UbitUmarov
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7e23c7bb00
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missing file
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2020-09-09 15:25:28 +01:00 |
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UbitUmarov
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719e0d1c61
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make main terrain taints also a bitarray
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2020-09-09 15:24:51 +01:00 |
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UbitUmarov
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8b885a4c7f
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change some loops/math
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2020-09-08 23:49:15 +01:00 |
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UbitUmarov
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150ad80f6f
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on per client terrain taint control replace bad 2d bool array by a bitarray. 1d bool could be another option. bitarray uses a lot less mem but a bit more cpu, except on full set/clear, less mem is also less cpu cache pressure so lets use it, specially on linear scans on X
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2020-09-08 21:58:38 +01:00 |
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UbitUmarov
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ebf5b69283
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mantis 8725: increase channeldigger smooth strength, tanks Datapanic
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2020-07-10 20:14:14 +01:00 |
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UbitUmarov
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103ebac082
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terrain: make sure modify does get unblocked
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2019-11-17 15:01:21 +00:00 |
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UbitUmarov
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d9d78c3423
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Terrain: more double to float
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2019-11-13 19:53:15 +00:00 |
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UbitUmarov
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8fcecc93a6
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missed a few
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2019-11-12 18:24:56 +00:00 |
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UbitUmarov
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d10f11d310
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terrain replace double by float
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2019-11-12 18:19:12 +00:00 |
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UbitUmarov
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9eb5fd4330
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more changes on terrain edit. Silent ignore comand if busy (large area smooth can take ages), brush changes, etc
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2019-11-12 03:16:53 +00:00 |
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UbitUmarov
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38a77a8bb5
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terraforming changes: try recover llmodifyland previus behaviur
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2019-11-10 21:12:52 +00:00 |
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UbitUmarov
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435c30c038
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terraforming changes: comment a debug message
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2019-11-10 04:37:41 +00:00 |
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UbitUmarov
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b4d9f7ffe8
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terraforming changes: support selected parcel edit; fix area smooth
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2019-11-10 02:48:54 +00:00 |
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UbitUmarov
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f6ea22647d
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terraforming changes: make jenkis happy
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2019-11-10 00:47:40 +00:00 |
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UbitUmarov
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53339d2970
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terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild)
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2019-11-09 23:59:19 +00:00 |
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UbitUmarov
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46e36601cb
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remove some more useless NULL arguments
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2019-10-22 13:04:01 +01:00 |
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UbitUmarov
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da0a8d6c43
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remove some more useless NULL arguments
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2019-10-22 12:39:50 +01:00 |
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Melanie
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0fd17c08ae
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Massive console refactor. Greatly simplify interface.
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2019-08-20 23:28:59 +01:00 |
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UbitUmarov
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0c38d52538
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cosmetics on terrain patchs
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2019-01-20 20:58:27 +00:00 |
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Melanie Thielker
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b16abc8166
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
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UbitUmarov
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592a915d8d
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add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
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2016-09-17 17:56:56 +01:00 |
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AliciaRaven
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7c4c3f0d10
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Minor. Remove unused integer arrays from TerrainModule
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2016-09-15 22:46:59 +01:00 |
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UbitUmarov
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c8a1d7e5a7
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workaround potencial memory leaks
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2016-08-22 03:55:01 +01:00 |
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UbitUmarov
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5d42d24428
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limit the scan of terrain EnforceEstateLimits to the area changed.
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2016-08-21 02:10:45 +01:00 |
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UbitUmarov
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73719b2efc
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fix terrain BMP image format on SaveStream mantis: 8001
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2016-08-21 00:25:32 +01:00 |
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Jak Daniels
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cc992bf156
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Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-22 01:32:36 +00:00 |
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UbitUmarov
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9566c000f2
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work around some 'tests' errors: terrain effects limits changed
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2015-11-17 05:25:08 +00:00 |
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UbitUmarov
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f57a48a0fb
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fix silly bug
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2015-11-10 20:34:19 +00:00 |
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UbitUmarov
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5bfd49404d
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start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check
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2015-11-10 17:44:53 +00:00 |
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UbitUmarov
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d281ec5342
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some fixes/changes on land send
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2015-09-30 06:09:01 +01:00 |
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UbitUmarov
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8fde2fb901
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slow down terrain sending so other users of LAND queue do have a chance to send things
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2015-09-24 00:35:06 +01:00 |
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UbitUmarov
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33b4077c2c
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revert my change to the range of greyscale image maps, setting it back to 0 - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
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2015-09-21 00:44:53 +01:00 |
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UbitUmarov
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fe5807cd09
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fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
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2015-09-20 15:31:38 +01:00 |
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UbitUmarov
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7276a89ddd
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recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
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2015-09-07 11:23:00 +01:00 |
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UbitUmarov
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abd6640453
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allocate llRAW LookupHeightTable on demand and release it, saving a few 512KB of memory
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2015-09-07 08:06:41 +01:00 |
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UbitUmarov
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3a8e76cdd1
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restore terrain modifiers, left out earlier bc of merge errors, (untested)
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2015-09-07 07:50:51 +01:00 |
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UbitUmarov
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a11edceb00
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
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UbitUmarov
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371c9dd2af
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bad merge?
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2015-09-01 14:54:35 +01:00 |
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UbitUmarov
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207dd6da48
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fix some effects ranges
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2015-08-29 05:28:13 +01:00 |
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UbitUmarov
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c967ecf0c7
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also limit terrain flood effects ( like on pait change this should have
no visible impact, just cpu saving)
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2015-08-28 02:33:54 +01:00 |
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UbitUmarov
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bd4ec5f26c
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restrict terrain PaintBrushes to the requested area
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2015-08-27 22:36:14 +01:00 |
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UbitUmarov
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195dd054de
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make terrain undo non op, it is broken and can't be global but per agent
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2015-08-27 21:07:16 +01:00 |
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UbitUmarov
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d1b4e0dd6a
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fix terrain bake for revert. just good enought fix
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2015-08-27 19:20:41 +01:00 |
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UbitUmarov
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030c866b34
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rename revert map as baked map, bc thats what it is
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2015-08-27 15:48:13 +01:00 |
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UbitUmarov
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b82b16c954
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take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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2015-08-27 15:01:15 +01:00 |
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UbitUmarov
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f4f3b18221
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fix bug
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2015-08-25 20:08:05 +01:00 |
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UbitUmarov
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22f573a0be
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update raw32 file reader to core one. Warning only suports square regions
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2015-08-25 20:00:31 +01:00 |
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UbitUmarov
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244f0c6352
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change terrain internal representation to float. ushort work with legal
sl terrain, but may break existent terrain and that may cost a lot more
than the cost of memory
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2015-08-25 16:51:48 +01:00 |
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UbitUmarov
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64d05bab0f
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terrain stored as ushorts with gzip compression
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2015-08-25 13:36:45 +01:00 |
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UbitUmarov
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e3d82ad706
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delay terrain sending if land queue is 2 busy
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2015-08-22 04:08:30 +01:00 |
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