Commit Graph

307 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
00b23e51ae Change name of just added OSSL osForceSit() to osForceOtherSit()
This is somewhat more in keeping with something like osForceAttachToOtherAvatarFromInventory()
and potentially allows a separate osForceSit() command with High threat rather than VeryHigh that only sits the owner and can be enabled without enabling sit of other avatars.
2014-10-11 00:14:35 +01:00
Justin Clark-Casey (justincc)
5acbbcb33f minor: spacing cleanup from previous commit 79a4d1ea 2014-10-11 00:10:49 +01:00
Vegaslon
79a4d1ea8d Implements osForceSit(string avatar) & overload osForceSit(string avatar, string target)
Allows a script IN the target prim to force an avatar to sit on it using normal methods as if called by the client.

Overload method of osForceSit() to allow a script NOT in the target prim to force an avatar to sit on the target prim using normal methods as if called by the client.

This patch is based on previous work from
http://opensimulator.org/mantis/view.php?id=4492
and also includes the suggestions from justincc including change of threat level
Thank you Christos Lightling.
2014-10-11 00:04:25 +01:00
Justin Clark-Casey (justincc)
29a05cdeb5 Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe
It fits much better in this category.
2014-10-08 23:35:25 +01:00
Diva Canto
2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Oren Hurvitz
eb79c882ea Show more meaningful error messages when failed to move an item from a prim to a user's inventory.
Also, actually show the error to the user in more cases. (Previously, sometimes the operation failed without telling the user anything.)
2014-05-06 07:28:45 +01:00
Justin Clark-Casey (justincc)
873eee5431 Implement osForceBreakAllLinks().
Identical to llBreakAllLinks() except that it doesn't require the script to have link permissions.
2014-03-13 00:04:20 +00:00
Justin Clark-Casey (justincc)
296d63e20b Implement osForceCreateLink() and osForceBreakLink()
These are identical to llCreateLink() and llBreakLink() except that they don't require script permissions.
However, osForceCreateLink() still requires that linked and linkee still have the same owner.
There's also an AutomaticLinkPermission setting in [XEngine] that could be set to true to prevent the LSL function checks.
But this doesn't allow the finer control over which users/scripts, etc. can do this that the OSSL functions provide.
2014-03-12 23:05:16 +00:00
Dev Random
9de3fe9410 Add Varregion support to osGetRegionSize OSSL function
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-07 17:48:07 -05:00
Robert Adams
8eec717f5f Merge branch 'master' into varregion 2014-01-28 08:50:28 -08:00
Oren Hurvitz
2cf224166f Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions 2014-01-28 00:11:50 +00:00
Robert Adams
2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing
with a passed region size. This time in the map code and grid services code.
2013-12-26 22:45:59 -08:00
Robert Adams
beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
2013-11-08 20:53:37 -08:00
Justin Clark-Casey (justincc)
b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
Melanie
5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-26 03:40:06 +00:00
Justin Clark-Casey (justincc)
2fbc08d7dd refactor: minor cleanup in osGetAvatarList() 2013-03-14 23:19:18 +00:00
Justin Clark-Casey (justincc)
0ea0f8aa83 Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is not in the scene. 2013-03-14 23:16:39 +00:00
Justin Clark-Casey (justincc)
56b333f301 minor: Use more compact libomv primitive constructors in osNpcGetPos() and osNpcGetRot() 2013-03-14 23:12:58 +00:00
Justin Clark-Casey (justincc)
55204ccde6 Fix minor race conditions in OSSL_Api functions where a parcel could be misidentified for moving prims. 2013-03-14 23:09:59 +00:00
Justin Clark-Casey (justincc)
ad9bd3fe93 Fix sensors, llGetRootRotation(), llGet*Param() and other functions to use the world rotation if the avatar to which they are attached is sitting 2013-03-14 21:46:29 +00:00
Diva Canto
bb44758179 Switched to using the other Util function with a default value. 2013-02-27 20:59:16 -08:00
Diva Canto
f1010d7b15 Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now. 2013-02-27 20:49:41 -08:00
Diva Canto
0e8289cd00 Added new Util function for reading config vars that's more generic than the one I added yesterday -- this is for helping move config vars out of [Startup] 2013-02-22 15:57:33 -08:00
Diva Canto
e515cdddec Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency. 2013-02-21 17:26:19 -08:00
Justin Clark-Casey (justincc)
55c6753b13 Merge branch 'master' into cooptermination 2013-01-24 00:03:44 +00:00
Justin Clark-Casey (justincc)
8a22ac3f94 Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs.
APIs don't need to reference any methods on EventWaitHandle
2013-01-23 23:38:08 +00:00
Justin Clark-Casey (justincc)
74256c0cc4 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327
and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483
Animations may still exhibit different behaviour if both scripts and clients are adjusting animations.
A change in the behaviour of client AO to not remove all animations may be a better long term approach.
2013-01-18 22:57:09 +00:00
Justin Clark-Casey (justincc)
0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability.
If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread.
This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period.
Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented.
This commit, unlike 1b5c41c, passes the wait handle as an extra parameter through IScript.Initialize() instead of passing IScriptInstance itself.
2013-01-16 02:07:43 +00:00
Justin Clark-Casey (justincc)
fccb03227e Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
This is to allow the future co-operative script thread terminate feature to detect and act upon termination requests.
This splits the assembly and state loading out from the ScriptInstance() constructor to a separate Load() method
in order to facilititate continued script logic regression testing.
2013-01-15 21:13:22 +00:00
Robert Adams
eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update
the physics engines to return the name that is specified in the INI
file ("physics = XXX") as the type of engine.
This os function is a little different than the others in that it
does not throw an exception of one is not privilaged to use it.
It merely returns an empty string.
2013-01-11 16:47:35 -08:00
Oren Hurvitz
1a6694b264 Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 2013-01-02 23:16:24 +00:00
SignpostMarv
e977761071 adding ability for listeners to be filtered by regular expressions and a general-purpose function to see if a given string matches a given regex 2012-10-26 02:08:00 +01:00
SignpostMarv
18b1ee6f37 Formatting and casing correction in WorldCommModule, trailing new line in OSSL to get git diff to not complain 2012-10-26 02:08:00 +01:00
Justin Clark-Casey (justincc)
8af8319b95 Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if appearance notecard does not exist, rather than returning UUID.Zero or silently failing. 2012-10-25 03:02:00 +01:00
Justin Clark-Casey (justincc)
d9aaf51561 When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception.
This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests.
No functional changes.
2012-10-25 02:52:20 +01:00
Justin Clark-Casey (justincc)
ae662b54ea Make osNpcCreate() return UUID.Zero instead of throwing an exception if notecard name is invalid. Make osNpcLoadAppearance() fail silently in same circumstance rather than throwing exception. 2012-10-25 01:07:06 +01:00
Justin Clark-Casey (justincc)
756ac4f321 Correct osSetContentType() threat check to query osSetContentType rather than osSetResponseType 2012-10-10 01:39:47 +01:00
Justin Clark-Casey (justincc)
11d8119a21 Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutErrorOnLackingOwnerPerms. 2012-10-10 01:37:57 +01:00
SignpostMarv
a1679517d3 correcting typo 2012-10-02 22:14:47 +01:00
SignpostMarv
f555febdb7 taking into account the recent introduction of implicit operators 2012-10-02 22:14:46 +01:00
SignpostMarv
ce7694c108 added perms checking, duplicated functionality to methods that do not require perms and have higher threat level 2012-10-02 22:14:46 +01:00
SignpostMarv
c677c04f10 fixing copypasta 2012-10-02 22:14:46 +01:00
SignpostMarv
35b7c80e0b implementing osDropAttachment & osDropAttachmentAt 2012-10-02 22:14:46 +01:00
SignpostMarv
e041f09750 refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3 2012-09-08 00:44:27 +01:00
SignpostMarv
07dbe46ba3 wrapping attachment functions in a region 2012-09-04 00:03:44 +01:00
SignpostMarv
ff867b59cf Implementing functing to send messages directly to attachments 2012-09-04 00:03:44 +01:00
SignpostMarv
d4b8a13a1d refactoring the grunt work of MessageObject into a private method with a UUID argument 2012-09-04 00:03:44 +01:00
SignpostMarv
a858c5daee implementing a function to get the number of attachments worn 2012-09-04 00:03:43 +01:00
Mic Bowman
3d736d575f This partially implements the LSL function to set the response
type for an HTTP request. Since the "official" LSL function limits
the use of the response type, it is implemented as osSetContentType
with a string for the content mime type and a threat level of high.
With this function you should be able to implement rather functional
media-on-a-prim application with much less difficulty.
2012-08-29 14:56:51 -07:00
SignpostMarv
3bf7bd6359 track originating IScriptApi method for SL-like error messages. Will add rule number tracking in next commit. 2012-08-29 02:10:04 +01:00