Commit Graph

16 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
1b3b7a61ac minor: Add comment as to why we are pulcking plain old ints out of the LSL_List when converting values from LSL for modInvoke() 2012-10-26 01:50:46 +01:00
SignpostMarv
ecdb88679e Removing the apparently superfluous explicit namespace reference so that the if-else-if-else block in ConvertFromLSL can have a consistent appearance 2012-10-26 01:43:54 +01:00
SignpostMarv
01972cc9e8 system ints can end up in LSL lists, which can cause counter-intuitive unknown list element type errors in ConvertFromLSL (via modInvoke) 2012-10-26 01:43:53 +01:00
Justin Clark-Casey (justincc)
d9aaf51561 When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception.
This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests.
No functional changes.
2012-10-25 02:52:20 +01:00
SignpostMarv
8db5d79f4b passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly error messages 2012-09-10 13:15:32 +01:00
Mic Bowman
641b08aa78 Enables cast from int to float for MOD* functions;
Thanks SignpostMarv!
2012-09-05 09:13:16 -07:00
SignpostMarv
fb84ff96a9 implicit operators mean one does not need to instantiate new objects manually 2012-08-18 18:29:59 +01:00
SignpostMarv
5d7751da89 refactoring for Vector3 operator & constructor tweaks 2012-08-18 13:21:55 +01:00
Mic Bowman
a4281ca014 Enables support for UUIDs to be returned in lists from
modInvoke commands.

Thanks SignpostMarv!!!
2012-07-20 10:48:51 -07:00
Justin Clark-Casey (justincc)
6406d5a5b9 refactor: Eliminate local id parameter from api initialize.
This is always available from m_host.LocalId
2012-05-08 23:20:27 +01:00
Justin Clark-Casey (justincc)
01b78235db Instead of constantly looking up unchanging self item in script code, pass in self item on initialization. 2012-05-08 23:05:01 +01:00
Melanie
7e0936e4b6 Add a hust UUID to the script invocations 2012-03-26 14:19:55 +01:00
Mic Bowman
a14437ad5a Add support for key, vector, rotation and list types for both
arguments and return values to the modInvoke family of functions.

See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke
2012-03-24 22:43:42 -07:00
Mic Bowman
402ff75d78 Adds a new script command 'modInvoke' to invoke registered functions
from region modules. The LSL translator is extended to generate the
modInvoke format of commands for directly inlined function calls.

A region module can register a function Test() with the name "Test".
LSL code can call that function as "Test()". The compiler will translate
that invocation into modInvoke("Test", ...)
2012-03-15 13:16:02 -07:00
Melanie
ba99081bbe Add IScriptModuleComms interface and region module to handle dispatch of
script messages to region modules and sending back replies.
Hook IScriptModuleComms.OnScriptCommand to see commands and use
DispatchReply to reply to the script. It is recommended to pass the "id"
parameter from the event as the "k" parameter of the reply.
The script will receive the reply as a link message from link -1.
2009-11-10 03:36:43 +00:00
Melanie
7df7e6a0bb Add modSendCommand function (note, this is a new API module, using the API
extension mechanism, it's not a osFunction!
2009-11-10 01:22:14 +00:00