Commit Graph

134 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
a3e1e6dd61 Implement dynamic attribute persistence on mysql and mssql
mssql is untested
2013-01-25 04:03:09 +00:00
Diva Canto
7a50705188 Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there. 2012-09-27 16:43:18 -07:00
Diva Canto
ae58cf4224 TOS module. WARNING: migration in GridUser table. 2012-09-25 20:03:49 -07:00
Melanie
dc82ad0f7a Add a skeleton for a name value storage associated with regions 2012-08-15 02:06:22 +01:00
PixelTomsen
bc543c1797 Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
 or owerwrite in OpenSim.ini

mantis: http://opensimulator.org/mantis/view.php?id=5860

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-23 17:04:19 -04:00
Justin Clark-Casey (justincc)
441449e240 Switch to sha256 from sha1 in order to avoid future asset hash collisions.
Some successful collision attacks have been carried out on sha1 with speculation that more are possible.
http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms
No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future.
Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access.
2012-03-06 00:14:21 +00:00
Justin Clark-Casey (justincc)
be4199c3bc Make XAssetService a de-duplicating asset service.
This is an extremely crude implemenation which almost works by accident.  Nevertheless it does work.
It can be tested with the instructions at http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service#Testing
It does not interact at all with the existing asset service or any data stored there.
This code is subject to change without notice and should not be used for anything other than gawking.
2012-03-02 03:57:55 +00:00
BlueWall
6034e5d112 Add default value to TelehubObject 2012-02-04 00:28:22 -05:00
PixelTomsen
5c545d1d2e Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Melanie
447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Melanie
c4cc626dff Add the needed column in the regions table and a few tweaks.
Warning: Contains a Migration
Warning: Cannot guarantee nut free
2012-01-30 20:34:32 +00:00
Melanie
3de534896e Add ParcelImageID to RegionSettings so we can have that overlay.
Warning: Contains a Migration.
Warning: May contain nuts.
2012-01-30 16:22:21 +00:00
Melanie
48379e6442 IMPORTANT!!!!! Please READ. DO NOT Use this version or any before it since the
Telehub commits! They will eat your babies and corrupt your database while
they munch. DO NOT use anything from the first Telehub commit to this one.
FIRST GOOD COMMIT is the one FOLLOWING this one. You have been warned.
2012-01-23 21:23:55 +00:00
Melanie
24b20f6e4b Change the key name I missed in last commit 2012-01-22 15:35:14 +00:00
Melanie
68365c20c0 Move Telehub tables and data from EstateSettings to RegionSettings.
This is damage control es EstateSettings is not the place this can be put.
EstateSettings is nt unique to a region and therefore would introduce
a hard limit of one telehub per estate, completely shutting off the
option of having SL style telehubs, e.g. one per region. Whole
estate teleport routing can still be implemented id desiresd, this
way all options are open while the other way most options get closed
off.
2012-01-22 11:36:04 +00:00
BlueWall
32d58d6e3e Telehub Support:
Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-21 23:26:27 -05:00
Justin Clark-Casey (justincc)
aadf7dd91c Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years 2011-09-20 20:56:32 +01:00
Diva Canto
d992779397 Switched order of SQL statements in Friends migration -- resulted in the wrong key 2011-06-11 09:36:57 -07:00
Justin Clark-Casey (justincc)
9149ef6c89 For MySQL, migrate region tables to the MyISAM storage engine rather than InnoDB
Using MyISAM proves vastly faster for persisting scene objects.
For instance, a scene object that took 9 seconds to persist before now takes 1.  This also improves the experience of loading large OARs.
We don't use any of the transactional features of InnoDB.
The only thing that may have an impact is that InnoDB does row locking on inserts while MyISAM does table locking.
However, field reports say there is no noticeable difference.
2011-06-10 02:33:50 +01:00
Diva Canto
c13acdf5a1 This is the better solution: make the combined key be only on the first 36 characters of each field -- that's the UUIDs. Thanks coyled. WARNING: Again, people who have gone through this migration and failed need to run it manually. 2011-06-01 20:19:22 -07:00
Diva Canto
43ecc46a22 It looks like there's a better solution for that problem.
Revert "Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually."

This reverts commit 3fa54a156a.
2011-06-01 20:09:59 -07:00
Diva Canto
3fa54a156a Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually. 2011-06-01 20:02:26 -07:00
Diva Canto
d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
Diva Canto
72748746d5 Fixed some inconsistency with trailing /. Made debug messages consistent. Changed the stored region names of HG regions. Increased the size of regionName in DB. 2010-12-05 19:43:24 -08:00
Diva Canto
c617d658dd Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Diva Canto
6a9ae9e7cb Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars.
Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-21 13:16:52 -08:00
Melanie
e98d8d500f Fix logins and avatar appearance. Contains a Migration. May contain nuts.
This will cause visual params to be persisted along with worn items. With
this, alpha and tattoo laters will be saved. Multiple layers MAY work, but
not tested because I don't use Viewer 2.
2010-10-30 19:06:47 +01:00
Melanie
2be93066da Bump migration version on LastSeen field so it is actually run 2010-10-18 19:08:26 +01:00
Melanie Thielker
01728fb19e Ensure no UUID.Zero region ID is ever written to presence. Add a Migration
to add a LastSeen field of type "Timestamp" to Presence for MySQL
2010-10-13 18:40:33 +01:00
Jonathan Freedman
0a83fde85c Implements parcel media setting persistence and packet / CAPS handling
properly for the new media settings.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc)
849fc0483f add mysql support for media on a prim 2010-07-26 23:34:23 +01:00
Diva Canto
9c9ce9e8dd * Deleted duplicated migration that was failing anyway.
* Added an error message in initial estate owner creation that makes it clear what needs to happen.
2010-06-14 11:50:42 -07:00
Melanie
008e840cf2 Add the BEGIN; I had missed 2010-06-09 16:37:20 +01:00
Melanie
668c3b4062 Re-add Migration version 32, which apparently got dropped completely. 2010-06-09 16:34:18 +01:00
Diva Canto
9b9804a498 * Changed CreatorIDs consistently to varchar(128)
* Deleted redundant migration for assets in SQLite
* Rewrote XInventory migrations in SQLite in the new style
2010-06-08 15:47:14 -07:00
Melanie
a246cbce8d Add a migration to adjust types in the WL table. The new connector likes that
better
2010-06-08 00:37:38 +01:00
Melanie
1c7f60ab49 Merge branch 'unitests'
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-26 10:56:24 +01:00
Diva Canto
1ab826d67c The 8th migration statement in AssetStore.migrations didn't look right. 2010-05-23 12:22:47 -07:00
AlexRa
05d9ca1b26 MySQL Migrations: Minor correcton to Region/Estate split
(some Estate SQL left behind in the Region migration)
2010-05-23 11:48:28 +03:00
AlexRa
ebc2b6d4f6 Split migrations for RegionStore and EstateStore (see WARNING!)
ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.

WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases.  As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
Diva Canto
213e372253 Cleaned up MySql migrations a bit more, got rid of all old-form migration files. Restored Presence table to its taboo-breaking form. 2010-05-20 20:24:50 -07:00
AlexRa
eacd8d0263 MySQL: added CreatorID, moved asset_flag to migration script 2010-05-19 21:50:30 +03:00
AlexRa
ee713cb253 Converted MySQL migration history to the new format
Replaced all NNN_StoreName.sql migration resources with a more
readable, single-file-per-store
2010-05-16 17:04:13 +03:00
Diva Canto
b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie
9b22393cf3 Add a field asset_flags and a corresponding enum to the asset database. This
CHANGES THE ASSET SERVER PROTOCOL and means you CAN NOT MIX PRIOR VERSIONS
WITH LATER ONES. It may also eat your babies, yada, yada, yada.
The usual cautions for migrations to the assets table apply.
Coding: Can not guarantee nut free.
2010-05-09 17:02:22 +01:00
Diva Canto
15562017f2 These files are part of the GridUserService write-up. 2010-05-07 21:32:02 -07:00
Diva Canto
a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07 21:29:56 -07:00
Melanie
07a6b37001 Somehow the starting estate number in MySQL was lost. This adds a migration
to start estates at 100. Existing databases having autcreated estates below
100 will see a gap in estate numbering. Other database implementors need to
ensure that no estates with numbers less that 100 are autocreated, unless
they are prepared to deal with the viewer's built-in notions of
Linden Mainland
2010-03-22 20:38:27 +00:00
Melanie
b92cb6126d Implement the friends data adaptor 2010-02-05 12:31:29 +00:00
Diva Canto
5ce12c92d9 Fixed a missing field in the last regions table migration. 2010-01-16 08:32:32 -08:00