Commit Graph

12 Commits

Author SHA1 Message Date
John Hurliman
f3f93228e0 Changing the region module loading foreach loops to typecast things to the IRegionModuleBase interface where AddRegion(), RegionLoaded(), etc. actually exist. Shot in the dark at fixing the Mono issue 2009-10-16 15:50:22 -07:00
John Hurliman
c04ffe5c94 Reverting the previous ugly hack and replacing it with try/catch statements for each RegionLoaded() call. This probably won't fix nebadon's crash, but it seems like a good idea 2009-10-16 15:44:20 -07:00
John Hurliman
c3712a56f5 A very ugly and temporary hack to disable the RegionCombinerModule RegionLoaded from firing for testing 2009-10-16 15:34:27 -07:00
John Hurliman
c21f19741d Adding noisy debug for nebadon 2009-10-16 15:17:37 -07:00
Melanie
eba23048ca Replace the Replaceable modules name 2009-08-10 23:08:22 +01:00
Melanie
c73ee1d06e Complete the work on the Replaceable interface logic. From this commit onwards
the mere presence of a full version of a replaceable module will cause the
replaceable module in core to be deactivated.
2009-08-06 01:10:45 +01:00
Jeff Ames
840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Justin Clarke Casey
c320dca2db * minor: remove some mono compiler warnings 2009-04-29 18:11:41 +00:00
Homer Horwitz
5c20fc1f28 Remove some debug messages I have forgotten to take out. 2009-04-26 18:25:48 +00:00
Melanie Thielker
285dfe3055 Add the RegionLoaded(Scene) API to the new region module interface to allow
region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
Homer Horwitz
bcf31a76bb Fix ordering of operations: First initialize everything, then add regions 2009-04-13 21:23:12 +00:00
Homer Horwitz
648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00