Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-15 19:35:41 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,887 Commits 5 Branches 93 Tags
cbda7281837d47643b6975dd296b2cfcbc825eaa
Commit Graph

9 Commits

Author SHA1 Message Date
Adam Frisby
cbda728183 * "Fixed" a NRE with the new script engine Tedd committed
* Tedd will need to fix properly.
2008-11-08 20:31:47 +00:00
Tedd Hansen
9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Justin Clarke Casey
451bd5a0ca * minor: warnings removal 2008-09-21 20:56:39 +00:00
Tedd Hansen
4ce0e6d822 bugfix for shutdown 2008-09-21 09:04:39 +00:00
Jeff Ames
c8349e21c4 Update svn properties, minor formatting cleanup. 2008-09-21 02:41:22 +00:00
Melanie Thielker
b597cbf39d Fix an exception in new ScriptEngine loader where a region would
throw on quit if there was no script engine loaded by the loader
2008-09-21 02:26:08 +00:00
Tedd Hansen
ec494275a2 More locks, try's and disable some things in SEC - maybe it won't crash now. :) 2008-09-21 01:09:54 +00:00
Tedd Hansen
9c8aeff27c Some error handling to avoid errors in SEC 2008-09-21 00:42:27 +00:00
Tedd Hansen
752d3f3879 EXPERIMENTAL: Early commit of new Script Engine Component System 2008-09-21 00:03:13 +00:00
Powered by Gitea Version: 1.25.5 Page: 153ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API