Adam Frisby
2e1646d368
* Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead.
2009-04-04 23:44:37 +00:00
Adam Frisby
746729b6ce
* Implements IObjectPhysics on SOPObject partially.
...
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04 23:23:24 +00:00
Adam Frisby
23193ab538
* Changed IPersistence interface so that passing the MRMBase is unessecary.
2009-04-04 08:36:45 +00:00
Adam Frisby
4e9403e6ef
* Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
...
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
2009-04-04 08:33:58 +00:00
Jeff Ames
5cf7b784ce
Add copyright headers, formatting cleanup.
2009-04-04 07:32:41 +00:00
Adam Frisby
c3e1756a48
* Removes IObject.Position, IObject.Rotation from IObject
...
* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
2009-04-04 06:28:55 +00:00
Adam Frisby
084ffc74c6
* Implements MRM IObject.Say - this is equivilent to llSay
...
Example:
public override void Start()
{
Host.Object.Say("Hello World!");
}
2009-04-03 10:42:39 +00:00
Adam Frisby
1a25969096
* MRM Adjustments
...
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01 11:03:42 +00:00
Adam Frisby
5225e40f9e
* Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)
...
* Adds minor functionality to MRM Scripting.
2009-04-01 05:58:07 +00:00
Jeff Ames
3fe42386e4
Add copyright headers.
2009-03-07 02:11:50 +00:00
Jeff Ames
e1f68145be
Update svn properties.
2009-03-07 02:00:18 +00:00
Adam Frisby
0e7e2eba14
* Implements a number of members on SOGObject for use with the MRM Script Engine API.
...
* It's lag-tacular! :D
2009-03-05 00:16:06 +00:00
Mike Mazur
b2135c2029
IObjectFace needs to be public to compile.
2009-03-04 03:58:11 +00:00
Adam Frisby
915b0f2448
* More work on MiniRegionModule module.
2009-03-04 02:29:51 +00:00
Adam Frisby
3538eeafa2
* Implementing some interfaces for aformentioned script engine. Ignore this.
2009-03-04 01:38:22 +00:00