Commit Graph

877 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
8b3b89ecf4 backport xmlrpcgroups cache from master 2010-06-08 20:31:39 +01:00
Justin Clark-Casey (justincc)
0524458069 remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
this allows the tests to pass on my local system
2010-06-08 16:10:40 +01:00
Justin Clark-Casey (justincc)
a160b44e07 Merge branch '0.6.9-post-fixes' into share-with-group 2010-06-08 15:50:21 +01:00
Justin Clark-Casey (justincc)
912f0c7fde Stop some hud components disappearing on region crossings
If viewers (or at least, Linden Viewer 1.23.5) receive child hud object updates before the root prim, then the children are not displayed.
Updates were being queued in LLClientView in the right order (root first) but were being sent in a random order since they were all at the same prioritization
This commit prioritizes the root prim of a hud to its highest level when queued.
I'm not sure if the periodic reprioritization triggered via ScenePresence might reset this, but boosting priority appears to work so far.
Also committed is a belt and braces mechanism in LLClientView to prevent child hud prim being sent out before their root, but since this doesn't appear to be needed it is currently commented out.
2010-06-07 19:14:40 +01:00
Justin Clark-Casey (justincc)
d6e1333810 If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions.
Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts.
For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code
This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
2010-05-26 21:12:56 +01:00
Justin Clark-Casey (justincc)
32c43bf59a Partially implement share with group option for object inventory items
If serverside permissions are off then this works as expected.  Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable.  This may be linked to a wider bug where the object is still not modifiable by the group anyway

Resolve conflict in LLClientView
2010-05-26 20:58:40 +01:00
John Hurliman
1c63f6cd85 Don't append ACKs to zerocoded packets. Although this should fine in theory, I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic 2010-05-20 23:38:38 +01:00
Justin Clark-Casey (justincc)
d446b19e72 minor: commented out code removal 2010-05-20 23:34:44 +01:00
Justin Clark-Casey (justincc)
e9bac02fec Completely prevent full update packets being sent after kill object packets
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog
This patch prevents this by recording kills in LLClientView
Backport from master
2010-05-20 23:32:23 +01:00
Justin Clark-Casey (justincc)
8b5d012200 Completely prevent full update packets being sent after kill object packets
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog
This patch prevents this by recording kills in LLClientView
2010-05-20 23:32:11 +01:00
Melanie
04845c1898 Fix link security issue 2010-04-30 11:48:09 +01:00
John Hurliman
0f3314c04c Backported GetTextureModule and IAssetService.GetCached() 2010-04-08 15:00:01 -07:00
Justin Clark-Casey (justincc)
214b1351fb minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/config-include/FlotsamCache.ini.example 2010-02-19 21:18:03 +00:00
Justin Clark-Casey (justincc)
10f94a3c33 remove old commented out switch statement in LLClientView since this has successfully been split into separate methods for quite some time now 2010-02-17 21:13:31 +00:00
Jeff Ames
af265e001d Formatting cleanup. 2010-02-15 19:21:56 +09:00
Revolution
9821c4f566 Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Justin Clark-Casey (justincc)
802a969267 Fix http://opensimulator.org/mantis/view.php?id=4224
This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache.  However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Justin Clark-Casey (justincc)
0a084a31e9 refactor: chain two ScenePresence constructors together to eliminate common code. No functional changes 2010-02-04 23:23:07 +00:00
Justin Clark-Casey (justincc)
38cfc9366c Fix a problem where llDie() calls were sometimes leaving dead objects behind.
When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims.  But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer.  Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Justin Clark-Casey (justincc)
2308b375a7 minor: remove warning from LLClientView 2010-01-22 16:26:42 +00:00
Melanie
332463ca94 Fix up the weird Lindenish "setaccess" message. Talk about strange.... 2010-01-09 15:28:52 +00:00
Melanie
063f106cbb Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed users
will be honored now, while allowed groups will not. This requires additional
groups module integration work
2010-01-09 14:17:44 +00:00
Melanie
17efecd6c5 Moving the new group data structures out of LLClientView into GroupData.
The new methods are still not in IClientAPI, so some work remains to be done.
2010-01-08 05:29:29 +00:00
Revolution
452be5e546 Second Fix to the new Packets as per Melanie's request.
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-08 05:17:02 +00:00
Revolution
b67470af91 Fixes the newly added packets as per Melanie's request.
Provisionally applied to fix the naming. Signatures are still subject to change.

Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 15:09:13 +00:00
Jeff Ames
70d5b1c34c Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
Melanie
004c751a1b Whitespace cleanup (changed hard tabs to 4 spaces) 2009-12-31 21:36:04 +00:00
Revolution
234d4e1105 Adds tons of packets.
Applied with change: Changed spelling to Summary (from Summery)

Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 21:24:56 +00:00
Melanie
bca2afdb3c One should not copy/paste so much :) 2009-12-27 16:08:12 +00:00
Melanie
3ec8e8e40b Fix the spelling :/ 2009-12-27 16:02:31 +00:00
Melanie
e063f0d592 Encode the published and mature checkboxes into the user flags for
profiles
2009-12-27 15:47:14 +00:00
Melanie
88b3b98811 Add AvatarInterestsReply 2009-12-26 04:12:51 +00:00
Teravus Ovares (Dan Olivares)
f046457249 Tweaking the ModifyLand packet to be async. Advice from Adam 2009-12-13 04:02:18 -05:00
Teravus Ovares (Dan Olivares)
4ef8dc7d96 * Add some glue that allows LocalPacketHandlers to decide if they want the packet to be processed asynchronously or not.
* Make several packets not asynchronous (such as AgentUpdate).    In theory, all fast returning packet handling methods should not be asynchronous.   Ones that wait on an external resource or a long held lock, should be asynchronous.
2009-12-13 02:08:28 -05:00
Melanie
f8cc409034 Cause better packing of ObjectProperties 2009-12-06 02:53:24 +00:00
Teravus Ovares (Dan Olivares)
d9a20edfb0 * Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler. 2009-12-03 02:02:04 -05:00
Teravus Ovares (Dan Olivares)
d4073d9bd5 * Fix Inconsistent line ending style in LLUDPClient 2009-12-01 10:19:39 -05:00
Teravus Ovares (Dan Olivares)
4338f4e1d7 * Patch from Misterblue to fix Environment.TickCount for statistics purposes. Resolves the wrap-around of the 32 bit uint.
* Teravus moved the Environment methods to the Util class
2009-11-29 05:06:25 -05:00
Teravus Ovares (Dan Olivares)
e7333515d9 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-11-27 19:17:54 -05:00
Teravus Ovares (Dan Olivares)
8296413add * Re-enable lightweight packet tracking stats on a 3000 ms interval. 2009-11-27 19:17:36 -05:00
Justin Clark-Casey (justincc)
e078fb2e71 Implement god mode user freezing and unfreezing
See http://opensimulator.org/mantis/view.php?id=4356
Thanks Revolution
I performed a subsequent probable bug fix in this patch
2009-11-27 19:23:51 +00:00
Justin Clark-Casey (justincc)
73dcbbd57a minor: remove some mono compiler warnings 2009-11-24 17:32:14 +00:00
Teravus Ovares (Dan Olivares)
cf36420d19 * This concludes the packet migrations from the big nasty switch into packet handler delegates. 2009-11-23 22:20:51 -05:00
Teravus Ovares (Dan Olivares)
3bfbd2952d * Moved 60 more packet handlers to Packet Handler Delegates. 2009-11-23 20:19:00 -05:00
Teravus Ovares (Dan Olivares)
976728029b * Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 line switch. 2009-11-23 01:12:46 -05:00
Jeff Ames
9f5c2acd12 Formatting cleanup. 2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
8db97f7dab * Switched over 15 more packet types from the 5000 line switch to the Packet handler delegate 2009-11-22 05:13:50 -05:00
Teravus Ovares (Dan Olivares)
968b7310f4 * Moved 13 more packet type handlers to PacketHandler Delegates.. and out of of that giant 5000 line switch, ProcessInPacket. 2009-11-22 03:48:56 -05:00
Teravus Ovares (Dan Olivares)
2c8fbc15e8 * Comment out some example code for later. 2009-11-21 21:59:31 -05:00