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13,257 Commits 5 Branches 94 Tags
9a5d0984a5d4d416cf2e8560648aa94de916ad20
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4 Commits

Author SHA1 Message Date
John Hurliman
4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Jeff Ames
715f2f2798 Update svn properties, add copyright header, formatting cleanup. 2009-06-29 15:40:00 +00:00
Jeff Ames
2d173d7556 Update svn properties. 2009-06-27 04:31:49 +00:00
MW
7a2c41dea0 Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
By extracting this code, it should make it easier to experiment with different ways of managing the update process. [Next step to make this module based, could be to create a SceneViewerFactoryModule]
2009-06-26 12:09:43 +00:00
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