Commit Graph

22 Commits

Author SHA1 Message Date
UbitUmarov
98a00cbce5 ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library 2015-11-20 00:37:41 +00:00
UbitUmarov
55cce6aee0 minor: reset character collision flags, even if without a Body 2015-11-12 22:40:55 +00:00
UbitUmarov
9bd6befdeb add some safeguard checks 2015-11-12 21:24:14 +00:00
UbitUmarov
097c56330a rename MinFrameTime as FrameTime, since it is not a minimum but a target value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code) 2015-11-08 04:28:46 +00:00
UbitUmarov
185d3bd39e change maximum angular velocity to a value derived from heartbeat rate and Nyquist. 2015-11-08 01:47:54 +00:00
UbitUmarov
eccc6f1081 fix wrong condition to set low angular velocity as Zero. 2015-11-08 00:24:54 +00:00
UbitUmarov
f8efd00775 add a console/log warning about large physics meshs on ubOde that can have negative impact on region load 2015-11-05 16:57:48 +00:00
UbitUmarov
7cb6ecb9f5 Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde 2015-10-22 17:34:28 +01:00
UbitUmarov
7aaa84515f rename terrain for opensim and respective configuration flag that a future costumized ODE library may have 2015-10-22 16:20:19 +01:00
UbitUmarov
f84b75b1e0 update ubOde hashspaces levels 2015-10-21 01:50:28 +01:00
UbitUmarov
f6891b36be stop using a vector3 to store axis locks 3bit flags in ubOde 2015-10-20 19:33:15 +01:00
UbitUmarov
8d7fa62088 fix a typo.. 2015-10-14 04:06:17 +01:00
UbitUmarov
7deaad7368 bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer 2015-10-14 02:32:51 +01:00
UbitUmarov
9ec9eee75f reduce jitter due to viewer interpolators on objects that are really almost at rest 2015-10-13 23:03:51 +01:00
UbitUmarov
2e2c1a1fcd change fps and dilation (still something not that usefull). make collisions a bit less explosive.., do changes on own time limited loop and not on simulation loop, ... 2015-10-13 23:01:54 +01:00
UbitUmarov
aa3303e3af add get method on physics actors PIDHoverActive 2015-09-30 20:13:31 +01:00
UbitUmarov
f87e284ec2 first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done 2015-09-30 19:14:37 +01:00
UbitUmarov
af34bfddd1 add physics assistance on placement of a new object. This may help on mantis 7727, but may still need more work 2015-09-24 06:46:07 +01:00
UbitUmarov
9e183cbd30 fix for future non square regions 2015-09-23 03:31:23 +01:00
UbitUmarov
43ca70655f remove a odd floating offset on physical prims/terrain collisions 2015-09-23 01:42:24 +01:00
UbitUmarov
672f7468f7 change the names also on the assembyInfo files 2015-09-13 00:05:29 +01:00
UbitUmarov
e9a56d5e19 rename Ubit physics modules 2015-09-12 21:38:26 +01:00