MW
e4d68964dd
Added ITeleportModule interface, and added a hook into scene so if a module has registered this interface then that handles teleport requests rather the SceneCommunicationService.
...
As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.
2009-05-21 10:41:16 +00:00
Melanie Thielker
9248300596
Remove a misleading event that was only used internally
2009-05-14 21:28:02 +00:00
Justin Clarke Casey
303aa4b65e
* refactor: move bottom part of 'xml2' serializaton to separate class
2009-05-14 18:08:54 +00:00
Melanie Thielker
d843b897b2
Move the connector for the new asset server to a connectors project. Inherit
...
the region module version from this. This enables inter-server connections
to reuse connetor code from region modules.
2009-05-14 06:18:18 +00:00
Melanie Thielker
1196f3eac7
Add most of the meat to the LSL HTTP server
2009-05-13 04:04:26 +00:00
Melanie Thielker
ba8850f254
Plumb request and return URL functions.
...
Implements llRequestURL, llRequestSecureURL, llReleaseURL
2009-05-13 03:09:30 +00:00
Melanie Thielker
80ce08d8b2
Add a skeleton for the LSLHttpServer
2009-05-13 02:54:13 +00:00
Melanie Thielker
fca73f3ae4
Add more group notify glue
2009-05-12 15:52:28 +00:00
Melanie Thielker
1b7d0a6c93
Paving the way for syncing group permissions across a grid
2009-05-12 14:59:11 +00:00
Melanie Thielker
d8e1842d25
Add some asset cache plumbing. Change the generic cache from UUID to string
...
keys to allow caching the new crop of URI identified objects.
2009-05-10 12:27:05 +00:00
Melanie Thielker
89d921c3b2
COmmitting the asset cache skeleton
2009-05-09 23:47:20 +00:00
Dr Scofield
e0a06f6416
- moving banned check and public/private check to
...
Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Homer Horwitz
9c3ec87b97
Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
2009-04-19 13:33:46 +00:00
Charles Krinke
a416e75ddb
Thank you kindly, MCortez, for a patch that:
...
This hooks up the LandManagementModule to handle the DeedParcelToGroup
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group
with an agent that is not already being tracked by groups server.
2009-04-19 00:11:14 +00:00
Melanie Thielker
7e95783dd3
Expose the GroupRecord and it's accessor API
2009-04-16 00:15:57 +00:00
Melanie Thielker
7306b73f02
Commit the group deeding support, thank you, mcortez
2009-04-15 21:07:09 +00:00
Justin Clarke Casey
63936d442c
* Make it possible to add a request id to load and save oar requests
...
* This allows specific requests to be identified.
2009-04-15 19:12:37 +00:00
Melanie Thielker
3c338e4e56
Convert both script engines to new region module format. Add proper unload
...
handling to XEngine. Add needed stubs to DotNetEngine.
2009-04-15 18:51:17 +00:00
Melanie Thielker
285dfe3055
Add the RegionLoaded(Scene) API to the new region module interface to allow
...
region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
Melanie Thielker
217b2d93ae
Adding a script event, changed(CHANGED_ANIMATION)
...
This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
2009-04-11 16:51:27 +00:00
Melanie Thielker
8902923b12
Introduce IXmlRpcRouter, an interface that allows registering XMLRPC
...
UUIDs with a central marshaller for grids, or publish the ULS for objects
elsewhere.
2009-04-10 21:08:33 +00:00
Melanie Thielker
b43226019a
Expose the XMLRPC listener port on the IXMLRPC interface to allow
...
publication
2009-04-10 19:27:47 +00:00
Adam Frisby
9e51c2db95
* Implements World.Parcels[] array for MRM scripting.
2009-04-06 07:17:23 +00:00
diva
5b103aab89
Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used.
...
Minor changes in Get inventory item in HGAssetMapper.
2009-04-05 22:39:19 +00:00
Homer Horwitz
648452dd91
- Add new RegionModulesControllerPlugin to the application modules
...
- Change several classes to use the new plugin for handling of region-modules
(NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Homer Horwitz
50aa775ea7
- Move IWindModule to OpenSim.Region.Framework.Interfaces
...
- Fix a dependency problem.
Hopefully fixes Mantis #3395
2009-04-05 17:08:01 +00:00
diva
3c9cba1627
Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
...
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-04-05 03:27:50 +00:00
Homer Horwitz
8136cf4075
Thanks jonc, for a patch that adds rendering of classic clouds.
...
First part of Mantis #964 , the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
diva
2e54f277d1
One more bit of refactoring, so this can be used outside region code.
2009-04-01 22:42:44 +00:00
Charles Krinke
54a27f9f5c
Thank you kindly, MCortez for a patch that:
...
With some support from HomerH, this patch adds support for Wind
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^]
-- will move this documentation to http://opensimulator.org [^]
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Justin Clarke Casey
ac8fc02afc
* refactor: Move god related methods in Scene out to a module
2009-03-30 18:20:41 +00:00
Melanie Thielker
03063375ee
Add AcceptNotices member to GroupMembershipData and an overload to
...
IGroupsModule interface
2009-03-29 11:18:45 +00:00
Melanie Thielker
8c4bcfb5d0
Module interface change
2009-03-29 06:14:54 +00:00
diva
5af63a6a5c
Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
2009-03-23 02:37:19 +00:00
Teravus Ovares
14b94b8d05
* Finishing up the last commit by adding ISunModule
2009-03-20 23:15:16 +00:00
Melanie Thielker
87822c5d95
Add an event to process undelivered IMs
2009-03-17 23:52:30 +00:00
Justin Clarke Casey
3d70dbd01d
* refactor: move media and music url setting from scene into LandObject
2009-03-05 20:53:23 +00:00
Justin Clarke Casey
c213a12b57
* simplify media and music url setting since we never get back a null land object
2009-03-05 20:32:35 +00:00
Charles Krinke
62eaddbe14
Fixes Mantis #3255 . Thank you kindly, MCortez, for a patch that:
...
Changes to IWindModule interface: Change from assuming a single array of
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Melanie Thielker
c28b2f799a
Revert previous commit
2009-02-20 12:48:46 +00:00
Melanie Thielker
7b1c42836d
Committing interface and stubs for IM interception
2009-02-20 12:15:40 +00:00
MW
74e3a85492
reverted last revision, until we decide how to handle capturing IM's
2009-02-19 12:38:17 +00:00
MW
1b65020b41
Added a event to IMessageTransferModule (and MessageTransferModule) so that other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
2009-02-19 11:54:53 +00:00
Sean Dague
383f8b3ac6
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
The attached patch implements osGetDrawStringSize that looks like:
vector osGetDrawStringSize(string contentType, string text, string
fontName, int fontSize)
in LSL. It is meant to be used in conjunction with the osDraw*
functions. It returns accurate information on the size that a given
string will be rendered given the specified font and font size.
This allows for nicely formatted and positioned text on the generated
image.
2009-02-18 12:56:36 +00:00
diva
3f25128e77
Adds support for preserving animations on region crossings and TPs.
...
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine).
Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-18 01:49:18 +00:00
Justin Clarke Casey
229b69e044
* Establish InventoryArchiveSaved event for unit tests
...
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17 15:39:18 +00:00
diva
217ffee8cb
Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-14 16:37:55 +00:00
Justin Clarke Casey
d31810d548
* add file missing from last commit
2009-02-13 17:41:48 +00:00
Jeff Ames
95d53d48d4
Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations.
2009-02-13 02:06:28 +00:00
diva
a54758eef3
Bug fix in prim crossing: making it clear when the local object needs to be cloned (regions on the same instance) and when it doesn't (regions on different instances).
2009-02-13 00:49:58 +00:00