Justin Clark-Casey (justincc)
5074d290e4
commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries
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lots of messy debug code here too which would need to be removed
2010-05-27 21:35:17 +01:00
Justin Clark-Casey (justincc)
2603f9a134
stop "load oar" reporting ignored objects when those objects were actually loaded just fine
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this fix also means that loaded scripts are properly/more promptly started
here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive.
2010-05-24 16:53:43 +01:00
Justin Clark-Casey (justincc)
e589a31bc4
Only send dialogs and notices to root agents, not child agents
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Small change for backport
Conflicts:
OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
2010-05-21 22:23:13 +01:00
Justin Clark-Casey (justincc)
427ae1087f
minor: correctly print out missing item id when it can't be found rather than a NullReferenceException
2010-05-20 23:44:49 +01:00
Justin Clark-Casey (justincc)
fa8def5e70
minor: Print out port that http servers are using
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do this in callers so that we know who is setting up these things
2010-05-20 23:17:56 +01:00
Justin Clark-Casey (justincc)
dd1b99cd0d
Address symptom of Mantis 4588 (though not the cause) by moving the avatar dereference inside the exception catch
2010-05-15 01:07:34 +01:00
Justin Clark-Casey
9209657f93
Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671
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Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object
Thanks crystalsgalicia!
2010-05-14 21:22:53 +01:00
Melanie
10750421a3
Fix some symbol errors
2010-04-30 12:07:47 +01:00
Melanie
04845c1898
Fix link security issue
2010-04-30 11:48:09 +01:00
John Hurliman
54cedfe432
Changed the GetTextureModule backport to work with the 0.6.9 codebase
2010-04-08 15:57:57 -07:00
John Hurliman
0f3314c04c
Backported GetTextureModule and IAssetService.GetCached()
2010-04-08 15:00:01 -07:00
Justin Clark-Casey (justincc)
93967d4a1c
fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database
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this meant that the loaded settings would disappear after a restart
2010-02-26 18:30:05 +00:00
Jeff Ames
2dea162073
Formatting cleanup.
2010-02-22 12:25:59 +09:00
Justin Clark-Casey (justincc)
8294fbd069
minor: remove mono compiler warning
2010-02-19 22:31:53 +00:00
Justin Clark-Casey (justincc)
c767a7901c
forestall bug reports about the Command error: System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19 22:30:46 +00:00
Justin Clark-Casey (justincc)
214b1351fb
minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/config-include/FlotsamCache.ini.example
2010-02-19 21:18:03 +00:00
Justin Clark-Casey (justincc)
95a31c9b6f
minor: fix error inserting field in log message
2010-02-17 20:57:29 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com >
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Justin Clark-Casey (justincc)
aad95fcff5
minor: remove completely commented out and unused class
2010-02-12 22:45:59 +00:00
Justin Clark-Casey (justincc)
802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Justin Clark-Casey (justincc)
aba5908860
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-08 21:39:46 +00:00
Teravus Ovares (Dan Olivares)
fabf10f1cf
endline fix 2
2010-02-06 00:38:22 -05:00
Teravus Ovares (Dan Olivares)
59f6606ecf
Endline fix
2010-02-06 00:37:07 -05:00
Justin Clark-Casey (justincc)
bf9fc69d01
minor: log what kind of wearable cannot be found
2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc)
68bb2dac45
Revert "Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)"
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This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules)
This reverts commit 7058a4c259 .
2010-02-05 19:21:27 +00:00
Justin Clark-Casey (justincc)
7058a4c259
Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
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If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example)
Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
2010-02-05 18:09:27 +00:00
Justin Clark-Casey (justincc)
f1b99c4a7f
minor: one method doc
2010-02-04 21:35:56 +00:00
Justin Clark-Casey (justincc)
bde7f361fa
minor: remove one mono compiler warning
2010-02-03 19:46:33 +00:00
Justin Clark-Casey (justincc)
7c69badd3d
minor: remove one mono compiler warning
2010-02-03 19:34:08 +00:00
Justin Clark-Casey (justincc)
bbd41de6d5
refactor: move world comm message queueing into its own method
2010-02-02 20:38:58 +00:00
Justin Clark-Casey (justincc)
7b53067d6d
Apply http://opensimulator.org/mantis/view.php?id=4548
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Fix command params check on fcache expire <datetime>
Thanks coyled
2010-01-29 21:52:13 +00:00
Justin Clark-Casey (justincc)
0cf88b34c9
use common sop2 setup for TestMergeOarV0_2()
2010-01-29 21:45:07 +00:00
Justin Clark-Casey (justincc)
68c7218fa1
make TestSaveOarV0_2() use a common part2 construction
2010-01-29 21:42:27 +00:00
Justin Clark-Casey (justincc)
0c3043a298
use common part1 createio nin TestMergeOarV0_2()
2010-01-29 21:37:25 +00:00
Justin Clark-Casey (justincc)
055d991cc1
minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()
2010-01-29 21:33:11 +00:00
Justin Clark-Casey (justincc)
75dcd721de
use common part1 creation in ArchiverTests.TestLoadOarV0_2()
2010-01-29 21:27:14 +00:00
Justin Clark-Casey (justincc)
115e66218e
refactor out scene object 1 creation n ArchiverTetss
2010-01-29 21:10:14 +00:00
Justin Clark-Casey (justincc)
c1da07e4eb
factor out scene setup in ArchiverTests
2010-01-29 20:59:56 +00:00
Justin Clark-Casey (justincc)
ae2174d8f5
Add method to get all items with the same name from a particular prim
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Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00
Melanie
536a6bac72
Resolve one more conflict I overlooked
2010-01-29 07:42:45 +00:00
Melanie
a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
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This reverts commit ec3c31e61e .
2010-01-29 07:21:06 +00:00
Melanie
ee12b00cfa
Fixes inconsistencies in the permissions module. Adds a region_manager_is_god
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configurable. Previously, estate managers could enter god mode, but would
not have any powers. Now estate managers can enter god mode only if this
option is true, and then will have real god powers.
2010-01-28 14:34:31 +00:00
Revolution
c26f1d1bfa
Changes WorldCommModule to ISharedRegionModule.
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Signed-off-by: Melanie <melanie@t-data.com >
2010-01-28 02:05:05 +00:00
Melanie
1254a5e50c
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-01-23 15:19:05 +00:00
Revolution
ec3c31e61e
Updates all IRegionModules to the new style region modules.
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Signed-off-by: Melanie <melanie@t-data.com >
2010-01-23 15:18:52 +00:00
Justin Clark-Casey (justincc)
1df69be9a6
Add first part of test for checking restore of task inventory items on oar load
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Passes but not yet complete
2010-01-22 20:32:34 +00:00
Justin Clark-Casey (justincc)
a0e4665077
complete assertion checks of all other oar loaded region settings
2010-01-22 17:17:25 +00:00
Justin Clark-Casey (justincc)
5f5fdc3624
Allow oar loading to work even if an estate module is not present
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Write bare bones unit test for region setting loads
2010-01-22 16:22:23 +00:00