Adam Frisby
a33f244b58
* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
2007-05-27 08:13:55 +00:00
Adam Frisby
4383a14887
* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
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* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848
* Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
2007-05-27 06:36:33 +00:00
Adam Frisby
0ede8140e7
* Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
2007-05-27 06:13:57 +00:00
Adam Frisby
bd7c1f6d07
* Added support for 13 Channel .RAW files. Untested but should work fine (fairly simple).
2007-05-26 09:50:22 +00:00
Adam Frisby
f20c86e76e
* Semibug fix: Terrain should not save to database every time a packet is recieved. Terrain is always updated every Backup() call anyway.
2007-05-26 09:07:43 +00:00
Adam Frisby
3760bfda24
* Fixed world map image generator. Has to be run manually right now, but automatic generation is on the cards.
2007-05-26 08:05:10 +00:00
MW
64741b55a6
First part of border crossing fix.
2007-05-25 19:09:19 +00:00
MW
773e1834df
All back and no one suspected a thing.
2007-05-24 13:37:52 +00:00
lbsa71
900cebc63f
* re-prebuilt
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* deleted all those *.user - ignore them next time!
2007-05-24 13:36:15 +00:00
MW
5a6ee35df9
Starts to readd the changes from revisions 768,769 and 770 before Adam notices they got lost in the restructuring.
2007-05-24 13:31:08 +00:00
MW
f1af78d684
Stage 2: GridServices build files should be fixed now, Someone will need to test it under nant, and the releng scripts might need updating as we now have two solutions.
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Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
2007-05-24 13:08:36 +00:00
MW
6c48570df5
Stage 1 of repairing the build files, those ofr the OpenSim regionserver should now be okay. Now onto the Grid servers...
2007-05-24 12:54:54 +00:00
MW
f95b6081cb
Renamed the new Directories. (removed the "-Source" from the end of them)
2007-05-24 12:35:32 +00:00
MW
3376b82501
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
2007-05-24 12:16:50 +00:00
MW
274ce6987e
Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim)
2007-05-19 18:32:01 +00:00
MW
42c45a8716
Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add
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"CheckSumServer checkserver = new CheckSumServer(12036, m_console);" to the grid userserver).
Then when starting up the SL client add " -user localhost" (or whatever the IP address that the sim or grid userserver is at) to the command line
2007-05-19 13:28:31 +00:00
MW
e2499fbbc1
Number of small changes
2007-05-19 11:55:05 +00:00
Adam Frisby
605a34c5ef
* TortoiseSVN has an annoying red icon over stuff, this means I probably changed something.
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* Updated solution files & build files via prebuild.
2007-05-19 04:22:06 +00:00
gareth
867671cfcc
Added session IDs to the grid management agent
2007-05-18 23:32:41 +00:00
MW
915b8962a3
Hopefully everything is working again
2007-05-17 14:37:57 +00:00
lbsa71
333e8fe54f
* minor rearrangement for clarity
2007-05-17 13:48:15 +00:00
lbsa71
831c7a27ff
* did the try get thing and introduced some variables for readability
2007-05-17 13:46:26 +00:00
MW
aae0222f81
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
gareth
846bf8b168
rebuilt build files
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Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16 21:30:47 +00:00
Adam Frisby
41c9810b4d
Updating nant/solution files.
2007-05-16 21:12:13 +00:00
MW
939781e010
Renamed OpenSimApplicationBase again this time to RegionServerBase
2007-05-16 19:36:50 +00:00
MW
2a6d69b2b8
Moved the OpenSimMain class into the OpenSim.exe project
2007-05-16 18:59:51 +00:00
MW
7cc41b9e38
Added OpenSimApplication as a base class to OpenSimMain
2007-05-16 18:26:30 +00:00
gareth
3a28e39816
FIXED THE BUILD!
2007-05-16 17:51:28 +00:00
lbsa71
6056247ac3
* removed unused new-login.dat
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* cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase
* 2d chat radius is now 3d chat sphere
* removed unused fast 2d radius calc
* added chat type 0xFF : broadcast (no sphere checking)
* OpenSimMain now exposes its LocalWorld
2007-05-16 17:12:17 +00:00
MW
f41e5343c5
updated Build/project files to include the new projects and new files.
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Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
gareth
0834b097f6
Added skeleton master service manager
2007-05-13 21:01:21 +00:00
MW
05d9593198
Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-13 12:25:08 +00:00
MW
dcdef3599d
no longer need to use -loginserver with -sandbox (using -sandbox will always start the loginserver)
2007-05-12 13:05:16 +00:00
lbsa71
0b26ae44ac
* deleted bin directories
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* ignored bin directories
* regenerated nant files
2007-05-08 11:09:48 +00:00
gareth
328c9ccb24
Copied gridserver ready to convert to asset server
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I'M THAT NUTS!!!!!!!!
2007-04-29 23:58:57 +00:00
Adam Frisby
fadb4a9dcc
Dumb mistake - forgot to assign the datastore variable
2007-04-27 22:26:57 +00:00
Adam Frisby
feca5d22c6
* Added new commandline option -config <configfile.xml>
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Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
2007-04-27 20:32:02 +00:00
MW
14a4ff3081
added just what opensim needs...yet another command line option: -noverbose . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console)
2007-04-26 17:50:25 +00:00
MW
68b33294b1
Can now use the xml config file for setting up things like sandbox mode, login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc)
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A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml).
The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
2007-04-25 13:47:32 +00:00
lbsa71
60047aa5a6
=== Dedicated to Jesse. ===
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* Deleted empty directory
2007-04-22 09:44:27 +00:00
gareth
1dfda8f744
Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton
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First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21 17:36:03 +00:00
MW
631d30b80d
Yet another command line option (really need to get all these moved into a config file), this one: "-localasset" (without the quotes) is a temporary hack to use a local asset server when in grid mode. (use with extreme caution if you have more than one sim in a grid)
2007-04-17 13:39:21 +00:00
MW
bea8e2b826
Renamed the Servers directory to OpenSim.Servers
2007-04-11 13:40:29 +00:00
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
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Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
gareth
950389a263
Added POST handler for /sims/ in the grid server
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Removed asset/user config in grid mode in the region server
Added "create user" command in the user server console
Begun buggy code to send sim details to the grid at startup
Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11 08:51:39 +00:00
lbsa71
1747d49d71
* built binaries, pdb's and user files should not be under version control.
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* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
2007-04-11 07:33:14 +00:00
gareth
ea84e93679
Fixed "teh bug"
2007-04-10 00:43:11 +00:00
lbsa71
85385c958a
* Added Primitive2 to vs2005 solution
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* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-04 13:27:13 +00:00