be found.

This reverts commit 6d3ee8bb39.
2012-07-16 23:31:55 +01:00
Melanie
c256447f46 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-16 22:22:42 +01:00
Melanie
9e99d2036c Merge branch 'master' into careminster 2012-07-16 21:33:16 +01:00
SignpostMarv
ee7478fa16 sending more user-friendly messages to the script error window rather than the thrown exceptions.
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-16 21:32:38 +01:00
Melanie
7b9c4d2826 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-16 21:32:10 +01:00
Melanie
12049e1120 Allow setting linked avatar positions from within a prim not the one sat on 2012-07-16 11:03:12 +02:00
Melanie
8baf4dcc78 Reinstate older set rotation code for avatars since it works in all cases 2012-07-15 20:55:54 +02:00
Melanie
a2d19b9703 Replace sit position and rotation code with older, working version 2012-07-15 20:48:47 +02:00
Melanie
ec40c54509 Revert "Fix a sit rotation issue"
This reverts commit 47f7cc9457.
2012-07-15 20:48:32 +02:00
Melanie
47f7cc9457 Fix a sit rotation issue 2012-07-15 20:41:10 +02:00
SignpostMarv
84b7ae2573 acting on feedback from justincc 2012-07-14 01:45:34 +01:00
SignpostMarv
423101b425 acting on feedback from justincc 2012-07-14 01:45:34 +01:00
SignpostMarv
e3453dd9ca added in some extra variables, it sometimes thinks it is on the same parcel :(
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
SignpostMarv
b6cd3b625e adding workaround for silent failure if position is outside the bounds of a region, implementing parcel prim count check.
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
SignpostMarv
8d59385eea Implementation of llSetRegionPos(). Does not implement failure on object entry/prim limit/access restrictions.
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
Melanie
64393a7ca8 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
884d603cac Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-13 01:03:28 +01:00
Justin Clark-Casey (justincc)
3b3d9967b1 Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint. 2012-07-12 23:29:57 +01:00
Melanie
4e97237460 Revert " lltargetomega efective spinrate now multiplied by gain ( need check )"
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null
effect on nonphysical spinning objects.

This reverts commit df55de5b3d.
2012-07-13 00:01:01 +02:00
Melanie
d632fd7124 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc)
916e3bf886 Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Justin Clark-Casey (justincc)
33cff9b9d7 Allow XEngine StartDelay to be configured in the [XEngine] config section.
This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously.
Therefore, this is not yet documented externally.
2012-07-11 21:55:18 +01:00
Justin Clark-Casey (justincc)
0e611c47d3 Remove WorldComm module from the regression TestCompileAndStartScript() since the infrastructure no longer fails if this module isn't present, at least on the tested codepaths 2012-07-11 21:46:46 +01:00
Justin Clark-Casey (justincc)
fc24563206 Add regression TestDetachScriptedAttachmentToInventory()
This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11 21:43:35 +01:00
Melanie
89c9528e38 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-07-11 14:27:33 +01:00
UbitUmarov
6252114ea0 remove expensive and leaked ( in Xengine at least) SayShout timer and
replace it by a simpler function that should do the same (?) (don't like
 much those 10 + 1 bursts)
2012-07-11 09:03:18 +01:00
Melanie
0bc8238a6c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
Justin Clark-Casey (justincc)
9f01c3d408 Disable logging in regression test in OSSL_ApiAttachmentTests 2012-07-10 23:04:44 +01:00
Justin Clark-Casey (justincc)
eb5ec4a786 If a script is being stopped manually, then give the scriptpool thread 1 second to finish normally before forcibly aborting.
This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks.
This very short grace period is identical to the existing behaviour when a script is removed from the scene.
2012-07-10 21:42:51 +01:00
UbitUmarov
6b8b7007c4 console region restart: Let Xengine not cry all over the place with
errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc
2012-07-10 18:23:38 +01:00
UbitUmarov
df55de5b3d lltargetomega efective spinrate now multiplied by gain ( need check ) 2012-07-10 05:51:41 +01:00
UbitUmarov
652ac5f66b more work on llSetAngularVelocity() 2012-07-10 05:28:47 +01:00
Justin Clark-Casey (justincc)
c8af20f966 This script allows an object to be attached directly from prim inventory to another avatar in the scene.
Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
2012-07-09 23:08:41 +01:00
Justin Clark-Casey (justincc)
16d5b79d57 minor: remove some recent mono compiler warnings 2012-07-07 00:36:01 +01:00
Justin Clark-Casey (justincc)
7ff4eec79c Remove redundant SetScene() function in Scene.AddSceneObject()
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
2012-07-07 00:02:45 +01:00
Talun
1b1f841c6a Mantis 6063 osNpcTouch.
Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Melanie
26d89777d8 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
	OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-06 20:51:18 +01:00
UbitUmarov
ce7864632b added llSetVelocity. will refuse to work on vehicles and on attachments ( this last may need fix) added also some code for llSetAngularVelocity but not working still 2012-07-06 17:13:11 +01:00
Melanie
5776351f6a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Melanie
4854d77904 Add an EventType enum and Type field to the poll service event args. This allows
the manager to tell what type of event it is. All events except for lsl http in
go to the "slow queue" which is run once per second as before.
2012-07-05 23:09:20 +02:00
Justin Clark-Casey (justincc)
8674604ff5 regrade osFormatString, osMatchString and osReplaceString to VeryLow.
I can't see that these present any real hazard to sim functioning.
2012-07-05 21:10:59 +01:00
Justin Clark-Casey (justincc)
951b45b80f Add OSSL function osForceAttachToAvatarFromInventory()
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Justin Clark-Casey (justincc)
7b327848d0 Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned dictionary 2012-07-04 22:21:47 +01:00