UbitUmarov
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d10f11d310
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terrain replace double by float
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2019-11-12 18:19:12 +00:00 |
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UbitUmarov
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e87dfd48bf
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Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X
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2019-11-11 12:51:09 +00:00 |
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UbitUmarov
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727216044b
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terraforming changes: missing file
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2019-11-10 00:03:39 +00:00 |
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UbitUmarov
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8ed0680bb9
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handle null refs on llSubStringIndex()
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2019-11-06 23:40:53 +00:00 |
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UbitUmarov
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11a357d7fa
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YEngine: fix credits comment
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2019-11-05 15:08:58 +00:00 |
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UbitUmarov
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21f86c453d
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YEngine: fix wrong language detection on some comments in first line
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2019-11-04 17:22:42 +00:00 |
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UbitUmarov
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46e36601cb
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remove some more useless NULL arguments
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2019-10-22 13:04:01 +01:00 |
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UbitUmarov
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656ea163cc
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a few changes on LlGetObjectDetails
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2019-10-20 10:55:13 +01:00 |
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UbitUmarov
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ab335b5926
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add a few lsl constants
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2019-10-19 18:00:45 +01:00 |
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UbitUmarov
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7ed339324f
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same for osSetDynamicTextureURLBlendFace(). thx djphil
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2019-10-19 11:49:46 +01:00 |
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UbitUmarov
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24b1e84eca
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change osSetDynamicTextureURL(Blend) to ThreatLevel.VeryHigh,ESTATE_MANAGER,ESTATE_OWNER
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2019-10-19 09:59:26 +01:00 |
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UbitUmarov
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9d698bcffb
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Xengine: more on division by Zero
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2019-10-18 15:02:32 +01:00 |
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UbitUmarov
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f09a18a7a8
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Yengine: Also error on division by Zero
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2019-10-18 14:16:37 +01:00 |
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UbitUmarov
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2a90f78fe1
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add LSL_Integer osIsNotValidNumber(LSL_Float v)
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2019-10-17 23:33:11 +01:00 |
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UbitUmarov
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d6abf2a2fe
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simplify last code a bit
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2019-10-17 22:40:54 +01:00 |
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UbitUmarov
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53c39bf25f
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Xengine: Error on division by Zero. Yengine will take a lot more work. If your script gets killed by this, don't bother us, your script is just BAD
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2019-10-17 21:35:34 +01:00 |
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UbitUmarov
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6b930a596b
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Yengine make float.tostring culture invariant
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2019-10-17 19:40:54 +01:00 |
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UbitUmarov
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5971021b5d
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tests: windows does not have 1ms time resolution
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2019-10-16 20:16:59 +01:00 |
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UbitUmarov
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0587dd38dc
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fix some texts init
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2019-10-16 20:09:31 +01:00 |
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UbitUmarov
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43bf3af138
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OSSL: threading issue
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2019-10-16 13:53:55 +01:00 |
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UbitUmarov
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2abf375351
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OSSL: stop reading configuration file on every script start.
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2019-10-16 13:42:11 +01:00 |
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UbitUmarov
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c7714d6320
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make OSSL parsing error warning more clear
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2019-10-16 13:05:30 +01:00 |
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UbitUmarov
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0e3f24a67e
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change OSSL functions allow control code. Behavior should stat pretty much the same. Some help testing, please
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2019-10-16 12:24:07 +01:00 |
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UbitUmarov
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d79d7e228a
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add OSSL option PermissionErrortoOwner (true or false). if true ossl functions permission errors will only be sent to prim owner, defaul false: send all around
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2019-10-16 00:08:45 +01:00 |
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UbitUmarov
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2c1909a873
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add osResetAllScripts(LSL_Integer AllLinkset). use with care
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2019-10-11 00:01:59 +01:00 |
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UbitUmarov
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c5e2afa9f8
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remove useragentserviceconnector dns lookup also on ossl
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2019-10-06 17:09:49 +01:00 |
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UbitUmarov
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63b0bd7f6b
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fix saving appearence to notecard, so they can work on older regions
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2019-09-15 16:49:58 +01:00 |
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UbitUmarov
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85aa77566b
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allow particles scale max to be 7.96m, supported by protocol
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2019-09-12 00:25:52 +01:00 |
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UbitUmarov
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93f13aa00d
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add osSlerp()
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2019-09-04 23:27:48 +01:00 |
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UbitUmarov
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0e33014572
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add a few lsl constants
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2019-08-28 05:54:18 +01:00 |
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UbitUmarov
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718c6d1e4d
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mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, without any requests to grid
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2019-08-27 21:16:22 +01:00 |
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Melanie
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0fd17c08ae
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Massive console refactor. Greatly simplify interface.
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2019-08-20 23:28:59 +01:00 |
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UbitUmarov
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64c56fc52b
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mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory item ID within prim inventory. the llGetInventory does return the asset it, not item.
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2019-08-16 21:24:07 +01:00 |
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Melanie
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ba680ceecb
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Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
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2019-08-07 17:58:55 +01:00 |
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Melanie
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d781742d8e
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Fix scope support to get friends list names across co-hosted grids
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2019-08-07 17:58:08 +01:00 |
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UbitUmarov
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96dabca85b
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make sure XEngine does release script events when a script is destroyed
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2019-08-01 05:31:03 +01:00 |
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UbitUmarov
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6359874d64
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mantis8548: let rotation division be -(olderResult) this is formally more correct (and it is the same rotation), keep not normalizing, as SL seems to do
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2019-08-01 00:01:27 +01:00 |
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UbitUmarov
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0bcd58fd0f
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mantis8548: change more LSL arguments declarations to their formal form. Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
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2019-07-31 16:27:36 +01:00 |
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UbitUmarov
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1499baf13e
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mantis8564: add region_up_time to llGetEnv. Returns string with seconds since region start. There where ways do get it, but this makes life easier
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2019-07-31 14:34:35 +01:00 |
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UbitUmarov
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b5b518dc0d
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change value of PARCEL_DETAILS_DWELL to a higher value to give more room for standard values, change return types, update script syntaxe
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2019-07-31 13:38:49 +01:00 |
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TBG Renfold
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0163af970f
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Mantis #8481 part two.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2019-07-31 12:58:11 +01:00 |
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TBG Renfold
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8de67dad76
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Mantis #8481 part one.
Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL])
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2019-07-31 12:58:00 +01:00 |
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UbitUmarov
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78359c108d
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mantis 8563: do not modify collection inside a loop on it a foreach on it
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2019-07-15 22:10:47 +01:00 |
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UbitUmarov
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8410a01fb4
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missing old flag VEHICLE_FLAG_NO_FLY_UP
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2019-05-22 23:16:36 +01:00 |
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UbitUmarov
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0e2adbe0fb
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mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore texture id/name if invalid, processing the other parameters, for compatibily with old scripts.
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2019-05-14 02:48:03 +01:00 |
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UbitUmarov
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3a055c578d
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soem cleanup
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2019-05-02 03:11:16 +01:00 |
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UbitUmarov
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11c945a565
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add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
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2019-05-01 01:36:10 +01:00 |
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UbitUmarov
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5314f375c5
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change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call
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2019-04-18 15:26:27 +01:00 |
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UbitUmarov
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bd442208d8
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mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE
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2019-04-18 14:01:54 +01:00 |
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UbitUmarov
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2b4e5fcded
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mantis 8517: let texture argument of PRIM_TEXTURE only change the other parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future
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2019-04-18 13:17:40 +01:00 |
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