Diva Canto
d93e0a0503
Guarding a line that is sometimes throwing a null pointer exception.
2009-10-04 10:30:21 -07:00
Diva Canto
366bfe17ae
Trying to avoid the null pointer exception in J2KImage, RunUpdate.
2009-10-04 07:41:10 -07:00
Melanie
6878b26b0d
Merge branch 'diva-textures-osgrid'
2009-10-04 05:49:16 +01:00
John Hurliman
387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-10-02 18:31:08 -07:00
John Hurliman
332d3eb1bb
* Removed code that is no longer used with Melanie's queue callback optimization
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* Moved all priority queue access to helper functions to improve reliability and readability
* New version of CSJ2K.dll (from libomv source tree) that fixes a JPEG2000 comment decoding bug
2009-10-02 16:53:35 -07:00
Melanie
36c8d55827
Merge branch 'diva-textures-osgrid'
2009-10-03 00:03:09 +01:00
Melanie
73fa409318
Merge branch 'diva-textures-osgrid'
2009-10-02 23:25:17 +01:00
John Hurliman
bdc1345501
* Removed even more unnecessary state variables from J2KImage
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* Fixed the incorrect "out of memory?" exception messages and replaced them with useful information
* Cleaned up J2KImage and LLImageManager to conform to coding conventions
2009-10-02 13:08:15 -07:00
John Hurliman
9b342d3e0d
* Changed the flush logic to drop packets in non-transactional streams, and to not fire any "put more data in the queues" callbacks
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* Minor tweaks to code formatting to make the callback chain for packet queuing easier to follow
2009-10-02 12:00:42 -07:00
Melanie
6def897556
Merge branch 'diva-textures-osgrid' into diva-textures
2009-10-02 19:02:38 +01:00
Melanie
31d8cec0f8
Merge branch 'master' into diva-textures
2009-10-02 08:23:38 +01:00
Melanie
3ba36bb4d8
Restore the missing image handling to the image manager. The missing
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image packet crashes Hippo without a message.
2009-10-02 05:49:27 +01:00
Melanie
9a429610e2
Merge branch 'diva-textures-osgrid' into texturetest
2009-10-02 04:19:22 +01:00
Diva Canto
746dad7b74
Locking the priority queue to see if it gets pass that exception.
2009-10-01 20:32:22 -07:00
Melanie
18a744cac1
Change texture sending to be driven by the queue empty event from the
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packet queue, rather than a timer
2009-10-02 04:04:14 +01:00
John Hurliman
54ff84050f
Removing console debug spew
2009-10-01 18:12:13 -07:00
John Hurliman
aaf8fbcef9
Merge branch 'diva-textures-osgrid' of ssh://opensimulator.org/var/git/opensim into diva-textures-osgrid
2009-10-01 17:53:28 -07:00
John Hurliman
6e0c79b8fe
* Rewrote LLImageManager to use a real priority queue and hold minimal state
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* Rewrote the logic in J2KImage.RunUpdate()
* Added a default avatar texture (I made it myself)
2009-10-01 17:42:13 -07:00
Melanie
54a912bb9c
Add a method to determine the count of packets in a throttle
2009-10-01 22:35:57 +01:00
Melanie
5e9da4daab
Add OnQueueEmpty event to the packet layers. No user functinality yet
2009-10-01 21:08:17 +01:00
James J Greensky
44776fea72
Fixing LLClientView memory leak
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Fixing LLClientView memory leak by disposing of all timers utilized
in LLClientView as they contain references to the callback method.
This required the use of the Terminate and Close infrastructure that
was already in place but was not being utilized.
2009-10-01 04:11:32 +01:00
Jeff Ames
606e831ff5
Formatting cleanup.
2009-10-01 09:38:36 +09:00
John Hurliman
5dfd2643df
* Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
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* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures
* Properly handle appearance updates that do not have a TextureEntry set
2009-09-30 15:53:03 -07:00
Melanie
041aaaa62c
Prevent null data being sent to the decoder
2009-09-30 22:21:22 +01:00
Melanie
400abed271
Add RebakeAvatarTexturesPacket to the client view
2009-09-30 21:33:20 +01:00
Melanie
b0c0d6f9d1
Squelch the debug noise from diva's patch
2009-09-30 20:36:20 +01:00
John Hurliman
f56dc5fcda
Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
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* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
* Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
2009-09-30 19:26:53 +01:00
Diva Canto
4bf47fa592
This releases the texture assets from LLImageManager cache, and re-requests them later if the client asks for them again. Needs more testing in texture-rich sims.
2009-09-30 18:41:41 +01:00
Jeff Ames
ee205e7e81
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Diva Canto
5d09c53a1a
Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules.
2009-09-27 10:14:10 -07:00
Adam Frisby
5dc3e560d3
* Makes SimulatorEnable messages 'reliable' and subject to redelivery.
2009-09-23 10:30:18 +10:00
Jeff Ames
c41387b864
Formatting cleanup.
2009-09-10 15:57:53 +09:00
Teravus Ovares (Dan Olivares)
c605509da3
* Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only.
2009-09-09 16:20:19 -04:00
Diva Canto
b03eeeb9f6
* Fixes mantis http://opensimulator.org/mantis/view.php?id=4044 . Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
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* Removed left-overs from AssetInventoryServer.
2009-08-22 10:24:26 -07:00
Diva Canto
9e64427262
Putting the inventory packets back to ThrottleOutPacketType.Asset, because that didn't work.
2009-08-20 21:56:06 -07:00
Diva Canto
922007443e
Changed most of inventory packets to LowPriority, to see if that helps with freezing on searching large inventories.
2009-08-20 21:36:57 -07:00
Diva Canto
118f710a79
Fixed a missing field in SendBulkInventoryFolderUpdate.
2009-08-20 16:18:32 -07:00
Diva Canto
d519f1885f
Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
2009-08-19 10:56:08 -07:00
Diva Canto
c5af39239f
A better purge of trash folder.
2009-08-19 00:13:51 -07:00
Diva Canto
124f66bfc2
jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024
2009-08-18 22:17:47 -07:00
dahlia
465d1095dd
Added new OpenSim.ini setting: "client_throttle_max_bps" which overrides user's viewer network throttle settings
2009-08-18 17:06:14 -07:00
Melanie
9ad3e72ae1
Did I say that i don't like git? Remove some stuff that shouldn't have
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gone in.
2009-08-17 22:06:51 +01:00
Diva Canto
fa8a94577a
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-08-17 05:55:38 -07:00
Melanie
644db1e540
Add System.Xml reference to the console project
2009-08-17 09:40:38 +01:00
Teravus Ovares (Dan Olivares)
acc14c472d
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-08-16 12:15:14 -04:00
Teravus Ovares (Dan Olivares)
5e391b9f7c
* ShortVersion, another attempt at fixing the test thread death that randomly occurs.
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* LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.
2009-08-16 12:14:49 -04:00
Diva Canto
6808b9109e
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into inventory-connector
2009-08-16 08:59:58 -07:00
Adam Johnson
a42569d896
Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010
2009-08-16 15:06:06 +09:00
Diva Canto
034c9cf606
Added GetAssetPermissions. Few last bugs nixed. This is ready for testing.
2009-08-13 17:34:15 -07:00
Diva Canto
5246dc33dc
Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' starting to get on my nerves.
2009-08-13 14:10:12 -07:00