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244 Commits 5 Branches 96 Tags
bd8018fa1cb32aa42e2a1a41ebb01fc0f1b0a04b
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5 Commits

Author SHA1 Message Date
MW
9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 2007-07-01 17:26:33 +00:00
Adam Frisby
bacf90b5d8 * Project files fixed for OGS. 2007-07-01 11:40:48 +00:00
mingchen
9eaecabdd0 *Moved VersionInfo.cs to its correct place in OpenSim.csproj
*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
2007-06-27 19:04:23 +00:00
mingchen
2261e4ec2a *Fixed all renaming for OpenGridServices.sln, still a reference issue in prebuild.xml though 2007-06-27 18:04:07 +00:00
MW
646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 2007-06-27 15:28:52 +00:00
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