Commit Graph

76 Commits

Author SHA1 Message Date
Tom
66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo()
Avatar moves and stops.  However, will stop in mid stride.
And if the move to position is in the air, avatar will continue to make vain and quite hilarious attempts to take off (but never doing so).
Clearly more work is needed.
2011-08-03 04:19:19 +01:00
Melanie
326c46ba70 Merge branch 'master' into careminster-presence-refactor 2011-06-09 02:05:04 +01:00
Diva Canto
9759b2a4bb Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB. 2011-06-08 15:18:14 -07:00
BlueWall
c7e18f9017 Adding an event to signal that logins are enabled
Added an event to signal the eabling of logins and added an alert to send to a configured service.
2011-05-28 16:20:10 -04:00
Melanie
178d541dca Add an event for an orderly region shutdown that fires once per region before
the SceneGraph is torn down.
2011-05-24 01:19:48 +01:00
Melanie
8b42f824d3 Add an event for an orderly region shutdown that fires once per region before
the SceneGraph is torn down.
2011-05-24 00:53:28 +02:00
Melanie
a62b435a39 Merge branch 'master' into careminster-presence-refactor 2011-03-27 21:41:54 +01:00
Justin Clark-Casey (justincc)
d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
OnParcelPrimCountAdd had the wrong semantics for the PrimCountModule - it was invoked for every entity in the scene, not just new ones, which would screw up the untainted count.
Extend automated test for this scenario.
2011-03-23 21:53:14 +00:00
Melanie
05dbe4f2c4 Merge branch 'master' into careminster-presence-refactor 2010-10-27 20:49:27 +01:00
Jeff Ames
a331fd4e24 Formatting cleanup. 2010-10-27 00:01:03 -04:00
Melanie
7f74dc1b14 Merge branch 'master' into careminster-presence-refactor 2010-10-23 00:21:42 +01:00
Justin Clark-Casey (justincc)
62a0910355 Allow region modules to know which agents actually receive chat 2010-10-22 01:01:56 +01:00
Melanie
6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman
c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman
0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames
f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
John Hurliman
109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Melanie
3284356bba Merge branch 'master' into careminster-presence-refactor 2010-09-07 01:48:00 +01:00
Justin Clark-Casey (justincc)
953b7f4917 Add test to check persistence of newly added pre-linked objects
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup.  Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00
Melanie Thielker
0246edc2ea Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 04:09:51 +01:00
Melanie Thielker
00a23eea0e Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 03:59:48 +02:00
Melanie
26387252f5 Merge branch 'master' into careminster-presence-refactor 2010-08-06 18:08:40 +01:00
Justin Clark-Casey (justincc)
f067f733ea add userExposed parameter to part copy event 2010-07-28 19:38:20 +01:00
Justin Clark-Casey (justincc)
0f15ccb2cf relocate moap specific cloning code to MoapModule 2010-07-28 19:23:30 +01:00
Justin Clark-Casey (justincc)
b51b2efdc8 Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage 2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
586ae0f6a0 Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage. 2010-07-26 23:34:22 +01:00
Melanie
922e874653 Merge branch 'master' into careminster-presence-refactor 2010-07-11 13:32:10 +01:00
Melanie
eaea89bbb7 Remove localID from script controls data. It won't transfer to another
region anyway
2010-07-11 13:09:11 +01:00
Tom Grimshaw
592ff1288d Add a new global event : OnTerrainUpdate 2010-06-26 18:51:19 -07:00
Melanie
ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Melanie
7d917e7c5c Rename Meta7Windlight to LightShare 2010-03-30 23:29:03 +01:00
Melanie
d3f33acc1a Merge branch 'master' into careminster-presence-refactor 2010-03-15 17:23:35 +00:00
Jeff Ames
f58a0394ed Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
Melanie
8180c72cbc Merge branch 'master' into careminster-presence-refactor 2010-03-06 12:37:24 +00:00
Justin Clark-Casey (justincc)
e07548d703 move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it 2010-03-04 20:08:25 +00:00
Melanie
028a87fe37 Merge branch 'master' into careminster-presence-refactor
This brings careminster on the level of master. To be tested
2010-03-03 02:07:03 +00:00
Diva Canto
5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
Jeff Ames
af265e001d Formatting cleanup. 2010-02-15 19:21:56 +09:00
Melanie
c8f3bb56ff Merge branch 'master' into careminster 2010-02-08 22:11:38 +00:00
Justin Clark-Casey (justincc)
00947cf2ca Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
Add a read-only Attachments property to ScenePresence
2010-02-08 19:02:20 +00:00
Melanie
776d62b9c6 Merge branch 'master' into careminster 2010-02-04 17:29:33 +00:00
Justin Clark-Casey (justincc)
2c7672a2b9 minor: add a smidgen of EventManager doc 2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
cd4651041e For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03 19:04:31 +00:00
Justin Clark-Casey (justincc)
daa66c4811 add an IsRoot property to sop 2010-02-03 16:40:21 +00:00
Melanie
0f1a3f8ed2 Merge branch 'master' into careminster 2010-02-03 00:16:02 +00:00
Justin Clark-Casey (justincc)
0e23c5fffb minor: add some documentation to EventManager.OnObjectGrab 2010-02-02 18:19:15 +00:00
Melanie
d5ed92cf38 Merge branch 'master' into careminster 2010-02-02 03:56:29 +00:00
Justin Clark-Casey (justincc)
4c1740f7d8 Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! 2010-02-01 20:15:36 +00:00
Justin Clark-Casey (justincc)
05a3e37b85 Apply http://opensimulator.org/mantis/view.php?id=3334
Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00