Commit Graph

1077 Commits

Author SHA1 Message Date
dahlia
95a0f0d47b replace accidently deleted line from last commit 2015-02-05 13:44:39 -08:00
dahlia
bde7b2a7b5 Allow MaterialsModule to be enabled by default if [Materials] is absent from OpenSim.ini 2015-02-05 13:17:31 -08:00
Justin Clark-Casey (justincc)
08606ae409 Make the IteratingUuidGatherer the only UuidGatherer.
This UUID gatherer provides a superset of the previous gatherer's functionality
as it also allows the caller to control gathering iterations for load purposes.
2015-01-08 20:21:40 +00:00
Robert Adams
291c7cdbcc BulletSim: Add axis locking enabled through the ExtendedPhysics module.
Allows locking of prim/linkset relative moving in each of the linear
and angular axis. Limits on movement or rotation can be set.
2014-12-31 12:43:26 -08:00
Diva Canto
2138d5c7f8 Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Diva Canto
7466ef0525 This cleans up versioning. Specifically:
- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions

It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30 12:53:31 -08:00
Diva Canto
5cf6a6f830 WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1
Additional changes:
- Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing.
- Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-30 07:58:42 -08:00
Diva Canto
89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 2014-12-29 15:05:44 -08:00
Justin Clark-Casey (justincc)
bee3f203cd Allow scripts in attachments on an owned NPC to call NPC functions on that NPC 2014-12-04 22:52:46 +00:00
Justin Clark-Casey (justincc)
86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25 23:56:32 +00:00
Justin Clark-Casey (justincc)
ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
3a1ce2715a Add "wearables check" console command
This checks that all the wearable assets and any assets for a given logged in avatar exist in the asset service
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
9b09dd3575 Add "wearables show" console command.
This shows summary wearables information (shape, hair, etc.) for all avatars in the scene or specific information about a given avatar's wearables.
Similar to the existing "attachments show" command.
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
b2e377f168 Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
In "show throttles", also renames 'total' column to 'actual' to reflect that it is not necessarily the throttles requested for/by the client.
Also fills out 'target' in non-adapative mode to the actual throttle requested for/by the client.
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
548abb3b47 minor: In "show client stats" command, properly handle the case where a client has made no AgentUpdate requests (as is the case with agents that have only even been child) rather than throwing an exception 2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
This was because specifying a max client throttle would always request the max from the parent server throttle, no matter the actual total requests on the client throttle.
This would lead to a lower server multiplier than expected.
This change also adds a 'target' column to the "show throttles" output that shows the target rate (as set by client) if adaptive throttles is active.
This commit also re-adds the functionality lost in recent 5c1a1458 to set a max client throttle when adaptive is active.
This commit also adds TestClientThrottlePerClientAndRegionLimited and TestClientThrottleAdaptiveNoLimit regression tests
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
a5eabdade3 Move information about "server agent rate" throttles into "show server throttles" command rather than "show throttles"
THis allows us to see the rates when no client is connected to the region.
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
7d30bb13be Fix recent minor regression where the default frame time wasn't being set if there was no startup config section.
Caused some regression tests to fail.
2014-11-25 23:18:38 +00:00
Diva Canto
27512f3b42 Cleanup extraneous comments from viewer support modules 2014-11-21 08:54:10 -08:00
Diva Canto
6a8353af36 Improved SpecialUIModule so that it sends the floater data properly. 2014-11-16 10:27:10 -08:00
Diva Canto
32293cfd6b Fix the fetching of module references in the viewer support modules.
Remove the detachment of attachments in camera-only, because it doesn't work for HG people, and it's too drastic of a move.
2014-11-11 20:42:13 -08:00
Diva Canto
5e34727b7e Add additional viewer support modules that allow certain viewers to modify their UI on the fly. 2014-11-10 19:03:06 -08:00
Kevin Cozens
466657375a Revert my commit that fixed unexpected behaviour re: parcel prim limits.
Others think different about how limits work so another solution is needed.

This reverts commit ff62b90636.
2014-10-30 18:05:16 -04:00
Kevin Cozens
ff62b90636 Use parcel prim limit (not region limit) when checking if area is full. 2014-10-30 11:21:27 -04:00
Justin Clark-Casey (justincc)
2d3072f053 When osNpcMoveToTarget() is called for a sitting avatar then silently do nothing rather than throwing an error.
Resolves http://opensimulator.org/mantis/view.php?id=7311
2014-09-12 23:37:44 +01:00
Justin Clark-Casey (justincc)
0692ebfbc6 Start long-lived thread in IRCConnector via watchdog rather than indepedently, so that it can be seen in "show threads" and stats 2014-09-04 00:00:51 +01:00
Justin Clark-Casey (justincc)
64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
This is to see if an inaccuracy in sleep times under load is responsible for increase in frame times even when there is spare time still available.
Can currently only be activated by setting "debug scene set update-on-timer true".
Can be switched between timer and thread with sleep updates whilst the scene is running.
2014-08-26 18:13:38 +01:00
Justin Clark-Casey (justincc)
91e1aaa5d4 On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
2014-08-15 21:47:34 +01:00
Melanie Thielker
37921c66e5 Avination's Dynamic Floater Module. This works with Singularity viewer only.
It's WIP in that a dialog builder is on it's way. For now, the XML needs to
be handmade.
2014-08-12 01:04:29 +02:00
Justin Clark-Casey (justincc)
961cb9cc77 refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters 2014-08-06 00:35:26 +01:00
Justin Clark-Casey (justincc)
fcf5fb5dfd Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator
For experimental purposes.
Also corrects a previous bug where each terse update sent was counted rather than each set of terse updates to agents.
2014-07-29 18:54:16 +01:00
Justin Clark-Casey (justincc)
0f87a99e54 Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
Allows experiments in manually reducing updates under heavy load.
Activated by "debug scene set client-upd-per" console command.
In a simple test, can send as few as every 4th update before observed movement starts becoming disturbingly rubber-banded.
2014-07-29 18:09:11 +01:00
Justin Clark-Casey (justincc)
5cd21516a4 Add "debug scene set appear-refresh true|false" to control whether periodic appearance refresh is active.
Corresponds to ResendAppearnceUpdates setting in [Appearance] in OpenSim.ini
This was originally implemented to alleviate cloud appearance problems but could be too expensive with large numbers of avatars.
2014-07-29 03:26:14 +01:00
Justin Clark-Casey (justincc)
f54fccba1e Make it possible to change avatar position update, rotation and velocity tolerances on the fly.
This is done via "debug scene set client-pos-upd, client-rot-upd, client-vel-upd".
For testing purposes.
2014-07-29 03:13:10 +01:00
Justin Clark-Casey (justincc)
df816b38ac minor: make "debug scene set" usage command accurate again from last commit f6f7585 2014-07-29 00:20:35 +01:00
Justin Clark-Casey (justincc)
f6f7585ec5 Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
This governs when child agent position changes are sent to neighbouring regions.
Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini
For test purposes.
2014-07-29 00:13:29 +01:00
Justin Clark-Casey (justincc)
cc61681484 Revert "Write UDP statistics to the log, not just the console (e.g., "show queues")"
Fixes http://opensimulator.org/mantis/view.php?id=7280
It can't be done this way because the stats data needs to show up on the console at all log levels, not just debug.
But this means setting it to log at fatal, which is not appropriate for this stuff in the log.
I understand the desire but this has to be done some other way, perhaps by (yet another) config parameter.
Also, this was already being done with the ClientStatsReport but that also should be done in another way, I think.

This reverts commit 5d53412766.
2014-07-25 01:56:41 +01:00
Oren Hurvitz
af3498efdb In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance. 2014-07-21 09:10:50 +01:00
Oren Hurvitz
5d53412766 Write UDP statistics to the log, not just the console (e.g., "show queues") 2014-07-21 09:10:19 +01:00
Michael Cerquoni
e455374a4b fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out. 2014-07-17 09:37:24 -04:00
AliciaRaven
6e0e35cd66 Include option to remove auto backup files older than given number of days. New property created to specify how many days to keep files for. Off by default, also made sure only oar files will be removed. 2014-07-04 23:32:13 +01:00
Justin Clark-Casey (justincc)
5450b1b024 Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Justin Clark-Casey (justincc)
b59812b4e3 If MaterialsModule unexpected sees a part with DefaultTexture of null, log this with a warning. 2014-06-16 22:20:30 +01:00
Justin Clark-Casey (justincc)
696df33e5c In materials module, if a texture entry somehow has no default entry then don't try to extract materials data rather than throw an exception 2014-06-16 21:47:34 +01:00
AliciaRaven
c1bdd22274 Fix AutoBackupModule and include option to skip saving assets.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-04 22:01:55 -04:00
Justin Clark-Casey (justincc)
9ca86664bb Make RegionReady login disabled during initialization message a console messages instead of a warning message.
Same justification as earlier commit 996a6c2.  These are not warnings but should still be visible to the user at any log level.
2014-05-27 23:15:50 +01:00
Justin Clark-Casey (justincc)
5ec3429843 On verbose groups messaging logging, count all operations in reported time when sending group messages, not just those after get group members and get presence status, as applicable 2014-05-19 23:01:48 +01:00
Justin Clark-Casey (justincc)
b46be88db6 Split verbose groups messaging logging into its own setting separate from that of the groups module.
This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug.
Enabled with [Groups] DebugMessagingEnabled = true in config (default false)
Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting).
Done for both xmlrpc and V2 groups.
2014-05-19 22:45:17 +01:00
Justin Clark-Casey (justincc)
3a6f312484 Fix recent regression from 77e7bbc where an attachment on a received group notice with XmlRpcGroups messaging did not appear in the user's inventory.
This was because the "session ID" when the message template was copied was always replaced with the group ID, whereas a notice requires this to be the notice ID.
Instead just copy the "session ID" as is - other callers already have this set properly so replacing with group ID was redundant anyway.
Relates to http://opensimulator.org/mantis/view.php?id=7037
2014-05-19 22:06:41 +01:00