Commit Graph

244 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 2011-08-27 00:15:21 +01:00
Justin Clark-Casey (justincc)
c9e6b7bd10 Stop NPC's getting hypergrid like names in some circumstances.
This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts).
May address http://opensimulator.org/mantis/view.php?id=5645
2011-08-19 00:45:22 +01:00
Justin Clark-Casey (justincc)
696bd44833 Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachments check 2011-08-17 00:37:33 +01:00
Justin Clark-Casey (justincc)
92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 2011-08-09 23:11:07 +01:00
Justin Clark-Casey (justincc)
dad1d6df18 rename TestHelper => TestHelpers for consistency 2011-08-06 00:31:03 +01:00
Justin Clark-Casey (justincc)
bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency 2011-08-06 00:26:37 +01:00
Justin Clark-Casey (justincc)
be9b4ad23a For default everyone permissions on library items, make notecards and scripts non-modifiable (but still copyable, etc).
Users should not be given the impression that they can modify these items.
This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen.
Curiously, manually copying and pasting still appears to work.
On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once
Not sure what the exact problem is.
2011-07-23 02:18:23 +01:00
Justin Clark-Casey (justincc)
f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead.
Some items had completely wrong permissions - this is easier than correcting them all.
The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
2011-07-23 02:13:11 +01:00
Justin Clark-Casey (justincc)
fcaa4f6012 Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)."
There actually are uses for this.  I will correct the perms instead since some entries appear to be wrong.

This reverts commit 667b54f5a2.
2011-07-23 02:05:51 +01:00
Justin Clark-Casey (justincc)
667b54f5a2 Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
Library items always need the same permissions, so it doesn't make sense to load them from the xml files.  This just opens the door to permissions mistakes.
2011-07-23 01:59:14 +01:00
Justin Clark-Casey (justincc)
2b339b7d2b minor: remove mono compiler warnings 2011-07-16 02:56:54 +01:00
Justin Clark-Casey (justincc)
bf1b8397bb Add a warning to URI config in GridCommon.ini.example not to add a slash to the end.
Tidy up GridCommon.ini.example
2011-07-12 23:35:06 +01:00
Justin Clark-Casey (justincc)
192bd1057e fix bug where opening a library script would fail 2011-07-08 22:32:19 +01:00
Justin Clark-Casey (justincc)
5700c582ba refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInventoryItem() to improve code readability 2011-07-08 22:28:17 +01:00
Mic Bowman
e91861fff2 Ensure that the max transfer distance is initialized correctly. 2011-07-07 09:12:57 -07:00
Justin Clark-Casey (justincc)
22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again.
This now creates an avatar but appearance is always cloudy.
Move doesn't work.
Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-29 00:28:22 +01:00
Justin Clark-Casey (justincc)
de20f0603f Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit.  It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Diva Canto
487cb51f69 3rd way of reseting the HG Map. This time, don't use the grid service; instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes. 2011-06-10 17:22:17 -07:00
Diva Canto
98d1e7768a New method for resetting the map on HG: do it only once upon changing grids, and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing. 2011-06-10 09:16:43 -07:00
Diva Canto
e3e1f6308d Change the name of the newest command to "show names" so that it doesn't conflict with the existing "show users" 2011-06-09 16:11:47 -07:00
Diva Canto
80fc607d75 Fixed "Unknown User" listed as creator/owner on prims created with the Build button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names. 2011-06-08 16:01:33 -07:00
Diva Canto
6861606b6d Narrow down the exception catching to exactly the exception of interest. This may decrease the time of processing prims with broken user data. 2011-06-05 19:46:29 -07:00
Diva Canto
cf86ba5559 Added prefix HG to the name of the landmark item in inventory, as a soft reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision. 2011-06-03 11:48:24 -07:00
Diva Canto
fde3e704d3 oops 2011-06-03 10:50:55 -07:00
Diva Canto
e33cedfd42 HG Landmarks now working. 2011-06-03 10:26:58 -07:00
Diva Canto
995b893e4c HG Landmarks being created. WARNING: new config var under [HGInventoryAccessModule], Gatekeeper. 2011-06-03 09:04:34 -07:00
Diva Canto
76c60f1f99 Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for supporting HG landmarks. 2011-06-03 08:27:01 -07:00
Diva Canto
76525be7b2 HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example 2011-05-27 13:07:18 -07:00
Diva Canto
0d29f73916 Commented a few extra debug messages. 2011-05-26 19:13:03 -07:00
Diva Canto
e19031849e Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service. 2011-05-24 09:38:03 -07:00
Diva Canto
80457111e0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-21 14:07:30 -07:00
Justin Clark-Casey (justincc)
bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc)
534ee52a12 rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names 2011-05-21 00:11:52 +01:00
Diva Canto
d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
Melanie
e345f03895 Remove a spammy debug I left in. Disable TP cancel button at the point
of no return.
2011-05-08 22:05:33 +01:00
Melanie
1be67914fa Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-05-08 20:20:40 +01:00
Melanie
9688db2f68 Enable compressed (gzip) fatpack transfers. 2011-05-08 20:20:00 +01:00
Diva Canto
25809caaeb Mantis #5472 2011-05-08 09:28:15 -07:00
Justin Clark-Casey (justincc)
2ef8e03773 Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:21:02 +01:00
Diva Canto
6d34932775 Merge branch 'master' into caps 2011-05-04 20:30:33 -07:00
Diva Canto
6c503e75ac Put the previous state back in the attachments in case the agent transfer fails. 2011-05-04 12:04:35 -07:00
Diva Canto
df7dacd004 Fixes mantis #5461. 2011-05-04 11:34:18 -07:00
Diva Canto
98b84802e4 Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default). 2011-05-02 20:19:36 -07:00
Diva Canto
f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto
126d2adeba Move CapabilitiesModule back to CoreModules. This one belongs there. 2011-05-01 12:02:07 -07:00
Diva Canto
d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Diva Canto
0d49611f6d Remove the scripts of the attachments in the departing region and recreate them if fail. 2011-04-29 15:52:06 -07:00
Diva Canto
9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 2011-04-28 20:19:54 -07:00
Justin Clark-Casey (justincc)
61619ddefc refactor: split out the code which actually copies a particular bundle to inventory 2011-04-18 21:59:01 +01:00
Justin Clark-Casey (justincc)
71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory()
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
2011-04-18 21:34:26 +01:00