UbitUmarov
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736490dcb6
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dont send baked textures assets, but send cache information
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2014-10-26 18:13:44 +00:00 |
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UbitUmarov
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a1cc218f10
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*DANGER* make baked textures cross and make use of it * UNTESTED *
issue: alll this seems to be sent back to childs, need to stop that
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2014-08-14 01:53:51 +01:00 |
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UbitUmarov
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7486684436
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update the max number of texture faces and wearables to current values.
This should be safe now..
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2014-08-07 22:47:29 +01:00 |
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UbitUmarov
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c3f9c99fb3
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DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
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2014-08-07 05:20:45 +01:00 |
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teravus
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6797ac1474
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* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
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2012-12-29 08:53:58 -05:00 |
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teravus
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77cc7ce399
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* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
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2012-12-21 19:12:30 -05:00 |
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