Commit Graph

145 Commits

Author SHA1 Message Date
diva
57518c3624 Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... 2008-12-29 21:10:35 +00:00
Melanie Thielker
bafa5a3693 Demonstration code for modular comms. No user functionality 2008-12-28 19:15:20 +00:00
Melanie Thielker
8e8abde7d4 Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs
Creates a nonshared region module publishing IInterregionComms, to
send data of type InterregionData to another region directly.
2008-12-23 21:36:13 +00:00
Justin Clarke Casey
2afdfc4d29 * Remove IGesturesModules since it won't be very helpful without a client message anyway 2008-12-23 18:01:05 +00:00
Justin Clarke Casey
cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 2008-12-23 17:54:13 +00:00
Justin Clarke Casey
c1320112a9 * Add a method to allow friendship offers to a logged in client from an offline user directly from the server 2008-12-23 17:16:47 +00:00
Justin Clarke Casey
db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Justin Clarke Casey
aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey
eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Justin Clarke Casey
5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey
583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey
7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey
7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Justin Clarke Casey
4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
Justin Clarke Casey
18ba6c3510 * minor: A few tiny bits of documentation and log message cleanup before starting something different 2008-12-01 20:28:00 +00:00
Justin Clarke Casey
c85e2a0fb0 * restore deleted method documentation, some to IRegionDataStore and some to MySQLRegionData
* I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are)
2008-11-26 17:42:35 +00:00
Justin Clarke Casey
759a667247 * Make a step on removing direct access to TaskInventoryDictionary from other packages 2008-11-25 17:15:21 +00:00
Justin Clarke Casey
11f7471d9c * Remove direct access to Inventory.Serial 2008-11-25 17:01:18 +00:00
Justin Clarke Casey
6caebb6c93 * refactor: Establish an IEntityInventory interface for SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object 2008-11-25 16:47:50 +00:00
Melanie Thielker
ee4d4d784e Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Melanie Thielker
e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Justin Clarke Casey
14f3ac1440 * Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence) 2008-11-19 20:13:51 +00:00
Jeff Ames
0d4e391f75 Update svn properties, minor formatting cleanup. 2008-10-21 14:08:30 +00:00
Charles Krinke
a5d945e199 Thank you kindly, Idb for a patch that solves:
llWind always returns a zero vector. In the attached 
patch the WindModule has been changed slightly to 
make wind data available for llWind
2008-10-19 21:11:13 +00:00
Melanie Thielker
efe3f3eb2a Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
Add rezzing time to objects. Add Object return and traffic fields to land
database. Add plumbing for auto return. Implement auto return.
Contains a migration. May contain nuts.
2008-10-18 05:51:36 +00:00
Justin Clarke Casey
e768602681 * refactor: Rename InventoryModule to InventoryTransferModule 2008-09-29 15:09:35 +00:00
Teravus Ovares
16b6738cda * Patch from JHurliman
* Updates to libomv r2243, 
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman. 
* Will update OpenSim-libs in 10 minutes..
2008-09-26 17:25:22 +00:00
Justin Clarke Casey
7ee1f3dff6 * Implment task inventory item asset update for the old non CAPS transaction system
* This means that saving notecards in prim inventories should now work.
* Not the nicest code in the world - the transactions system is pretty fugly right now
* PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected.
* What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit.
2008-09-26 14:28:24 +00:00
Melanie Thielker
f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-25 05:13:44 +00:00
Homer Horwitz
1c08f46ec3 - Add Dispose method to IRegionDataStore
- Add necessary dummy Dispose-methods where they are missing
- Implement the SQLite Dispose-methods
(currently only used for unit tests, in the next commit)
2008-09-18 20:10:09 +00:00
Melanie Thielker
91e3463582 Remove the cruft of accessing a private member of another module's class
from DataSnapshot and replace it with a best practices approach, making
it much less dependent on the land module's internal structure and types.
2008-09-13 17:50:02 +00:00
Teravus Ovares
7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Melanie Thielker
ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker
5d6f92fb96 Patch #9171
Disallow bulk uploads if money module is present and upload cost
is set and the user hasn't got sufficient funds.
2008-08-23 00:44:06 +00:00
Melanie Thielker
c71d6f05a7 Moves one file to it's proper location 2008-08-19 15:16:48 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
mingchen
f2742fb604 *Added CommandIntentions that is used to describe a console commands hazard. HAZARDOUS if it modifies the simulator, NON_HAZARDOUS if it does a command that doesn't modify the simulator but does a background command such as a forced backup, and STATISTICAL if it returns debug or more information.
*This is useful for implementing a protection system from unwanted script execution or for application modules needing to know what a command does.
2008-07-25 02:30:07 +00:00
Melanie Thielker
a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Melanie Thielker
76840906b5 Patch adds bool IsManager(LLUUID) to IEstateModule.
Returns true whenever the LLUUID references a user who is either an EM or
the region owner.
Please note that ownership is region-scoped, while EM is estate-scoped.
2008-07-18 18:08:34 +00:00
Melanie Thielker
263633e274 Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-18 02:40:47 +00:00
Charles Krinke
00791594ad Mantis#1739. Thank you kindly, Grumly57 for a patch that:
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14 13:51:54 +00:00
Melanie Thielker
e712678689 Patch #9147
Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Jeff Ames
d470d30c09 Copyright notices and formatting cleanup. 2008-07-06 14:02:22 +00:00
Justin Clarke Casey
8251508412 * On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time
* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches
* See http://opensimulator.org/mantis/view.php?id=1662 for more details
2008-07-03 23:04:12 +00:00
Charles Krinke
b1ab680a66 Mantis#1658. Thank you, Melanie for a patch that:
Adds IEmailModule and a module skelaton
2008-07-03 20:58:29 +00:00
MW
f3f31744ab patch and files from mantis #1630, Thanks Melanie 2008-06-29 11:48:58 +00:00
Charles Krinke
9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
2008-06-28 16:08:12 +00:00
MW
7a9922af27 Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. 
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
2008-06-25 19:33:19 +00:00
Teravus Ovares
a5860ad438 * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
2008-06-21 03:29:08 +00:00
mingchen
0896cb53d4 *Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have. 2008-06-11 17:31:43 +00:00