Commit Graph

3374 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
4b2b14dad1 In llMessageLinked() use GetInventoryItems() rather than cloning TaskInventory directory
GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04 21:22:43 +01:00
Justin Clark-Casey (justincc)
3769739ca7 In llRequestInventoryData() use GetInventoryItems() rather than cloning TaskInventory directory
GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04 21:19:16 +01:00
Justin Clark-Casey (justincc)
3717812ce0 refactor: In llCollisionSound() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself. 2012-07-04 21:15:00 +01:00
Justin Clark-Casey (justincc)
ae64d089c6 refactor: In llRemoveInventory() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself. 2012-07-04 21:05:51 +01:00
Justin Clark-Casey (justincc)
58b13d51a7 refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself. 2012-07-04 20:57:48 +01:00
Melanie
4f04ec5fc2 Implement the buggy version of llXorBase64Strings() for compatibility's sake 2012-07-02 02:04:56 +02:00
Melanie
d32cf21576 Add preservation of running state of scripts when drag-copying. 2012-07-01 18:30:59 +01:00
Melanie
7eb95c9ed9 Bring casing of llSHA1String in line with SL 2012-07-01 18:05:35 +02:00
Melanie
6137f37028 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-06-29 22:24:53 +01:00
Melanie
05cf51cbbd Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
2012-06-29 22:11:49 +01:00
UbitUmarov
7ab8bc0a60 don't recoil attachments doing llRezObject() 2012-06-29 01:17:53 +01:00
UbitUmarov
58b4417140 Merge branch 'avination' into ubitwork 2012-06-29 01:00:38 +01:00
Justin Clark-Casey (justincc)
bfa6896678 Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-28 23:31:23 +01:00
Melanie
a1a22a2f10 Revert "Mantis 5977 Corrections to llRegionSayTo"
This reverts commit 679da63da6.

Conflicts:

	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
2012-06-28 22:02:20 +01:00
Justin Clark-Casey (justincc)
972b0b52f9 If rest of first line after colon is blank then still warn about running in XEngine if engine specified does not exist.
This is to take account of situations where the user was intending to specify a script engine using colon using its default language.
This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes.
2012-06-28 21:30:36 +01:00
Melanie
8a03c153d5 Return NPC instead of AGENT in the detect parameters for touch, collision and
sensor.
2012-06-28 20:29:37 +02:00
UbitUmarov
29abb7d62a reactivate physics raycasts on llCastRay() until it's clear what is its problem if any... 2012-06-28 12:20:55 +01:00
UbitUmarov
de10a16546 Merge branch 'avination' into ubitwork 2012-06-28 10:57:47 +01:00
Melanie
41a1903c60 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
2012-06-28 03:21:08 +01:00
Justin Clark-Casey (justincc)
25baa2d894 Avoid reporting false positives when a colon is in a comment in the first line of a script where the user was not trying to select a different script engine.
This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine.
In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error.
This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.)
Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts).
2012-06-28 01:01:18 +01:00
Justin Clark-Casey (justincc)
f9769a9fcb minor: reuse colon index calculation in XEngine.OnRezScript. The index if a colon is found on the first line will always be the same as for the whole script. 2012-06-28 00:37:23 +01:00
BlueWall
988112d446 Add stub for llCastRay 2012-06-26 15:15:25 -04:00
Melanie
7cc5b3d7d3 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-26 17:35:55 +01:00
Melanie
2548d15878 Disable physics raycast until it can be seen to. Fix distance calculation
for some results.
2012-06-26 10:48:52 +02:00
Melanie
2ea8d820b0 Correct a wrong error constant 2012-06-26 10:48:27 +02:00
BlueWall
6d3ee8bb39 Fix script "Running" behavior
Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
2012-06-23 04:15:14 -04:00
Justin Clark-Casey (justincc)
80a41e670d Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock. 2012-06-22 02:23:25 +01:00
Justin Clark-Casey (justincc)
9f3feeff8d If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.
This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
2012-06-22 02:10:27 +01:00
Justin Clark-Casey (justincc)
f907182ab2 Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine.DoOnRezScriptQueue()
The later invocation of this function will happen on an empty compile queue.
2012-06-22 01:57:14 +01:00
Justin Clark-Casey (justincc)
d24122b706 Add item id, name, prim name and id to log message when state exists but loading fails.
Drop logging about memory limit exceeded to warn from error
2012-06-21 02:24:44 +01:00
Justin Clark-Casey (justincc)
afcabf5244 Retrigger build - last jenkins run was glitched 2012-06-21 02:13:03 +01:00
Justin Clark-Casey (justincc)
5709bed548 Add state file location to errors logged when there's some issue with retrieving state (e.g. exceeds memory limit) 2012-06-21 02:09:14 +01:00
Melanie
eab211f94d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-21 01:10:13 +01:00
Justin Clark-Casey (justincc)
625e5e913a Comment out recently added log message detailing number of scripts started when compile queue empties for now 2012-06-20 00:25:18 +01:00
Justin Clark-Casey (justincc)
881e92a726 Raise some IO associated Exception logging in XEngine to error level, in line with other similar cases.
Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
2012-06-20 00:19:50 +01:00
Justin Clark-Casey (justincc)
0fa303b1cf Log how many scripts are candidates for starting and how many are actually started.
Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
2012-06-20 00:10:19 +01:00
Justin Clark-Casey (justincc)
ef686ead37 Like the assembly and text files, only write the c#-lsl linemap in XEngine.SetXMLState() if the trust binaries flag is set.
This doesn't affect other locations where the map is written, such as on script compilation.
2012-06-19 02:11:46 +01:00
Justin Clark-Casey (justincc)
8e7032ece8 minor: Add a little more detail to IOException logging in XEngine.SetXMLState()
Also removes superflous Close() commands for statements taking place within using() constructs
Also adds some comment out debug log messages for future use.
2012-06-19 01:53:50 +01:00
UbitUmarov
ca22feb09a don't send a lot of avatar data when we are just changing position or rotation ( SendTerseUpdateToAllClients() in place of SendAvatarDataToAllAgents() ) 2012-06-17 13:28:33 +01:00
UbitUmarov
e7aceae3e0 split ugly expression in a if making it simpler to read 2012-06-17 09:06:25 +01:00
UbitUmarov
e2b9a5d7aa Don't let scripts rotate root part of physical linksets like SL, Update client rotation of avatars 'linked' to child parts. (put back some 'cosmetics' from previus commit). Still let lsl api use physics engine ideia of part Physical state on this where it should be SOP ideia, so is that is clear that sync with engine is SOP responsability. 2012-06-17 08:54:39 +01:00
Melanie
ff21007b93 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-15 15:48:34 +01:00
Melanie
ffc0badaf4 Reapply the one change that was in the revert that was actually function, not
form
2012-06-15 15:18:57 +02:00
UbitUmarov
5d32979170 Revert changes...
This reverts commit c8227e1bb7.
2012-06-15 14:31:35 +01:00
UbitUmarov
db2dcbbe2d SL doesn't let scripts rotate root part of physical linksets also fix sitting avatars rotations broken in previus commit, forcing send of updates. 2012-06-15 14:10:16 +01:00
UbitUmarov
c8227e1bb7 only rotation of root part change parts positions, so only call ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics' 2012-06-15 11:24:37 +01:00
Melanie
d893e54f4b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-14 00:10:52 +01:00
UbitUmarov
aac80550e0 Merge branch 'avination' into ubitwork 2012-06-13 05:16:18 +01:00
UbitUmarov
7bd274b3d3 Changed t adding the avatar dependent sit offset and not subtracting, so not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails() 2012-06-13 04:59:09 +01:00
Justin Clark-Casey (justincc)
1f34c8277d In the osGetGrid functions, if the [GridInfo] section does not exist then return "Configuration Error", as already happens if there is no GridInfoURI 2012-06-13 04:05:02 +01:00