Commit Graph

13 Commits

Author SHA1 Message Date
UbitUmarov
fbbcc1edd7 == string.Empty is .Lenght == 0 2022-01-13 20:31:52 +00:00
UbitUmarov
f5e0459e08 test changes on oshttpserver responses send 2021-09-02 04:49:22 +01:00
UbitUmarov
713c222ec8 remove some redundancy 2020-05-11 15:12:21 +01:00
Diva Canto
721db9418f Fixed Robust-bound GetTexture handler that had been knocked off with the new sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different. 2015-10-14 14:41:28 -07:00
UbitUmarov
a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov
371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
root
1a9c14b041 Revert "Removed unused files: Texture/Mesh server connectors"
This reverts commit f6ea5088f4.
2014-07-21 21:25:48 +00:00
Oren Hurvitz
f6ea5088f4 Removed unused files: Texture/Mesh server connectors 2014-07-21 08:30:23 +01:00
Diva Canto
a845c1a893 Finished implementing redirects in GetTexture. 2014-05-07 19:38:33 -07:00
Melanie
387e59ff7f Revamp the HTTP textures handler to allow a maximum of four fetches
at any time and to drop requests for avatars n longer in the scene
2012-09-14 21:24:25 +02:00
Justin Clark-Casey (justincc)
231a3bf147 Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
This is most useful for capabilities where the url is not self-describing.
2012-05-03 01:45:49 +01:00
Diva Canto
6b52c1d6cd Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabilities. 2011-05-02 16:16:10 -07:00
Diva Canto
aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00