Commit Graph

2363 Commits

Author SHA1 Message Date
Melanie
a2d19b9703 Replace sit position and rotation code with older, working version 2012-07-15 20:48:47 +02:00
Melanie
ec40c54509 Revert "Fix a sit rotation issue"
This reverts commit 47f7cc9457.
2012-07-15 20:48:32 +02:00
Melanie
47f7cc9457 Fix a sit rotation issue 2012-07-15 20:41:10 +02:00
Melanie
4e97237460 Revert " lltargetomega efective spinrate now multiplied by gain ( need check )"
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null
effect on nonphysical spinning objects.

This reverts commit df55de5b3d.
2012-07-13 00:01:01 +02:00
UbitUmarov
6252114ea0 remove expensive and leaked ( in Xengine at least) SayShout timer and
replace it by a simpler function that should do the same (?) (don't like
 much those 10 + 1 bursts)
2012-07-11 09:03:18 +01:00
UbitUmarov
6b8b7007c4 console region restart: Let Xengine not cry all over the place with
errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc
2012-07-10 18:23:38 +01:00
UbitUmarov
df55de5b3d lltargetomega efective spinrate now multiplied by gain ( need check ) 2012-07-10 05:51:41 +01:00
UbitUmarov
652ac5f66b more work on llSetAngularVelocity() 2012-07-10 05:28:47 +01:00
UbitUmarov
ce7864632b added llSetVelocity. will refuse to work on vehicles and on attachments ( this last may need fix) added also some code for llSetAngularVelocity but not working still 2012-07-06 17:13:11 +01:00
Melanie
4854d77904 Add an EventType enum and Type field to the poll service event args. This allows
the manager to tell what type of event it is. All events except for lsl http in
go to the "slow queue" which is run once per second as before.
2012-07-05 23:09:20 +02:00
Melanie
4f04ec5fc2 Implement the buggy version of llXorBase64Strings() for compatibility's sake 2012-07-02 02:04:56 +02:00
Melanie
7eb95c9ed9 Bring casing of llSHA1String in line with SL 2012-07-01 18:05:35 +02:00
UbitUmarov
7ab8bc0a60 don't recoil attachments doing llRezObject() 2012-06-29 01:17:53 +01:00
UbitUmarov
58b4417140 Merge branch 'avination' into ubitwork 2012-06-29 01:00:38 +01:00
Melanie
8a03c153d5 Return NPC instead of AGENT in the detect parameters for touch, collision and
sensor.
2012-06-28 20:29:37 +02:00
UbitUmarov
29abb7d62a reactivate physics raycasts on llCastRay() until it's clear what is its problem if any... 2012-06-28 12:20:55 +01:00
UbitUmarov
de10a16546 Merge branch 'avination' into ubitwork 2012-06-28 10:57:47 +01:00
Melanie
2548d15878 Disable physics raycast until it can be seen to. Fix distance calculation
for some results.
2012-06-26 10:48:52 +02:00
Melanie
2ea8d820b0 Correct a wrong error constant 2012-06-26 10:48:27 +02:00
UbitUmarov
ca22feb09a don't send a lot of avatar data when we are just changing position or rotation ( SendTerseUpdateToAllClients() in place of SendAvatarDataToAllAgents() ) 2012-06-17 13:28:33 +01:00
UbitUmarov
e7aceae3e0 split ugly expression in a if making it simpler to read 2012-06-17 09:06:25 +01:00
UbitUmarov
e2b9a5d7aa Don't let scripts rotate root part of physical linksets like SL, Update client rotation of avatars 'linked' to child parts. (put back some 'cosmetics' from previus commit). Still let lsl api use physics engine ideia of part Physical state on this where it should be SOP ideia, so is that is clear that sync with engine is SOP responsability. 2012-06-17 08:54:39 +01:00
Melanie
ffc0badaf4 Reapply the one change that was in the revert that was actually function, not
form
2012-06-15 15:18:57 +02:00
UbitUmarov
5d32979170 Revert changes...
This reverts commit c8227e1bb7.
2012-06-15 14:31:35 +01:00
UbitUmarov
db2dcbbe2d SL doesn't let scripts rotate root part of physical linksets also fix sitting avatars rotations broken in previus commit, forcing send of updates. 2012-06-15 14:10:16 +01:00
UbitUmarov
c8227e1bb7 only rotation of root part change parts positions, so only call ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics' 2012-06-15 11:24:37 +01:00
UbitUmarov
aac80550e0 Merge branch 'avination' into ubitwork 2012-06-13 05:16:18 +01:00
UbitUmarov
7bd274b3d3 Changed t adding the avatar dependent sit offset and not subtracting, so not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails() 2012-06-13 04:59:09 +01:00
UbitUmarov
b30c23eba4 convert a LSL rotation of <0,0,0,0> to <0,0,0,1> and not <0,0,1,0> in SitTarget. Something seems to be doing that before this gets called, but just in case... 2012-06-13 02:50:39 +01:00
UbitUmarov
4027c8e9c9 Fixed llGetObjectDetails(), OBJECT_ROT for sitting avatars case, plus 'cosmetics' and added some parts costs information. 2012-06-13 01:51:22 +01:00
UbitUmarov
b4ab9a7350 *TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Changed the sign of the sitoffset dependent on avatar size in SP.cs. Removed that offset correction from SET/GET..primitiveParams in LSL api. If the sign needs to be the previus one, then all references to avatar positions on LSL api need to be fixed with that correction, not only SET/GETprimitiveParams. 2012-06-13 01:26:15 +01:00
Melanie
ff450d29da Add detecting non-physical phantoms back into raycast 2012-06-13 01:59:54 +02:00
UbitUmarov
f51ef99bd5 try to replicate SL bug of PRIM_ROTATION also for avas, est a fix to other cases 2012-06-12 08:05:40 +01:00
UbitUmarov
5784b3eb31 fix the try.. finally in SetPrimitiveParams i did mess and add one for the avatars case, so to optimize a bit 'warp' scripts. 2012-06-12 05:57:28 +01:00
UbitUmarov
8b5342f613 more changes to Get and Get primitiveparams: Let Get remove avatarheight adjust,add Get PRIM_LINK_TARGET handling, changed avatar Set positions code... 2012-06-12 05:21:49 +01:00
UbitUmarov
5fd6f678a4 Moved auxiliar funtions of last commit from sop to lsl api since they are only used on one place each 2012-06-12 02:20:47 +01:00
UbitUmarov
24e8e5d818 *UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar code in SOP.cs 2012-06-12 01:26:03 +01:00
UbitUmarov
d151b334fa Merge branch 'avination' into ubitwork 2012-06-11 19:39:00 +01:00
Melanie
853449d5bc Make llTeleportAgent conform to Magnum SL Server and add llTeleportAgentGlobalCoords() 2012-06-08 23:37:25 +02:00
UbitUmarov
22437af26a *UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending position change on others; don't assume m_host is in same grp that part (possible always is)... 2012-06-08 15:48:46 +01:00
UbitUmarov
f0a6ec151a *UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so that if a supported one is in the middle of then it still works. 2012-06-08 15:27:21 +01:00
UbitUmarov
9d878591c8 *UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avatars. Stopped setting position twice in normal SetPrimParams 2012-06-08 14:29:02 +01:00
Melanie
31bc9c3ad3 Typo correction 2012-06-07 18:04:09 +02:00
Melanie
91557f18cd Set collision sound type so custom sound types are recognized 2012-06-07 17:59:20 +02:00
Melanie
5876a4d392 Prevent a null ref when getting the velocity of an avatar during login or
logout.
2012-06-07 00:24:07 +02:00
UbitUmarov
372b76031b revert last bad commit but fix recoil direction 2012-06-05 05:52:25 +01:00
UbitUmarov
768447e41b Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity. 2012-06-05 04:43:23 +01:00
Melanie
28e5abd917 Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach positions. 2012-06-04 21:05:56 +02:00
Melanie
928e3e9e21 Fix LSL animation state reporting and animation state transitions on crossing 2012-06-01 23:04:28 +02:00
Melanie
86f786d673 Prevent multiple requests to go physical from reaching the physics plugin 2012-05-30 16:10:01 +02:00