Melanie
af05aaaf36
Remove support for the OS_NPC constant. That one seems to be overly paranoid
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to have and confuses the issue.
2012-07-25 01:28:11 +01:00
Melanie
fb8e92c90b
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Helpers.cs
prebuild.xml
2012-07-23 18:54:12 +01:00
Melanie
03ff782c3c
Merge branch 'master' into careminster
2012-07-20 22:12:02 +01:00
Justin Clark-Casey (justincc)
bcfc392edf
As per opensim-dev mailing list conversation, introduce OS_NPC constant for use with llSensor()
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This same constant will later be used with llGetDetectedType().
This constant has a different name from NPC to avoid possible conflict with future LSL changes.
This constant has a different value to try and avoid unnecessary conflict with future constants that may use the same value.
Using the 'NPC' constant with llSensor() will remain valid but is deprecated.
2012-07-20 21:08:04 +01:00
Mic Bowman
a4281ca014
Enables support for UUIDs to be returned in lists from
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modInvoke commands.
Thanks SignpostMarv!!!
2012-07-20 10:48:51 -07:00
Mic Bowman
644fb6b013
Implements a very useful OSSL function to test a string to see
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if it is a UUID. The function is osIsUUID().
Thanks SignpostMarv!
2012-07-20 10:25:50 -07:00
Melanie
df866fd300
Merge branch 'avination' into careminster
2012-07-20 09:35:22 +01:00
UbitUmarov
0facebec40
Update ubitMesh primMesher with new Dahlia version on core ( reckick git
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back)
2012-07-19 11:12:53 +01:00
UbitUmarov
5b68bff73b
kick git
2012-07-19 11:10:23 +01:00
Melanie
36d744e2a5
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-07-19 09:47:51 +01:00
Melanie
4917637ce6
Fix llSameGroup to work according to specs
2012-07-18 14:30:40 +02:00
Justin Clark-Casey (justincc)
48a5f10be1
Revert "Revert "refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself.""
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This reverts commit 59a29f5f22 .
The original revert was committed by mistake - it turns out this was not the cause of Mantis 6089
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-17 23:48:09 +01:00
Justin Clark-Casey (justincc)
ecb759c1e5
Fix regression where llGiveInventory() had stopped asking non-owner receivers to accept/decline.
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This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog.
This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway.
This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well
Fixes http://opensimulator.org/mantis/view.php?id=6089
2012-07-17 23:31:38 +01:00
Justin Clark-Casey (justincc)
59a29f5f22
Revert "refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself."
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This reverts commit 58b13d51a7 .
2012-07-17 22:56:21 +01:00
Melanie
c256447f46
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-16 22:22:42 +01:00
Melanie
9e99d2036c
Merge branch 'master' into careminster
2012-07-16 21:33:16 +01:00
SignpostMarv
ee7478fa16
sending more user-friendly messages to the script error window rather than the thrown exceptions.
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Signed-off-by: Melanie <melanie@t-data.com >
2012-07-16 21:32:38 +01:00
Melanie
7b9c4d2826
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-16 21:32:10 +01:00
Melanie
12049e1120
Allow setting linked avatar positions from within a prim not the one sat on
2012-07-16 11:03:12 +02:00
Melanie
8baf4dcc78
Reinstate older set rotation code for avatars since it works in all cases
2012-07-15 20:55:54 +02:00
Melanie
a2d19b9703
Replace sit position and rotation code with older, working version
2012-07-15 20:48:47 +02:00
Melanie
ec40c54509
Revert "Fix a sit rotation issue"
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This reverts commit 47f7cc9457 .
2012-07-15 20:48:32 +02:00
Melanie
47f7cc9457
Fix a sit rotation issue
2012-07-15 20:41:10 +02:00
SignpostMarv
84b7ae2573
acting on feedback from justincc
2012-07-14 01:45:34 +01:00
SignpostMarv
423101b425
acting on feedback from justincc
2012-07-14 01:45:34 +01:00
SignpostMarv
e3453dd9ca
added in some extra variables, it sometimes thinks it is on the same parcel :(
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Signed-off-by: SignpostMarv <github@signpostmarv.name >
2012-07-14 01:45:34 +01:00
SignpostMarv
b6cd3b625e
adding workaround for silent failure if position is outside the bounds of a region, implementing parcel prim count check.
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Signed-off-by: SignpostMarv <github@signpostmarv.name >
2012-07-14 01:45:34 +01:00
SignpostMarv
8d59385eea
Implementation of llSetRegionPos(). Does not implement failure on object entry/prim limit/access restrictions.
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Signed-off-by: SignpostMarv <github@signpostmarv.name >
2012-07-14 01:45:34 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
3b3d9967b1
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
2012-07-12 23:29:57 +01:00
Melanie
4e97237460
Revert " lltargetomega efective spinrate now multiplied by gain ( need check )"
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Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null
effect on nonphysical spinning objects.
This reverts commit df55de5b3d .
2012-07-13 00:01:01 +02:00
Melanie
d632fd7124
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc)
916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
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The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Justin Clark-Casey (justincc)
fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
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This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11 21:43:35 +01:00
Melanie
89c9528e38
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-07-11 14:27:33 +01:00
UbitUmarov
6252114ea0
remove expensive and leaked ( in Xengine at least) SayShout timer and
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replace it by a simpler function that should do the same (?) (don't like
much those 10 + 1 bursts)
2012-07-11 09:03:18 +01:00
Melanie
0bc8238a6c
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Watchdog.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
UbitUmarov
df55de5b3d
lltargetomega efective spinrate now multiplied by gain ( need check )
2012-07-10 05:51:41 +01:00
UbitUmarov
652ac5f66b
more work on llSetAngularVelocity()
2012-07-10 05:28:47 +01:00
Justin Clark-Casey (justincc)
c8af20f966
This script allows an object to be attached directly from prim inventory to another avatar in the scene.
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Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
2012-07-09 23:08:41 +01:00
Talun
1b1f841c6a
Mantis 6063 osNpcTouch.
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Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Melanie
26d89777d8
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-06 20:51:18 +01:00
UbitUmarov
ce7864632b
added llSetVelocity. will refuse to work on vehicles and on attachments ( this last may need fix) added also some code for llSetAngularVelocity but not working still
2012-07-06 17:13:11 +01:00
Melanie
5776351f6a
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Melanie
4854d77904
Add an EventType enum and Type field to the poll service event args. This allows
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the manager to tell what type of event it is. All events except for lsl http in
go to the "slow queue" which is run once per second as before.
2012-07-05 23:09:20 +02:00
Justin Clark-Casey (justincc)
8674604ff5
regrade osFormatString, osMatchString and osReplaceString to VeryLow.
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I can't see that these present any real hazard to sim functioning.
2012-07-05 21:10:59 +01:00
Justin Clark-Casey (justincc)
951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Justin Clark-Casey (justincc)
7b327848d0
Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned dictionary
2012-07-04 22:21:47 +01:00
Justin Clark-Casey (justincc)
2f998fce1f
refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04 22:00:39 +01:00
Justin Clark-Casey (justincc)
1816ecb747
refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04 21:57:57 +01:00