Commit Graph

37 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
58efd761d1 Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc.
Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item.
Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place.
This bug will be addressed shortly.
2011-04-13 21:17:43 +01:00
Diva Canto
5c870fce54 Bug fix in object serialization -- sculpt data was wrong. 2011-04-12 19:45:33 -07:00
Diva Canto
eab0951a59 Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Justin Clark-Casey (justincc)
3d32f05cde remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type. 2010-12-17 22:40:11 +00:00
Diva Canto
f86c438653 Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Diva Canto
ca8d015733 Changed the parser for InventoryItem deserialization. Moved some utility functions around. 2010-11-27 11:40:54 -08:00
Diva Canto
c617d658dd Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Diva Canto
6a9ae9e7cb Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars.
Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-21 13:16:52 -08:00
Melanie
98ba079e95 Diva needs a spanking! Serializing OldItemID breaks script state persistence in agent inventory. 2010-11-16 01:35:16 +00:00
Diva Canto
9f5ab3b965 Old deserialization can't deal with commas in flag fields. Making use of -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical. 2010-11-02 12:05:24 -07:00
Jeff Ames
a331fd4e24 Formatting cleanup. 2010-10-27 00:01:03 -04:00
Diva Canto
627d1a42fe Added inner exception handling in Shape deserialization processing, so that the whole Shape processing returns a valid Shape object. 2010-10-23 20:39:41 -07:00
Diva Canto
8731c2be11 It looks like Vector3s also got written down in lower case at some point in time. Added code to account for that.
17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and  instead  Line 1, position 2838.
2010-10-19 15:16:29 -07:00
Diva Canto
8acac3d07f Another take related to the previous commit. 2010-10-19 15:07:15 -07:00
Diva Canto
3b2d9a9939 Added code to quaternion deserialization to try to cope with an exception seen in Wright Plaza related to SitTargetOrientation.
17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and  instead  Line 1, position 30064.
2010-10-19 14:37:03 -07:00
Diva Canto
684449f783 Added TextureAnimation and ParticleSystem to serialization. 2010-10-19 00:04:02 -07:00
Melanie
43a4b7b735 COmmented the wrong line instead, now I commented them all to be on the safe side 2010-10-19 01:23:25 +01:00
Melanie
5b29b975ee Comment a spammy debug message in the serializer 2010-10-19 00:51:04 +01:00
Diva Canto
7038f2b406 Deleted all [XmlIgnore] from SOP, since those are meaningless now. 2010-10-17 10:41:38 -07:00
Diva Canto
22eff055d4 .NET automagical serialization of SOPs replaced by manual serialization across the board. 2010-10-17 10:35:38 -07:00
Diva Canto
1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 2010-10-15 17:27:19 -07:00
Diva Canto
41ce392d9b Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing. 2010-10-14 09:05:46 -07:00
Diva Canto
45e0cdfcad Added SOP.MediaUrl and Shape.Media to the deserialization 2010-10-13 15:44:25 -07:00
Diva Canto
d890390ecf Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements. 2010-10-13 10:38:34 -07:00
Diva Canto
54a3b8e079 New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet. 2010-10-13 08:16:41 -07:00
John Hurliman
860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Melanie Thielker
3c036934a3 Preserving the link numbers is a serializer's highest duty.
Prevent region crossings from screwing up complex attachments by preserving
link numbers.
2010-06-12 08:28:00 +01:00
Jeff Ames
ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
John Hurliman
f42d085ab1 SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
Justin Clarke Casey
c20f31beff * refactor: split out part xml writing in SceneObjectSerializer 2009-06-05 18:44:44 +00:00
Jeff Ames
840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Justin Clarke Casey
303aa4b65e * refactor: move bottom part of 'xml2' serializaton to separate class 2009-05-14 18:08:54 +00:00
Justin Clarke Casey
d10b5e29bc * refactor: break some of xml2 serialization out of sog 2009-05-14 16:33:04 +00:00
Justin Clarke Casey
567e0d032c * break out 'xml2' deserialization from sog 2009-05-08 19:18:37 +00:00
Justin Clarke Casey
9f39a490b5 * refactor: break out sog original xml serialization to a separate class 2009-05-08 18:05:54 +00:00
Justin Clarke Casey
fcfc97a4bf * minor: rename xml sog serialization method for readability 2009-05-08 16:44:00 +00:00
Justin Clarke Casey
032e3b49eb * refactor: Break out original xml object serialization into a separate class
* No functional change
2009-05-08 15:47:59 +00:00