Commit Graph

12 Commits

Author SHA1 Message Date
UbitUmarov
a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov
371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
UbitUmarov
018d855f28 turn off KeepAlive 2015-08-24 07:38:33 +01:00
UbitUmarov
05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
Freaky Tech
4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme
it delivers binary and has binary as input.
base64 intermediate coding makes no sense.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 18:15:42 -05:00
Justin Clark-Casey (justincc)
16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture
To do this required GetMesh to be converted to a BaseStreamHandler
Unlike GetTexture connector, no redirect URL functionality yet (this wasn't present in the first place).
2014-11-25 23:21:38 +00:00
teravus
a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 2012-11-24 22:09:34 -05:00
teravus
5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler.
* Last step is to flip the throttle distribution.
2012-11-17 03:47:09 -05:00
teravus
619c39e514 * Fixes mesh loading issues in last commit. 2012-11-15 09:44:02 -05:00
teravus
cda127e30f * Prep work switching the GetMeshModule over to a poll service.
* This still has the image throttler in it..  as is...  so it's not suitable for live yet.... The throttler keeps track of the task throttle but doesn't balance the UDP throttle yet.
2012-11-09 23:55:30 -05:00
Justin Clark-Casey (justincc)
3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical 2011-08-18 23:36:43 +01:00
Diva Canto
aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00