Commit Graph

1272 Commits

Author SHA1 Message Date
Melanie Thielker
17e920aacd More plumbing on agent states 2015-08-20 00:40:49 +02:00
Melanie Thielker
028506cf3c Partial plumbing for the agent stateful module features negotiation 2015-08-20 00:18:45 +02:00
Diva Canto
4cbbbefbf6 Removed ignoreCase=true from the call to Type.GetInterface, because, well, we don't want to ignore case. And this seems to be causing problems in mono 4.3. 2015-08-15 16:08:14 -07:00
Diva Canto
d9a9f6f43b Convert the enum to int before casting it to string for DB query 2015-08-08 13:47:42 -07:00
Diva Canto
959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
2015-08-08 12:12:50 -07:00
Cinder
f218cbd29d max-agent-groups support
Robust now tells viewers what the maximum number of groups is. Viewers show this limit to the users, and enforce it.

The default is 42, which is what viewers had assumed was the maximum number before this update.

Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-08-07 07:42:26 +01:00
Oren Hurvitz
c4f8630968 In the AgentCircuitData of HG users, set the last name to include the port
E.g., instead of "first.last @grid.example.com", the name is now "first.last @grid.example.com:8002"
2015-08-03 16:25:45 +03:00
AliciaRaven
ce62824b1f Add HGFSAssetService to the HypergridService to provide HG support for FSAssets. 2015-08-02 20:02:36 +01:00
Diva Canto
c8cd2f18f5 Mantis #7657: similar fixes for FSAssets. 2015-08-01 20:27:04 -07:00
Diva Canto
e5a1243abc Mantis #7657 and #7514. This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:
(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR

Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657.

Virus!
2015-08-01 18:58:05 -07:00
Diva Canto
32d87aa168 Mantis #7664: Added IHypergridLinker interface to establish a contract about what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi. 2015-08-01 09:30:34 -07:00
Cinder
368ea78d14 Show last online status of group members from the PresenceService in group profiles
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-31 17:19:13 +01:00
Oren Hurvitz
43c8e2396e Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously 2015-07-22 20:39:30 +03:00
Oren Hurvitz
3a2d4c8b05 Added logging in places where regions are searched for by their location
This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
2015-07-22 20:13:53 +03:00
AliciaRaven
248c0e18de Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-13 19:04:33 +02:00
AliciaRaven
f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-12 04:03:08 +02:00
Melanie Thielker
c59144ff13 More cleanup, add missing refs to prebuild, remove refs to stuff not
used. Will NOT compile.
2015-07-11 19:27:19 +02:00
Melanie Thielker
a343c07d12 Some cleanup, add prebuild project, correct path 2015-07-11 19:21:32 +02:00
Melanie Thielker
2672637202 Rename for uniformity, add data module 2015-07-11 19:10:39 +02:00
Melanie Thielker
db62e1ac3c Add main FSAssetsService 2015-07-11 19:07:42 +02:00
Diva Canto
c299414d50 Fixed bad-ish code in login patch 2015-06-25 15:01:43 -07:00
Quill Littlefeather
4131fbea0c Changes to Welcome Message sent to clients.
.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-25 14:53:51 -07:00
Diva Canto
bcb8a7d7f9 A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone. 2015-06-13 08:36:06 -07:00
Cinder
0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:42 -07:00
Diva Canto
b931f393a8 Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now. 2015-06-09 13:21:41 -07:00
Diva Canto
c4efeb0f7c Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love... 2015-06-05 11:46:13 -07:00
Diva Canto
96f0c6f074 More on mantis #7567. Two things:
- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time
2015-06-05 10:07:50 -07:00
Diva Canto
51fccff235 Mantis #7600. The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG) 2015-06-04 15:04:36 -07:00
Diva Canto
a433a40980 Making the inventory cache static, so that there's less timers. 2015-06-04 07:10:06 -07:00
Diva Canto
ea5aa82c2c Mantis #7567. Once again, avoiding prefetching linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully. 2015-06-04 06:58:07 -07:00
Diva Canto
bac53387a9 Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched
2015-06-03 17:42:41 -07:00
Diva Canto
923a57a91f Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface. 2015-05-11 19:55:23 -07:00
Diva Canto
3df472f10d Added inventory tests to Robust.Tests. 2015-05-11 08:52:12 -07:00
Diva Canto
3c596e47c6 Knocked off a few compiler warnings regarding unused variables. 2015-05-10 21:54:24 -07:00
Diva Canto
eb9b16d284 Added simple test for IM in Robust too.
Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10 21:49:24 -07:00
Diva Canto
0bf1209f90 Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item. 2015-05-08 20:53:28 -07:00
Diva Canto
3548e39f9a I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit. 2015-05-08 07:36:30 -07:00
Diva Canto
a68aab14fa Additional debug message to help diagnose a warning message and exception related to previous commit.
See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-08 06:57:06 -07:00
Diva Canto
c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto
1abbad71b4 Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514 2015-05-05 20:59:09 -07:00
Diva Canto
4211309ec7 Corrected typo in namespace 2015-05-02 10:27:57 -07:00
Diva Canto
da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 2015-04-29 18:47:17 -07:00
Freaky Tech
0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data
it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.

There are lots of broken creator data fields in assets.

The following issues arise from the broken data in the old User Management Module:

failing HG IM
failing HGFriends Requests

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 16:17:12 -05:00
Freaky Tech
6161817f72 corrected handling when XML parsing in Presence Connector fails
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:16 -05:00
Justin Clark-Casey (justincc)
6da356a7e4 minor: Remove mono compiler warnings from EstateDataConnector 2015-02-28 00:54:23 +00:00
Diva Canto
edc155c636 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-22 10:45:46 -08:00
Diva Canto
185e7048c8 On the GridService, the central simulator features: ensure that the map tile url ends with '/' because the viewer is dumb and just appends to it. 2015-01-22 10:45:07 -08:00
Justin Clark-Casey (justincc)
ed8d0fbea4 Don't allow a failure in create a request in HeloService.Connector.Helo() to propogate up the stack.
Relates to http://opensimulator.org/mantis/view.php?id=7421
2015-01-21 20:46:29 +00:00
AliciaRaven
abf1836b81 Fix OfflineIMEmail value overwriting every time its called. The request was receiving a blank user prefs object to populate but then was checking for an email address. When this failed the email address was pulled from the User Account service and the empty prefs now including the email was saved before being loaded again to be returned. This was overwriting all other settings in the prefs. This fix returns the existing prefs first before checking the email address is set, and only updates email if missing. 2015-01-21 00:57:06 +00:00
Justin Clark-Casey (justincc)
beef41f24c Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport.
This eliminates spurious network calls and failure reporting.
This is done by adding RegionFlags to the GridRegion returned data in a backward compatible way as an alternative to multiple IGridService.GetRegionFlags() calls
Using a simulator or a grid service older than this commit will just see previous behaviour.
2015-01-14 19:45:19 +00:00