Commit Graph

42 Commits

Author SHA1 Message Date
Melanie Thielker
1b7d0a6c93 Paving the way for syncing group permissions across a grid 2009-05-12 14:59:11 +00:00
Adam Frisby
6dcafec22d * Implements IP and DNS based ban facilities to OpenSim.
* User interface is ... primitive at best right now.
* Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read;

DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans.

IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
2009-05-11 19:23:51 +00:00
Melanie Thielker
36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker
334738fca9 Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Melanie Thielker
d91330ea35 Add PlacesQuery packet 2009-04-20 20:43:48 +00:00
Melanie Thielker
4b85cbf0b6 Correctly flag group owned prims in the land prim list 2009-04-16 01:01:40 +00:00
Melanie Thielker
ac96722c1d Fix build break and change some groups interfaces 2009-04-16 00:46:24 +00:00
Melanie Thielker
7306b73f02 Commit the group deeding support, thank you, mcortez 2009-04-15 21:07:09 +00:00
Melanie Thielker
a0417f5791 Thank you, Fly-Man, for a patch that adds the stub to handle the
avatar interests update.
2009-04-14 03:44:27 +00:00
nlin
8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381

The current implementation works as expected if the object has no rotation or 
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).

It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL 
also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10 06:39:52 +00:00
Justin Clarke Casey
ed6165ab9c * Apply http://opensimulator.org/mantis/view.php?id=3227
* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Homer Horwitz
8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
Melanie Thielker
f88d755f96 Add PickInfoReply packet.
Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Melanie Thielker
c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker
404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
Melanie Thielker
4f6c4378da Add mute list request event and dummy response 2009-03-28 04:21:44 +00:00
Teravus Ovares
f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
* Modifies the IClientAPI!  So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
Melanie Thielker
cbef90fec6 Add the events needed for profiles.
Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Teravus Ovares
52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Melanie Thielker
37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Homer Horwitz
66f0445173 Mantis#3306: Thanks tlaukkan for a patch that
adds primitive hierarchies support to MXP and improves client disconnect handling.
2009-03-16 21:41:51 +00:00
Homer Horwitz
abc5df12c8 This patch improves MXP connect and disconnect functionality.
- Avatars are now properly on top of terrain.
- ScenePresence is now removed from Scene only once.
Fixes Mantis #3302. Thanks tlaukkan.
2009-03-15 21:34:28 +00:00
Dahlia Trimble
0d37907c58 Thanks Tommil for a patch which added support for creating user accounts automatically in local sandbox if
accounts authenticate is set off and connecting with MXP protocol. Mantis #3300
2009-03-15 16:17:01 +00:00
Jeff Ames
112a1af3a6 Update svn properties, minor formatting cleanup. 2009-03-10 00:03:26 +00:00
Justin Clarke Casey
051096e8ae * minor: remove some mono compiler warnings 2009-03-09 19:58:39 +00:00
lbsa71
4f23718102 Thank you tlaukkan for a patch that: Upgraded to MXP 0.4 version and cleaned up field naming.
* Updated code to compile against MXP 0.4 version.
* Cleaned up field naming conventions.
* Added support for logging in with region name.
* Filled in new fields of JoinResponseMEssage.
* Added support for SynchronizationBeginEvent and SynchronizationEndEvent.
* Commented out periodic debug log.
* Added networking startup log messages.

This closes mantis #3277
2009-03-08 19:33:19 +00:00
Justin Clarke Casey
fc2c73d5c6 * minor: remove some mono compiler warnings 2009-03-06 21:00:15 +00:00
Charles Krinke
dc314ee50c Mantis#3249. Thank you kindly, Tlaukkan (Tommil) for a patch that:
* Removed compiler warnings
* Updated protobuf-net and MXP license files.
2009-03-01 19:33:12 +00:00
Dahlia Trimble
63992d92fe Thanks tommil for mantis #3248 - a patch that adds support for avatar movement to MXP module. 2009-03-01 18:31:27 +00:00
MW
d6b8b41a5b Applied Patch from mantis #3245. Thanks tlaukkan/Tommil 2009-02-28 14:04:02 +00:00
MW
95230c244c Applied patch from Mantis# 3240, thanks tlaukkan/Tommil 2009-02-27 14:50:49 +00:00
Melanie Thielker
ed2de7ac82 Plumb in the RetrieveInstantMessages event that is sent by the viewer
when it is ready to receive offline IM
2009-02-26 20:11:55 +00:00
lbsa71
309eaf4735 * Applied a patch that: Added prim parameters support to MXP client
* Updated MXP to contain extension fragment with prims and updated MXPClientView to fill in the parameters.  
  * Added google protobuffers dll.
  * Update MXP dll.
  * Updated MXPClientView to send prim parameters as Perception event extension
  * Started OpenSim and connected with IdealistViewer via MXP and ensured from log that parameters are being sent.
  * Ensured that nant test target runs succesfully.  
This closes mantis #3229. Thanks, tlaukkan!
2009-02-25 16:29:43 +00:00
Jeff Ames
f175cb7e8c Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-23 10:36:16 +00:00
Adam Frisby
c2f3ff872d * Performance Changes:
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity.
* Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled.
* MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23 06:55:42 +00:00
Adam Frisby
648f55ed11 * MXP Clients are now treated as full root agents - including being given a default avatar.
* MXP Clients now are capable of displaying primitives and objects within the Scene.
2009-02-22 12:45:23 +00:00
Adam Frisby
88d3ce5c64 * And a little more 2009-02-22 10:21:41 +00:00
Adam Frisby
fc66d29ca6 * Removing some C#3.0 that snuck in. 2009-02-22 10:20:53 +00:00
Adam Frisby
462daccf18 * Restoring 2009-02-22 10:18:42 +00:00
Adam Frisby
6a29660cdc * Fixing bad SVN commit. 2009-02-22 10:18:21 +00:00
Jeff Ames
dd828956e6 Update svn properties. 2009-02-22 09:02:27 +00:00
Adam Frisby
937a2e6dca * Adds initial support for the MXP Virtual Worlds protocol (http://www.bubblecloud.org)
* Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace.
* Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility.
* No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll.
* Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license.
* Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253"
* May break. Highly untested.
2009-02-22 08:48:55 +00:00