Commit Graph

3892 Commits

Author SHA1 Message Date
teravus
670bb9cb8b Merge remote-tracking branch 'remotes/origin/avination' into teravuswork 2013-01-16 17:52:02 -05:00
Melanie
582cb89beb Add a way to put things at the front of the queue for any throttle group.
Adds a DoubleLocklessQueue and uses it for the outgoing buckets. Added
a flag value to the Throttle Type (again) because although it's hacky, it's
the best of a bad bunch to get the message through the UDP stack to where it's
needed.
2013-01-16 19:29:27 +01:00
Melanie
85aa1804df Complete removal of the now unused state queue 2013-01-16 17:06:25 +00:00
teravus
1c79e8a779 * Document the additional Visual Params of newer browsers in AvatarAppearance.VPElement so it can be easily looked up in code/module 2013-01-14 19:37:44 -05:00
teravus
6797ac1474 * This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. 2012-12-29 08:53:58 -05:00
UbitUmarov
a285ff7e69 check land permitions on sit target for unscripted sits 2013-01-03 14:27:21 +00:00
teravus
77cc7ce399 * Partial Commit for Avatar Appearance to include the functionality of Cached Bakes. 2012-12-21 19:12:30 -05:00
UbitUmarov
20773dcfcc add a Check method to flotsamAssetCache, so to check if a asset is in
cache without actually loading it. Make use limited use of it in
avatarfactory textures check. Also on llclientview
HandleAgentTextureCached that now should work. Other asset cache modules
for now will return false, so are broken. baked textures logic
still unchanged. *UNTESTED*
2012-12-13 02:55:36 +00:00
UbitUmarov
c73c2fb070 add some default size setting and checks 2012-12-07 21:53:33 +00:00
UbitUmarov
93bede4e6a revert the use of avatar skeleton and use avatar size provided by viewers,
since at least for now seems good enought
2012-12-07 21:26:58 +00:00
UbitUmarov
b2f3516b68 calculate avatar size on tps 2012-12-07 17:28:07 +00:00
UbitUmarov
d2499c4c31 *TEST* Use new avatar size in ubitODE. 2012-12-07 15:54:46 +00:00
UbitUmarov
135e0ea853 *TEST* add some avatar skeleton information and use it to calculate avatar
height and bounding box. Change LSL acording.
2012-12-07 13:47:58 +00:00
Melanie
d3904ff484 Add a transaction ID to the money module path for llTransferLindenDollars 2012-12-03 19:34:22 +01:00
Melanie
6581097001 Fix new command console code to match the output of the original while keeping
the new features
2012-11-23 03:20:15 +01:00
Melanie
c96729b55d Add a newline before the constant help text 2012-11-23 02:06:05 +00:00
Melanie
2e7b72d3da Revert help to display a full command list. Leave the help categories in as
"help categories" in case it turns out useful in the future. May not work.
2012-11-23 02:04:24 +00:00
Melanie
2abddedc34 Merge branch 'master' into careminster 2012-11-23 01:49:25 +00:00
Justin Clark-Casey (justincc)
eb1921ff93 Add "help all" console command which will list all commands alphabetically in a single list 2012-11-23 01:52:48 +00:00
Melanie
3c1a58c67a Merge branch 'master' into careminster 2012-11-22 13:37:27 +00:00
Justin Clark-Casey (justincc)
3ce00e97cc Factor out command script code.
This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22 05:57:20 +00:00
Justin Clark-Casey (justincc)
9fcf3f1a3f Make "config show/set/get/save" console commands available on all servers 2012-11-22 05:48:41 +00:00
Justin Clark-Casey (justincc)
8269d2b893 Factor out common pid file creation and removal code.
Log path at which pid file is created or reason for failure to create.
2012-11-22 05:14:43 +00:00
Justin Clark-Casey (justincc)
42e87a6582 Add "get log level" command - this returns the current server session console logging level.
This supersedes getting information by calling "set log level" without a 4th argument, which is confusing.
2012-11-22 04:57:45 +00:00
Justin Clark-Casey (justincc)
34ff96a119 Remove unused BaseOpenSimServer.ShowHelp() 2012-11-22 04:52:29 +00:00
Justin Clark-Casey (justincc)
4c4379b50f Make "set log level" command available across all servers 2012-11-22 04:50:09 +00:00
Justin Clark-Casey (justincc)
45d1e6ab09 Make "show info" command available across all servers
This helpfully lists version information, startup location and console log level
2012-11-22 04:45:53 +00:00
Justin Clark-Casey (justincc)
cf03d6ea92 Factor out common registration of "show uptime" command 2012-11-22 04:11:03 +00:00
Justin Clark-Casey (justincc)
5c48d7a378 factor out common HandleShow code for "show uptime" 2012-11-22 04:05:09 +00:00
Justin Clark-Casey (justincc)
74a20a62ee refactor: Factor out copy/pasted server uptime report code 2012-11-22 03:43:21 +00:00
Melanie
5f4ac1c5a3 Merge branch 'master' into careminster 2012-11-22 03:40:30 +00:00
Melanie
45eedb635a Merge branch 'master' into careminster 2012-11-20 20:25:15 +00:00
Justin Clark-Casey (justincc)
dc5711ad62 minor: If logging full incoming HTTP data, don't deceptively print ... at the end of the body. 2012-11-20 04:10:03 +00:00
Melanie
decc5318a7 Merge branch 'avination' into careminster 2012-11-20 01:21:15 +00:00
Melanie
ccc81183b0 Merge commit '619c39e5144f15aca129d6d999bcc5c34133ee64' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
2012-11-20 01:20:59 +00:00
teravus
5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler.
* Last step is to flip the throttle distribution.
2012-11-17 03:47:09 -05:00
Melanie
7ad082f7c3 Merge branch 'avination' into careminster 2012-11-17 02:58:14 +00:00
Melanie
e4659a83f1 Merge branch 'master' into careminster 2012-11-17 02:03:24 +00:00
Justin Clark-Casey (justincc)
392e84e554 Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
This was necessary historically but hasn't been for many years.
Can still get CreatorIdAsUuid, which is really just a UUID cached version of the string CreatorId
2012-11-17 01:23:29 +00:00
Justin Clark-Casey (justincc)
55f889cc66 refactor: Move stat classes out of StatManager and into their own files for clarity. 2012-11-16 05:02:06 +00:00
Justin Clark-Casey (justincc)
cd088757e9 Add a first draft mechanism for the IncomingPacketsProcessedStat to show the delta over time.
The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling.
2012-11-16 04:36:22 +00:00
teravus
e9153e1d1a Revert "Merge master into teravuswork", it should have been avination, not master.
This reverts commit dfac269032, reversing
changes made to 619c39e514.
2012-11-15 10:05:16 -05:00
teravus
dfac269032 Merge master into teravuswork 2012-11-15 09:46:41 -05:00
Melanie
5895c4cc6f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-11-15 03:46:10 +00:00
Justin Clark-Casey (justincc)
038528dc80 Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name 2012-11-15 02:02:59 +00:00
Melanie
06fa1681ae Merge branch 'master' into careminster 2012-11-15 00:43:26 +00:00
Diva Canto
27b12cebbb A few more AssemblyInfos in a few more dlls. 2012-11-14 08:10:15 -08:00
Diva Canto
e4cb7af98a Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't have an AssemblyInfo file. 2012-11-13 19:26:43 -08:00
teravus
cda127e30f * Prep work switching the GetMeshModule over to a poll service.
* This still has the image throttler in it..  as is...  so it's not suitable for live yet.... The throttler keeps track of the task throttle but doesn't balance the UDP throttle yet.
2012-11-09 23:55:30 -05:00
teravus
4fa088bafb Pipe Throttle Update Event to EventManager, client --> ScenePresence --> EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule. 2012-11-04 22:57:24 -05:00