Commit Graph

741 Commits

Author SHA1 Message Date
Melanie Thielker
b7a4613a0d Correct the representation of the automatic null string 2008-09-02 04:23:01 +00:00
Melanie Thielker
e2a0a04beb Remove the ((bool)()) cast, since it can make c# barf 2008-09-02 04:15:06 +00:00
Melanie Thielker
61978649ec Change some chat output functions so that text is truncated at
1000 chars to avoid the exception thrown by libomv at 1100 chars.
Change string->int conversion so it copes with non-numeric chars
after the number and no longer uses a float to parse the value.
2008-09-02 03:43:18 +00:00
Melanie Thielker
146f469524 Add an explicit cast to bool for the if expression so that any base types
that slip in will not cause it to break
2008-09-02 00:03:16 +00:00
Melanie Thielker
0e7bac07f6 Thank you, Ewe Loon, for a patch that fixes various aspects of
llSetPrimitiveParams and llSetLinkPrimitiveParams
2008-09-01 23:35:52 +00:00
Melanie Thielker
a5d2674a43 This is an attempt to fix the handling of constants in LSL.
It wraps constants in new LSLType(x), so that lists with
constant values are processed correctly. Contains changes to
the lsl.parser.cs that are not (yet) reflected in opensim-libs,
since this experimental patch affects XEngine only. Also contains
nuts.
2008-09-01 23:33:12 +00:00
Melanie Thielker
bfeb3881f2 Another attempt at fixing XEngine llSetPrimitiveParams: Make it accept
LSLIntegers in lists, and attempt to address the scope issue on TRUE
and FALSE with readonly static linkage
2008-09-01 21:54:04 +00:00
Justin Clarke Casey
e4ec9829cd * Apply cmickeyb's patch from mantis 2068
* llParseString functions throw exception when passed a list of variables 
* Thanks!
2008-08-30 21:12:58 +00:00
Melanie Thielker
fda5457996 Maintis #2078
Thank you, ralphos, for a patch that corrects the handling of compiler
warnings in the XEngine, which were erronoeously reported as errors!
2008-08-29 19:57:01 +00:00
Jeff Ames
3bf8858727 Update svn properties, formatting cleanup. 2008-08-28 14:41:54 +00:00
Melanie Thielker
086284da55 Thannk you, Ralphos, for a patch the corrects an improper cast in
llSetPrimitiveParams
2008-08-28 14:08:09 +00:00
Melanie Thielker
5dac6242bd Thank you, salahzar, for a patch that adds some more functions
from DotNetEngine into XEngine.
2008-08-28 10:42:22 +00:00
Melanie Thielker
bf4d1fbb8d Refactor IScriptInstance / IScriptEngine to use a generic IScriptWorkItem,
which is a thin wrapper around a IWorkItemResult from the SmartThreadPool.
However, it is very easy to reimplement on top of basic threading and therefore
makes the IScriptInstance class independent of the specific threading
implementation.
2008-08-28 00:37:22 +00:00
Melanie Thielker
5525a3ecb4 Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member
from IScriptEngine.
2008-08-27 22:53:58 +00:00
Melanie Thielker
6e3367d68c Refactor XScriptInstance to IScriptInstance and move into Shared/. Now
engines that want to use the XEngine's instance handling and state
persistence can do so. IScriptInstance is optional, but it does
require the SmartThreadPool if it is used.
2008-08-27 22:38:36 +00:00
Melanie Thielker
a2985b5655 Refactor Executor into the script app domain and IScript. This changes
an implicit reference into a proxied one and further reduces memory
consumption of XEngine
2008-08-27 21:36:03 +00:00
Melanie Thielker
1a3f83c94b Erm - make the distanc factor really work....
(wipes egg off face)
2008-08-27 19:12:17 +00:00
Melanie Thielker
788dff7090 Implements the r6005 foes for XEngine as well 2008-08-27 17:19:56 +00:00
Melanie Thielker
1ac6bb3107 Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation of
LSL's arbitrary 10 m limit on object movement.
Also implements the 10 m maximum rezzing distance, subhect to the same
factor.
2008-08-27 17:12:55 +00:00
Charles Krinke
a055d3c2e8 Mantis#2045. Thank you kindly, Tyre for a patch that:
This patch adds even more LSL compatibility to llSetPos() As stated in the 
wiki http://wiki.secondlife.com/wiki/LlSetPos, [^] movement should also be 
capped to 10m per call for unattached root prims.
Beside this issue the attached patch adds (hopefully) all known LSL script 
delays (as ScriptSleep(), but still commented out) to LSL_BuiltIn_Commands.cs 
and LSL_Api.cs and a lot of format cleanup.
2008-08-25 21:39:36 +00:00
Melanie Thielker
24456e846c Add the same delay factor in the XEngine section for the XEngine 2008-08-25 18:07:29 +00:00
Melanie Thielker
64e4c34c1a Add ScriptDelayFactor under LL-Functions in OpenSim.ini. Defaulted
at 1.0, it allows delays to function as coded. Smaller values will
reduce, larger values will increase the delays. A value of 0 is
permitted and results in on delay being applied.
2008-08-25 17:50:44 +00:00
Melanie Thielker
fc9a1f0f45 Fix osAvatarPlayAnimation to actually do what it says on the box 2008-08-25 13:53:49 +00:00
Melanie Thielker
cf7020d73c Mantis #2044
Thank you, salahzar, for a patch that corrects the behavior
of PRIM_TYPE in llGetPrimitiveParams() and improves LSL
conformance in llGetNumberOfSides();
2008-08-25 11:58:55 +00:00
Charles Krinke
032a4ee9b5 Mantis#2043. Thank you kindly, Ralphos for a patch that addresses:
The version of llSetLinkPrimitiveParams in LSL_BuiltIn_Commands.cs 
has not been kept in sync with the additional functionality made 
recently to the llSetLinkPrimitiveParams implementation in
LSL_Api.cs which includes support for setting glow, full bright and 
other privative parameters. A patch to LSL_BuiltIn_Commands.cs is 
provided the incorperates this functionality (duplicated).
2008-08-24 18:37:51 +00:00
Melanie Thielker
ec9137c4fa Mantis #2028
Thank you, salahzar, for a patch that implements llGetNumberOfSides()
for the DotNetEngine.
2008-08-24 14:04:02 +00:00
Melanie Thielker
d2d9808742 Thank you, salahzar, for a patch that adds llGetNumberOfSides and will
also enable LSLconformance on some texture functions as well.
Applied the part of the patch in Shared/.
The part for Common/ needs to be reworked to remove the reference
into Shared/
2008-08-23 16:15:17 +00:00
Melanie Thielker
ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Charles Krinke
5a85f22110 Mantis#1990. Thank you kindly, Nlin and M.Igarashi for a patch that:
This patch improves LSL conformance by inserting a 0.2 second delay 
into llSetPos/llSetRot, as the function specification states. 
Thanks to M. Igarashi for the patch.
2008-08-21 14:18:40 +00:00
Melanie Thielker
b28bac016a Fixes the previous commit of llMakeLink for Shared/ 2008-08-19 22:01:59 +00:00
Melanie Thielker
f2055a3524 Mantis #2001
Thank you, nlin, for a patch that implements part of llCreateLink
- DotNetEngine implementation by nlin.
- Shared/ port by me.
2008-08-19 21:37:12 +00:00
Mike Mazur
225067d8b6 Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs. 2008-08-19 05:30:10 +00:00
Mike Mazur
a513cba60b Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well. 2008-08-19 05:25:07 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Jeff Ames
531f6c01eb Update svn properties, minor formatting cleanup. 2008-08-17 23:07:14 +00:00
Charles Krinke
c200644bd9 Mantis#1974. Thank you BlueWall for a patch that:
adds handling for PRIM_PHYSICS, PRIM_PHANTOM in 
llSetPrimitiveParams()
2008-08-17 20:38:40 +00:00
Jeff Ames
796ccd3d37 Update svn properties, minor formatting cleanup. 2008-08-17 02:31:45 +00:00
Charles Krinke
60a676251a Mantis#1971. Thank you kindly, BlueWall for a patch that:
The included patch enable handling for PRIM_FULLBRIGHT in 
llSetPrimitiveParams().
2008-08-16 21:31:36 +00:00
Jeff Ames
6fa26f5b41 Update svn properties, minor formatting cleanup. 2008-08-16 17:26:25 +00:00
Charles Krinke
5ed5d0788b Mantis#1890. Thank you kindly, Godfrey, for a patch that addresses:
llListSort() sorts integers and floats in ASCII order rather than numeric order
2008-08-16 02:39:46 +00:00
Charles Krinke
35f0e6f6f4 Mantis#1964. Thank you kindly, BlueWall for a patch that:
Parch adds PRIM_BUMP_SHINY handling to llSetPrimitiveParams
2008-08-16 02:33:26 +00:00
Charles Krinke
9a6bdd9701 Mantis#1963. Thank you kindly, Krtaylor for a patch that solves:
XEngine missing string constructor for LSLInteger and LSLFloat
2008-08-16 02:28:30 +00:00
Melanie Thielker
328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead.
Scripts can now no longer DOS the user server and there are a lot fewer
gratuitious lookups of user profile data.
2008-08-16 02:00:36 +00:00
Melanie Thielker
c1fa7592c7 Pantis #1957
Thank you, Leaf, for a patch that implements llGetAnimationList()
XEngine implementation added by myself.
2008-08-15 21:18:08 +00:00
Melanie Thielker
9f8ff36348 Mantis #1961
Thank you, BlueWall, for a patch that adds PRIM_GLOW
2008-08-15 16:26:56 +00:00
Jeff Ames
dde21314e7 Update svn properties, formatting cleanup, fix a couple compiler warnings. 2008-08-15 10:24:04 +00:00
Mike Mazur
60acc370fc Thanks, krtaylor, for a patch that fixes llListSort() and llListRandomize() failing with stride less than 1. Fix issue 1893. 2008-08-15 00:55:16 +00:00
Melanie Thielker
c2f1771c63 Make the estate owner work. Changes permissions checks to allow the
estate owner user the ability to add and remove estate managers,
and have EM rights outside of that.
2008-08-14 18:08:22 +00:00
Charles Krinke
9f9e7d98ea Mantis#1942. Thank you kindly, Tyre for a patch that:
updates llTriggerSound() so it accepts an object inventory name too
This adds the same functionality like Xantor's patch for llPlaySound()
2008-08-13 15:01:45 +00:00
Charles Krinke
4a2d5d92cc Mantis#1941. Thank you kindly, Tyre for a patch that
makes progress in extracting the line number of LSL
script execution errors.
2008-08-13 14:58:26 +00:00