Melanie Thielker
217b2d93ae
Adding a script event, changed(CHANGED_ANIMATION)
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This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
2009-04-11 16:51:27 +00:00
idb
757762a630
Implement missing LSL TEXTURE_xxx constants including two new textures.
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Fixes Mantis #3030
2009-01-22 23:58:46 +00:00
Mike Mazur
a7bc56073c
Make ZERO_ROTATION.y a float. Fixes Mantis #2985 .
2009-01-12 09:04:31 +00:00
idb
795cdf624b
Added ATTACH_HUD_* constants fixes Mantis #2823
2008-12-14 12:14:23 +00:00
idb
7ae9ec217d
Implementation of the llDetectedTouch* functions
2008-12-05 16:48:47 +00:00
Melanie Thielker
30b626024c
Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and get
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accepted in the quick buttons list
2008-11-17 17:59:15 +00:00
Homer Horwitz
bed6c763a5
* Rework llParcelMediaCommandList
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* Add missing PARCEL_MEDIA_COMMAND_* constants
* Fix a copy/paste error in SendParcelMediaUpdate
llParcelMediaCommandList should work now
2008-10-11 15:18:55 +00:00
Homer Horwitz
91e0369f83
Implement LSL-function llSetClickAction.
2008-09-25 20:37:56 +00:00
Charles Krinke
37da083de5
Mantis#2233. Thank you kindly, Idb, for a patch that solves:
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The constants for llGetParcelDetails were missing
for DotNetEngine and XEngine.
2008-09-21 20:51:55 +00:00
Sean Dague
f141751cf9
From: alan_webb@us.ibm.com
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Make CHANGED constants consistent with LSL, and consistent across the
code base
2008-09-09 14:51:41 +00:00
Melanie Thielker
490ac0be00
Implement proper persistence of the following prim properties:
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Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
2008-09-08 02:40:20 +00:00
Melanie Thielker
bfeb3881f2
Another attempt at fixing XEngine llSetPrimitiveParams: Make it accept
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LSLIntegers in lists, and attempt to address the scope issue on TRUE
and FALSE with readonly static linkage
2008-09-01 21:54:04 +00:00
Charles Krinke
b72cc7df01
Mantis#1888. Thank you kindly, Tyre for a patch that:
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This patch adds the missing parcel and region flag constants
for LSL scripts. Tested with .Net and XEngine
2008-08-07 15:02:29 +00:00
Melanie Thielker
c441a03ea3
Thank you, HomerHorwitz, for a patch that implements llSetCameraParams/llClearCameraParams.
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Fixes Mantis #1867
2008-07-31 12:31:31 +00:00
Melanie Thielker
244ad2e614
Thank you, HomerHorwitz, for a patch that add PERMISSION_CONTROL_CAMERA
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Fixes Mantis #1861
2008-07-31 12:25:18 +00:00
Melanie Thielker
af3e2c6e1c
Thank you, sacha magne, for a patch that implements
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llRequestSimulatorData("simname", DATA_SIM_RELEASE)
Fixes Mantis #1866
2008-07-31 10:51:30 +00:00
Mike Mazur
57ec7a26cd
-make ZERO_VECTOR and ZERO_ROTATION static readonly properties so they can be
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used in scripts
-cast from bool to LSL{Integer,Float,String} so functions such as `integer
isZero(integer x) { return (x == 0); }` work
-progress on issue 1863
2008-07-31 07:11:41 +00:00
Charles Krinke
cf87a9c5fe
Mantis#1660. Thank you, kindly, Melanie for a patch that:
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Attached patch changes TRUE and FALSE to be LSLIntegers.
2008-07-03 23:06:38 +00:00
Charles Krinke
103093cf11
Mantis#1654. Thank you kindly, Matth for a patch that:
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Updates llGetPrimitiveParams() and associated files.
2008-07-03 15:34:05 +00:00
lbsa71
6b7930104b
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
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"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00